Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Iswallowburgers
Chaac
Level 5
God Stats
8W - 9L
1,501 SR
Queue Stats
19W - 16L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
KilluaLight
Gilgamesh
Level 25
God Stats
5W - 3L
1,755 SR
Queue Stats
28W - 28L
1,663 Elo+
Party 2
Artemis
Artemis
Leiden15
Artemis
Level 4
God Stats
2W - 3L
1,735 SR
Queue Stats
3W - 4L
1,637 Elo+
Party 3
Merlin
Merlin
Redhead511
Merlin
Level 29
God Stats
10W - 8L
1,632 SR
Queue Stats
179W - 195L
1,572 Elo+
Party 2
Team Averages
Level 29
1,625 SR
1,589 Elo+

VS

Team Averages
Level 19
1,630 SR
1,607 Elo+
Discordia
Discordia
ArchrwasTaken
Discordia
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 152L
1,584 Elo+
Solo
Awilix
Awilix
Dabstronaut
Awilix
Level 26
God Stats
5W - 2L
1,761 SR
Queue Stats
102W - 80L
1,586 Elo+
Solo
Artemis
Artemis
DaddyFloyd
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,607 Elo+
Solo
Hel
Hel
Miannmo
Hel
Level 17
God Stats
4W - 2L
1,757 SR
Queue Stats
21W - 21L
1,631 Elo+
Party 1
King Arthur
King Arthur
TomoharuNatsume
King Arthur
Level 29
God Stats
1W - 5L
1,633 SR
Queue Stats
80W - 76L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
6 / 0 / 5
11,087
554
12,614
16,652
19,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 5 / 0
10,222
511
9,068
19,255
24,226
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
KilluaLight
Gilgamesh
18
12 / 7 / 4
12,182
609
18,087
20,279
16,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Leiden15
Artemis
15
2 / 4 / 5
9,191
460
8,053
10,279
3,854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Redhead511
Merlin
18
5 / 5 / 9
11,874
594
12,849
11,441
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArchrwasTaken
Discordia
16
5 / 5 / 5
10,617
531
9,016
12,425
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
17
8 / 7 / 4
11,339
567
11,721
17,325
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
DaddyFloyd
Artemis
16
3 / 5 / 1
9,634
482
11,646
18,335
6,978
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
14
0 / 7 / 6
9,072
454
4,451
13,347
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TomoharuNatsume
King Arthur
18
4 / 4 / 3
10,984
549
20,106
24,486
18,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
27
Kills
20
21
Deaths
28
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
5
8.5
L
Discordia
ArchrwasTaken
Discordia
5
5
5
1.5
L
Awilix
8
7
4
1.43
L
Artemis
DaddyFloyd
Artemis
3
5
1
0.7
W
2
5
0
0.4
W
Gilgamesh
KilluaLight
Gilgamesh
12
7
4
2
W
Artemis
Leiden15
Artemis
2
4
5
1.13
L
Hel
0
7
6
0.43
W
Merlin
Redhead511
Merlin
5
5
9
1.9
L
King Arthur
TomoharuNatsume
King Arthur
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,671
Damage
56,940
77,906
Taken
85,918
67,936
Mitigated
44,246
18,783
Healing
26,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,614
744
500
3,541
16,652
19,447
176
3,522
13,003
50,921
0
L
Discordia
ArchrwasTaken
Discordia
9,016
935
0
3,417
12,425
3,768
233
3,187
9,238
75,250
0
L
Awilix
11,721
3,934
0
3,415
17,325
5,883
540
5,842
11,483
0
59,636
L
Artemis
DaddyFloyd
Artemis
11,646
6,376
0
8,369
18,335
6,978
2,863
6,569
11,766
0
70,482
W
9,068
1,870
0
5,661
19,255
24,226
0
514
18,741
0
62,289
W
Gilgamesh
KilluaLight
Gilgamesh
18,087
5,832
0
4,260
20,279
16,019
1,043
3,789
16,308
0
69,809
W
Artemis
Leiden15
Artemis
8,053
4,514
0
3,178
10,279
3,854
865
3,309
6,914
0
41,699
L
Hel
4,451
937
2,110
3,001
13,347
9,405
0
4,570
8,777
19,982
0
W
Merlin
Redhead511
Merlin
12,849
781
0
1,643
11,441
4,390
1,714
2,145
8,984
73,672
0
L
King Arthur
TomoharuNatsume
King Arthur
20,106
3,554
0
5,705
24,486
18,212
152
5,295
19,191
0
76,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,556
Gold Earned
51,646
484
Minions Killed
538
0
Camps Cleared
0
1,752,420
Distance Traveled
1,758,442
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,087
554
65
3
0
397,376
5
L
Discordia
10,617
531
128
6
0
327,431
4
L
Awilix
11,339
567
105
5
0
398,442
4
L
Artemis
9,634
482
127
6
0
325,862
5
W
Chaac
10,222
511
132
7
0
346,266
0
W
Gilgamesh
12,182
609
92
5
0
374,081
0
W
Artemis
9,191
460
70
4
0
284,392
0
L
Hel
9,072
454
28
1
0
342,465
3
W
Merlin
11,874
594
125
6
0
350,305
4
L
King Arthur
10,984
549
150
8
0
364,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role