Player Matchup

Bellona
Bellona
Albrekin
Bellona
Level 23
God Stats
30W - 17L
1,509 SR
Queue Stats
182W - 145L
1,553 Elo+
Party 2
Hachiman
Hachiman
JoyHarbinger
Hachiman
Level 5
God Stats
6W - 4L
1,500 SR
Queue Stats
71W - 61L
1,746 Elo+
Solo
Ganesha
Ganesha
LactatingGopher
Ganesha
Level 24
God Stats
9W - 7L
1,541 SR
Queue Stats
60W - 50L
1,571 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Otterdahl
Tsukuyomi
Level 47
God Stats
10W - 1L
1,748 SR
Queue Stats
306W - 226L
1,601 Elo+
Party 2
Nu Wa
Nu Wa
SirSerengeti
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 163L
1,624 Elo+
Party 2
Team Averages
Level 25
1,560 SR
1,619 Elo+

VS

Team Averages
Level 19
1,603 SR
1,636 Elo+
Janus
Janus
ImTheSlothe
Janus
Level 23
God Stats
1W - 6L
1,500 SR
Queue Stats
136W - 112L
1,608 Elo+
Party 3
Ares
Ares
Mr Growlithe
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Solo
Izanami
Izanami
Novajekal
Izanami
Level 20
God Stats
14W - 14L
1,746 SR
Queue Stats
139W - 138L
1,452 Elo+
Party 3
Thanatos
Thanatos
Slayer0792
Thanatos
Level 23
God Stats
5W - 4L
1,768 SR
Queue Stats
39W - 47L
1,587 Elo+
Party 1
Pele
Pele
slayerx0792
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Albrekin
Bellona
11
3 / 1 / 1
6,655
666
4,646
6,105
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
JoyHarbinger
Hachiman
10
3 / 2 / 4
6,319
632
2,712
5,212
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 6
6,175
618
2,304
5,657
2,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Otterdahl
Tsukuyomi
12
8 / 1 / 2
7,234
723
3,864
5,866
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 3
6,222
622
6,953
5,133
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
6,218
622
4,553
5,577
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 4 / 0
4,846
485
1,323
7,967
5,264
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Novajekal
Izanami
9
2 / 4 / 0
5,566
557
3,472
5,184
1,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Slayer0792
Thanatos
8
0 / 5 / 1
4,798
480
498
6,194
1,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 2 / 2
5,985
599
3,115
7,830
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
8
8
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Albrekin
Bellona
3
1
1
3.5
L
3
4
3
1.13
W
Hachiman
JoyHarbinger
Hachiman
3
2
4
2.5
W
2
1
6
5
L
1
4
0
0.25
L
Izanami
Novajekal
Izanami
2
4
0
0.5
W
Tsukuyomi
Otterdahl
Tsukuyomi
8
1
2
9
W
2
3
3
1.17
L
Thanatos
Slayer0792
Thanatos
0
5
1
0.1
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,479
Damage
12,961
27,973
Taken
32,752
10,595
Mitigated
11,984
7,257
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Albrekin
Bellona
4,646
2,678
0
2,931
6,105
3,920
1,409
1,323
4,782
0
39,304
L
4,553
322
0
1,594
5,577
1,574
0
3,034
2,543
33,516
0
W
Hachiman
JoyHarbinger
Hachiman
2,712
1,197
0
500
5,212
1,372
0
1,101
4,039
0
34,001
W
2,304
240
0
750
5,657
2,237
0
850
4,763
14,528
0
L
1,323
242
0
0
7,967
5,264
30
443
7,524
9,462
0
L
Izanami
Novajekal
Izanami
3,472
2,303
0
377
5,184
1,357
0
1,803
3,381
0
32,780
W
Tsukuyomi
Otterdahl
Tsukuyomi
3,864
1,408
0
2,579
5,866
1,728
0
820
4,940
0
36,335
W
6,953
1,243
0
497
5,133
1,338
82
1,592
3,415
34,472
0
L
Thanatos
Slayer0792
Thanatos
498
0
0
3,175
6,194
1,626
0
1,192
5,002
0
17,061
L
3,115
813
0
2,828
7,830
2,163
0
2,885
4,945
0
29,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,605
Gold Earned
27,413
331
Minions Killed
255
0
Camps Cleared
0
1,015,114
Distance Traveled
1,010,019
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,655
666
93
9
0
192,393
0
L
Janus
6,218
622
71
7
0
205,375
2
W
Hachiman
6,319
632
75
8
0
185,633
4
W
Ganesha
6,175
618
13
1
0
213,753
3
L
Ares
4,846
485
21
2
0
157,598
1
L
Izanami
5,566
557
68
7
0
189,277
0
W
Tsukuyomi
7,234
723
76
8
0
224,620
4
W
Nu Wa
6,222
622
74
7
0
198,715
3
L
Thanatos
4,798
480
34
3
0
214,809
0
L
Pele
5,985
599
61
6
0
242,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role