Player Matchup

Hou Yi
Hou Yi
Chico_Toowavy
Hou Yi
Level 84
God Stats
12W - 9L
1,348 SR
Queue Stats
124W - 156L
1,388 Elo+
Solo
Anubis
Anubis
NinGa IV
Anubis
Level 74
God Stats
10W - 13L
1,257 SR
Queue Stats
113W - 177L
1,393 Elo+
Solo
Mulan
Mulan
xMister Coolx
Mulan
Level 65
God Stats
77W - 79L
1,483 SR
Queue Stats
504W - 628L
1,388 Elo+
Solo
Team Averages
Level 74
1,363 SR
1,390 Elo+

VS

Team Averages
Level 68
1,563 SR
1,409 Elo+
Hades
Hades
D3Fi4nTxSoLDi3R
Hades
Level 86
God Stats
8W - 9L
1,530 SR
Queue Stats
166W - 195L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
Pictoc
Danzaburou
Level 49
God Stats
12W - 16L
1,414 SR
Queue Stats
93W - 126L
1,356 Elo+
Party 1
Fenrir
Fenrir
oXo GiBBY oXo
Fenrir
Level 69
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 2 / 1
9,650
965
12,164
8,255
3,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
NinGa IV
Anubis
11
2 / 5 / 11
7,930
793
5,830
7,695
3,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 16
7,621
762
6,496
14,527
12,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 4
7,457
746
7,381
13,387
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Pictoc
Danzaburou
12
3 / 4 / 5
7,912
791
7,689
9,476
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
2 / 6 / 3
7,056
706
4,472
9,597
4,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
16
Kills
8
8
Deaths
16
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
14
2
1
7.25
L
3
6
4
0.83
W
Anubis
NinGa IV
Anubis
2
5
11
1.5
L
Danzaburou
Pictoc
Danzaburou
3
4
5
1.38
L
2
6
3
0.58
W
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,490
Damage
19,542
30,477
Taken
32,460
18,602
Mitigated
13,695
10,636
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,164
6,827
0
3,179
8,255
3,034
1,505
2,855
5,240
0
34,262
L
7,381
566
453
3,201
13,387
5,792
125
1,760
11,627
27,935
0
W
Anubis
NinGa IV
Anubis
5,830
1,271
0
1,699
7,695
3,286
527
2,426
5,103
28,899
0
L
Danzaburou
Pictoc
Danzaburou
7,689
3,507
70
870
9,476
3,126
0
1,491
7,985
0
23,085
L
4,472
732
0
1,320
9,597
4,777
0
2,579
7,018
0
12,524
W
6,496
738
0
5,758
14,527
12,282
369
2,100
12,113
0
16,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,201
Gold Earned
22,425
125
Minions Killed
97
0
Camps Cleared
0
565,185
Distance Traveled
535,996
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,650
965
54
5
0
194,890
3
L
Hades
7,457
746
31
3
0
182,763
1
W
Anubis
7,930
793
48
5
0
167,716
2
L
Danzaburou
7,912
791
46
5
0
172,354
0
L
Fenrir
7,056
706
20
2
0
180,879
0
W
Mulan
7,621
762
23
2
0
202,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role