Player Matchup

Ra
Ra
BerserkerGuts21
Ra
Level 29
God Stats
17W - 26L
1,857 SR
Queue Stats
449W - 457L
1,628 Elo+
Solo
Mercury
Mercury
BlackHammerWolf
Mercury
Level 157
God Stats
4W - 4L
1,678 SR
Queue Stats
73W - 71L
1,538 Elo+
Party 2
Zhong Kui
Zhong Kui
Bonald Drump
Zhong Kui
Level 18
God Stats
1W - 0L
1,978 SR
Queue Stats
43W - 16L
1,643 Elo+
Party 2
Cerberus
Cerberus
ImDemiMoore
Cerberus
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
108W - 77L
1,669 Elo+
Party 2
Medusa
Medusa
Koopa585
Medusa
Level 27
God Stats
26W - 20L
1,661 SR
Queue Stats
184W - 166L
1,624 Elo+
Solo
Team Averages
Level 49
1,735 SR
1,620 Elo+

VS

Team Averages
Level 37
1,567 SR
1,623 Elo+
Athena
Athena
Chaotik HaZe
Athena
Level 22
God Stats
79W - 48L
1,759 SR
Queue Stats
652W - 639L
1,552 Elo+
Party 1
Anubis
Anubis
CrowJuniur
Anubis
Level 21
God Stats
1W - 4L
1,767 SR
Queue Stats
180W - 121L
1,701 Elo+
Party 1
Ares
Ares
Emeryn_T_R
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,722 Elo+
Solo
Hercules
Hercules
Rich6679
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,636 Elo+
Solo
Set
Set
brevden
Set
Level 124
God Stats
0W - 1L
1,311 SR
Queue Stats
59W - 49L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 10
13,584
522
13,994
18,242
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 4 / 6
16,093
619
18,223
21,501
6,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Bonald Drump
Zhong Kui
20
9 / 1 / 10
16,019
616
33,109
23,821
37,959
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
ImDemiMoore
Cerberus
20
5 / 3 / 13
14,751
567
9,642
21,632
18,042
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Koopa585
Medusa
20
10 / 5 / 3
14,491
557
16,775
20,455
7,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
3 / 2 / 7
12,186
469
5,536
24,025
27,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
CrowJuniur
Anubis
20
16 / 6 / 3
14,356
552
31,298
20,659
13,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 13 / 2
7,996
308
5,749
23,005
18,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
Rich6679
Hercules
14
0 / 10 / 1
8,795
338
6,145
22,263
17,249
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
20
4 / 6 / 7
12,886
496
11,550
24,356
23,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
37
Kills
23
23
Deaths
37
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
10
10
0.8
W
10
4
6
3.25
W
Zhong Kui
Bonald Drump
Zhong Kui
9
1
10
14
L
Athena
3
2
7
3.25
L
Anubis
CrowJuniur
Anubis
16
6
3
2.92
L
0
13
2
0.08
W
Cerberus
ImDemiMoore
Cerberus
5
3
13
3.83
W
Medusa
Koopa585
Medusa
10
5
3
2.3
L
Hercules
Rich6679
Hercules
0
10
1
0.05
L
Set
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,743
Damage
60,278
105,651
Taken
114,308
76,340
Mitigated
100,662
43,824
Healing
23,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,994
2,090
4,611
4,974
18,242
5,787
3,359
9,713
8,439
89,231
0
W
18,223
12,011
0
9,031
21,501
6,793
3,742
9,841
11,528
0
140,412
W
Zhong Kui
Bonald Drump
Zhong Kui
33,109
3,720
0
12,842
23,821
37,959
1,507
5,836
17,892
131,632
0
L
Athena
5,536
1,050
0
3,538
24,025
27,998
125
10,013
13,760
32,184
0
L
Anubis
CrowJuniur
Anubis
31,298
1,219
0
9,721
20,659
13,147
0
10,866
9,497
109,962
0
L
5,749
49
0
1,215
23,005
18,817
0
9,764
13,119
21,795
0
W
Cerberus
ImDemiMoore
Cerberus
9,642
0
0
6,465
21,632
18,042
0
10,662
10,722
79,064
0
W
Medusa
Koopa585
Medusa
16,775
6,351
0
5,901
20,455
7,759
4,454
6,495
13,793
0
109,658
L
Hercules
Rich6679
Hercules
6,145
1,407
843
3,044
22,263
17,249
0
14,173
7,974
0
30,043
L
Set
11,550
5,069
0
4,668
24,356
23,451
1,048
11,121
13,061
0
102,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,938
Gold Earned
56,219
813
Minions Killed
472
0
Camps Cleared
0
2,390,366
Distance Traveled
2,115,217
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,584
522
143
6
0
431,936
5
W
Mercury
16,093
619
186
7
0
552,437
2
W
Zhong Kui
16,019
616
197
8
0
474,228
0
L
Athena
12,186
469
38
1
0
505,913
8
L
Anubis
14,356
552
150
6
0
421,075
8
L
Ares
7,996
308
32
1
0
377,013
0
W
Cerberus
14,751
567
147
6
0
522,727
8
W
Medusa
14,491
557
140
5
0
409,038
4
L
Hercules
8,795
338
68
3
0
346,536
7
L
Set
12,886
496
184
7
0
464,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role