Player Matchup

Poseidon
Poseidon
Auzzie_Pownage34
Poseidon
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 89L
1,198 Elo+
Party 3
Baron Samedi
Baron Samedi
Dpunk16
Baron Samedi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 82L
1,086 Elo+
Party 3
Athena
Athena
PaBliT0z
Athena
Level 147
God Stats
1W - 1L
1,190 SR
Queue Stats
12W - 13L
1,448 Elo+
Party 2
Merlin
Merlin
TITOU69220
Merlin
Level 86
God Stats
4W - 3L
1,587 SR
Queue Stats
202W - 220L
1,361 Elo+
Party 2
Ne Zha
Ne Zha
geoffrey080
Ne Zha
Level 124
God Stats
10W - 4L
1,520 SR
Queue Stats
305W - 331L
1,456 Elo+
Party 2
Team Averages
Level 82
1,459 SR
1,310 Elo+

VS

Team Averages
Level 94
1,434 SR
1,421 Elo+
Terra
Terra
BangBangBart67
Terra
Level 63
God Stats
2W - 5L
1,500 SR
Queue Stats
234W - 213L
1,467 Elo+
Solo
Kali
Kali
BenShepherd530
Kali
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
407W - 441L
1,432 Elo+
Solo
Danzaburou
Danzaburou
EliasPijije
Danzaburou
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 129L
1,324 Elo+
Solo
Bakasura
Bakasura
Snoorlex4i20
Bakasura
Level 148
God Stats
0W - 2L
1,425 SR
Queue Stats
211W - 216L
1,453 Elo+
Party 1
Agni
Agni
fbueno_psi
Agni
Level 126
God Stats
0W - 3L
1,247 SR
Queue Stats
266W - 293L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 16
11,331
708
16,486
14,975
5,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Dpunk16
Baron Samedi
17
4 / 6 / 15
12,923
808
16,085
20,292
11,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
PaBliT0z
Athena
20
9 / 3 / 16
13,416
839
14,447
35,472
37,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
TITOU69220
Merlin
20
5 / 3 / 18
12,699
794
22,311
13,867
6,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
18
10 / 6 / 11
12,482
780
23,063
21,795
10,975
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 13
10,495
656
10,421
20,361
28,637
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 6 / 11
11,120
695
9,373
21,361
19,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
EliasPijije
Danzaburou
19
11 / 5 / 6
14,649
916
24,416
19,130
10,395
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
Snoorlex4i20
Bakasura
19
7 / 9 / 7
11,877
742
13,911
23,120
12,289
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
2 / 4 / 14
11,881
743
25,004
20,672
10,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
76
30
Kills
25
25
Deaths
30
76
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
7
16
1.43
L
1
6
13
1.25
L
4
6
11
1.58
W
Baron Samedi
Dpunk16
Baron Samedi
4
6
15
1.92
L
Danzaburou
EliasPijije
Danzaburou
11
5
6
2.8
W
Athena
PaBliT0z
Athena
9
3
16
5.67
L
Bakasura
Snoorlex4i20
Bakasura
7
9
7
1.17
W
Merlin
TITOU69220
Merlin
5
3
18
4.67
L
2
4
14
2.25
W
Ne Zha
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,392
Damage
83,125
106,401
Taken
104,644
73,257
Mitigated
81,011
42,229
Healing
47,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,486
2,421
2,265
1,527
14,975
5,956
1,615
4,979
9,132
40,514
0
L
10,421
2,484
9,240
4,882
20,361
28,637
256
14,954
5,407
13,425
0
L
9,373
4,977
1,287
4,854
21,361
19,244
520
13,674
7,687
0
17,760
W
Baron Samedi
Dpunk16
Baron Samedi
16,085
2,796
4,332
6,157
20,292
11,557
1,205
9,412
10,880
26,801
0
L
Danzaburou
EliasPijije
Danzaburou
24,416
11,946
1,316
5,965
19,130
10,395
446
12,420
6,710
0
37,321
W
Athena
PaBliT0z
Athena
14,447
2,504
1,095
14,426
35,472
37,890
723
8,787
26,176
24,719
0
L
Bakasura
Snoorlex4i20
Bakasura
13,911
9,825
2,046
6,144
23,120
12,289
0
13,984
9,136
0
16,162
W
Merlin
TITOU69220
Merlin
22,311
2,951
1,289
4,568
13,867
6,879
1,855
6,401
7,396
50,662
0
L
25,004
2,413
2,881
9,175
20,672
10,446
652
14,297
6,375
61,808
0
W
Ne Zha
23,063
6,942
1,092
5,478
21,795
10,975
448
5,846
15,570
0
40,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,851
Gold Earned
60,022
178
Minions Killed
136
0
Camps Cleared
0
1,420,206
Distance Traveled
1,386,469
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,331
708
44
3
0
269,788
2
L
Terra
10,495
656
6
0
0
279,679
0
L
Kali
11,120
695
19
1
0
266,001
0
W
Baron Samedi
12,923
808
25
2
0
249,216
0
L
Danzaburou
14,649
916
23
1
0
279,139
1
W
Athena
13,416
839
19
1
0
335,266
0
L
Bakasura
11,877
742
15
1
0
269,491
0
W
Merlin
12,699
794
55
3
0
275,119
0
L
Agni
11,881
743
73
5
0
292,159
2
W
Ne Zha
12,482
780
35
2
0
290,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role