Player Matchup

Hel
Hel
Conzilla1108
Hel
Level 28
God Stats
10W - 10L
1,693 SR
Queue Stats
46W - 55L
1,376 Elo+
Solo
Nemesis
Nemesis
Eclipso528
Nemesis
Level 8
God Stats
1W - 1L
1,274 SR
Queue Stats
7W - 9L
1,330 Elo+
Solo
Jormungandr
Jormungandr
F00T N1NJ4
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,344 Elo+
Solo
Danzaburou
Danzaburou
I am issues
Danzaburou
Level 23
God Stats
12W - 6L
1,616 SR
Queue Stats
71W - 71L
1,439 Elo+
Solo
Loki
Loki
SnipeThis307
Loki
Level 12
God Stats
23W - 26L
1,408 SR
Queue Stats
24W - 35L
1,276 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,353 Elo+

VS

Team Averages
Level 15
1,377 SR
1,261 Elo+
Izanami
Izanami
Name Nelyk
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,339 Elo+
Solo
Anubis
Anubis
NotegustaR6
Anubis
Level 22
God Stats
1W - 4L
1,223 SR
Queue Stats
27W - 36L
1,245 Elo+
Solo
Ao Kuang
Ao Kuang
Pythoneofthedee
Ao Kuang
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,190 Elo+
Solo
Ra
Ra
XxICENINEKILLSx
Ra
Level 14
God Stats
16W - 23L
1,453 SR
Queue Stats
27W - 33L
1,409 Elo+
Solo
Thanatos
Thanatos
piercing arrow7
Thanatos
Level 17
God Stats
25W - 37L
1,209 SR
Queue Stats
30W - 47L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 23
14,073
1,083
19,101
16,153
5,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Eclipso528
Nemesis
20
1 / 8 / 16
11,722
902
7,867
19,962
7,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
F00T N1NJ4
Jormungandr
20
3 / 9 / 26
14,224
1,094
12,904
24,297
28,123
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
I am issues
Danzaburou
20
18 / 5 / 10
16,083
1,237
35,943
19,513
6,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
14 / 11 / 16
15,957
1,227
27,049
26,355
9,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Name Nelyk
Izanami
20
8 / 5 / 20
14,555
1,120
22,435
11,092
4,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
8 / 11 / 20
15,276
1,175
16,603
24,967
14,106
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
20
9 / 6 / 19
14,413
1,109
24,017
29,404
12,856
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
1 / 10 / 15
12,635
972
12,189
19,267
10,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
20
12 / 10 / 10
15,227
1,171
19,708
23,738
9,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
122
42
Kills
38
38
Deaths
42
91
Assists
84
Player
Kills
Deaths
Assists
KDA
W
6
5
23
3.5
W
Nemesis
Eclipso528
Nemesis
1
8
16
1.13
W
Jormungandr
F00T N1NJ4
Jormungandr
3
9
26
1.78
W
Danzaburou
I am issues
Danzaburou
18
5
10
4.6
L
Izanami
Name Nelyk
Izanami
8
5
20
3.6
L
Anubis
8
11
20
1.64
L
Ao Kuang
9
6
19
3.08
W
14
11
16
2
L
1
10
15
0.85
L
Thanatos
12
10
10
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,864
Damage
94,952
106,280
Taken
108,468
56,589
Mitigated
51,941
19,408
Healing
20,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,101
801
4,462
5,443
16,153
5,042
0
6,691
9,462
39,427
0
W
Nemesis
Eclipso528
Nemesis
7,867
2,987
0
4,223
19,962
7,351
0
8,784
11,178
0
23,472
W
Jormungandr
F00T N1NJ4
Jormungandr
12,904
6,873
0
0
24,297
28,123
0
14,460
9,757
37,242
0
W
Danzaburou
I am issues
Danzaburou
35,943
21,752
0
3,886
19,513
6,545
0
9,552
9,961
0
51,165
L
Izanami
Name Nelyk
Izanami
22,435
14,932
0
1,236
11,092
4,999
0
3,312
7,780
0
45,917
L
Anubis
16,603
1,984
603
2,691
24,967
14,106
0
7,212
17,755
44,339
0
L
Ao Kuang
24,017
10,166
0
6,671
29,404
12,856
0
8,339
21,065
40,011
0
W
27,049
8,839
0
1,394
26,355
9,528
0
13,242
13,113
0
51,038
L
12,189
2,127
320
1,153
19,267
10,112
0
3,561
15,706
24,509
0
L
Thanatos
19,708
6,708
0
7,897
23,738
9,868
0
9,581
14,157
0
34,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,059
Gold Earned
72,106
197
Minions Killed
213
3
Camps Cleared
4
1,075,286
Distance Traveled
1,091,631
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,073
1,083
45
3
2
248,379
0
W
Nemesis
11,722
902
27
2
1
198,428
4
W
Jormungandr
14,224
1,094
47
4
0
190,763
0
W
Danzaburou
16,083
1,237
34
3
0
221,079
0
L
Izanami
14,555
1,120
57
4
0
245,769
0
L
Anubis
15,276
1,175
71
5
2
194,743
0
L
Ao Kuang
14,413
1,109
23
2
0
259,696
0
W
Loki
15,957
1,227
44
3
0
216,637
0
L
Ra
12,635
972
34
3
0
169,715
0
L
Thanatos
15,227
1,171
28
2
2
221,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role