Player Matchup

Pele
Pele
Fungsadface
Pele
Level 7
God Stats
0W - 2L
1,283 SR
Queue Stats
46W - 63L
1,347 Elo+
Party 2
Jormungandr
Jormungandr
Ibaryath
Jormungandr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 92L
1,209 Elo+
Party 2
Agni
Agni
KangCheeks
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,306 Elo+
Solo
Skadi
Skadi
SupremePinpin
Skadi
Level 29
God Stats
82W - 65L
1,537 SR
Queue Stats
145W - 154L
1,509 Elo+
Solo
Sol
Sol
invariant-lime05
Sol
Level 21
God Stats
5W - 3L
1,664 SR
Queue Stats
22W - 23L
1,339 Elo+
Solo
Team Averages
Level 33
1,497 SR
1,342 Elo+

VS

Team Averages
Level 36
1,598 SR
1,417 Elo+
Ymir
Ymir
SilenttFPS
Ymir
Level 17
God Stats
52W - 35L
1,493 SR
Queue Stats
67W - 68L
1,372 Elo+
Party 1
Arachne
Arachne
THEMRHITMAN197
Arachne
Level 28
God Stats
18W - 12L
1,514 SR
Queue Stats
30W - 23L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cowboi23
Morgan Le Fay
Level 28
God Stats
6W - 2L
1,719 SR
Queue Stats
302W - 381L
1,352 Elo+
Solo
Neith
Neith
tyrone092204
Neith
Level 88
God Stats
9W - 3L
1,670 SR
Queue Stats
316W - 288L
1,489 Elo+
Party 1
Discordia
Discordia
xxoIsabella
Discordia
Level 18
God Stats
26W - 23L
1,594 SR
Queue Stats
131W - 151L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,612
453
4,847
15,414
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Ibaryath
Jormungandr
12
1 / 9 / 2
7,741
407
4,796
17,906
11,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 10 / 2
8,623
454
6,006
15,154
5,386
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 7 / 2
10,196
537
11,538
15,288
4,805
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 13 / 1
7,534
397
5,611
16,296
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 17
9,547
502
7,817
12,016
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
20 / 3 / 1
12,288
647
19,916
12,769
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
cowboi23
Morgan Le Fay
17
7 / 2 / 3
11,093
584
11,366
9,892
4,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
16 / 1 / 6
11,128
586
17,118
6,090
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
xxoIsabella
Discordia
14
0 / 2 / 6
8,855
466
5,324
9,309
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
10
Kills
45
45
Deaths
10
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Jormungandr
Ibaryath
Jormungandr
1
9
2
0.22
L
1
10
2
0.2
W
2
2
17
5.25
L
6
7
2
1
W
20
3
1
6.83
W
Morgan Le Fay
cowboi23
Morgan Le Fay
7
2
3
4.25
L
1
13
1
0.12
W
16
1
6
19
W
Discordia
xxoIsabella
Discordia
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,798
Damage
61,541
80,058
Taken
50,076
30,397
Mitigated
28,527
14,274
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,847
1,133
0
4,413
15,414
4,968
0
3,726
11,688
0
40,171
L
Jormungandr
Ibaryath
Jormungandr
4,796
1,009
0
1,209
17,906
11,409
0
5,110
12,796
38,020
0
L
6,006
1,213
0
4,151
15,154
5,386
1,530
5,652
9,502
47,522
0
W
7,817
1,453
0
2,757
12,016
13,285
376
4,727
7,289
20,122
0
L
11,538
6,178
154
2,128
15,288
4,805
943
5,679
9,609
0
48,211
W
19,916
12,749
0
3,766
12,769
5,980
1,683
4,132
8,637
0
66,279
W
Morgan Le Fay
cowboi23
Morgan Le Fay
11,366
974
0
1,025
9,892
4,100
1,815
4,642
5,250
64,750
0
L
5,611
2,226
0
2,219
16,296
3,829
1,089
4,340
11,956
35,120
0
W
17,118
7,668
0
2,163
6,090
2,088
2,627
479
5,611
0
58,438
W
Discordia
xxoIsabella
Discordia
5,324
631
0
3,578
9,309
3,074
856
2,433
6,876
48,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
52,911
381
Minions Killed
448
0
Camps Cleared
0
1,574,273
Distance Traveled
1,716,229
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,612
453
76
4
0
333,479
1
L
Jormungandr
7,741
407
51
3
0
310,396
7
L
Agni
8,623
454
89
5
0
303,012
1
W
Ymir
9,547
502
17
1
0
322,248
0
L
Skadi
10,196
537
96
5
0
334,507
0
W
Arachne
12,288
647
108
6
0
387,183
4
W
Morgan Le Fay
11,093
584
132
7
0
342,885
4
L
Sol
7,534
397
69
4
0
292,879
0
W
Neith
11,128
586
98
5
0
330,610
3
W
Discordia
8,855
466
93
5
0
333,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role