Player Matchup

Thanatos
Thanatos
DerSp1eLer
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,332 Elo+
Party 2
Artemis
Artemis
DominikSportklub
Artemis
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 18L
1,295 Elo+
Party 2
Anubis
Anubis
EIeCtric_FreeZe
Anubis
Level 28
God Stats
2W - 1L
1,762 SR
Queue Stats
31W - 26L
1,345 Elo+
Party 2
Susano
Susano
hbhbBerzan02
Susano
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 55L
1,262 Elo+
Solo
Yemoja
Yemoja
rockstone13
Yemoja
Level 13
God Stats
8W - 7L
1,512 SR
Queue Stats
11W - 13L
1,326 Elo+
Party 2
Team Averages
Level 22
1,555 SR
1,312 Elo+

VS

Team Averages
Level 20
1,485 SR
1,312 Elo+
Sol
Sol
Bollo-19931
Sol
Level 28
God Stats
10W - 8L
1,378 SR
Queue Stats
31W - 29L
1,389 Elo+
Solo
Bellona
Bellona
Mr-_Patator
Bellona
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 20L
1,283 Elo+
Party 1
Jormungandr
Jormungandr
locosmashto
Jormungandr
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
354W - 399L
1,159 Elo+
Solo
Izanami
Izanami
slikpim10
Izanami
Level 28
God Stats
1W - 1L
1,545 SR
Queue Stats
8W - 11L
1,228 Elo+
Party 1
Susano
Susano
theartist59
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 92L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DerSp1eLer
Thanatos
19
3 / 4 / 2
11,575
429
8,430
15,365
6,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 2 / 3
11,445
424
11,326
9,972
4,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
5 / 3 / 6
13,926
516
16,689
14,485
7,540
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
16
2 / 9 / 0
10,858
402
14,236
25,037
16,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
17
1 / 4 / 6
12,252
454
4,688
14,826
12,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 5
12,760
473
18,574
16,125
8,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Mr-_Patator
Bellona
17
2 / 2 / 7
11,087
411
8,451
18,154
16,854
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
locosmashto
Jormungandr
17
4 / 4 / 5
11,657
432
5,868
17,373
13,088
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
slikpim10
Izanami
20
6 / 4 / 6
14,471
536
14,418
17,901
6,730
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
19
5 / 2 / 8
12,269
454
13,035
14,331
5,514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
16
Kills
20
22
Deaths
16
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
L
Thanatos
DerSp1eLer
Thanatos
3
4
2
1
L
5
2
3
3.25
L
5
3
6
2.67
W
Bellona
Mr-_Patator
Bellona
2
2
7
2.75
L
Susano
2
9
0
0.22
W
Jormungandr
locosmashto
Jormungandr
4
4
5
1.63
L
Yemoja
1
4
6
1
W
Izanami
slikpim10
Izanami
6
4
6
2.25
W
Susano
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,369
Damage
60,346
79,685
Taken
83,884
48,036
Mitigated
50,714
26,852
Healing
15,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,574
1,963
0
5,042
16,125
8,528
5,194
6,935
9,190
92,323
0
L
Thanatos
DerSp1eLer
Thanatos
8,430
2,211
0
11,573
15,365
6,746
714
3,155
12,210
0
53,169
L
11,326
4,987
288
2,622
9,972
4,418
2,543
1,805
8,167
0
56,487
L
16,689
962
0
6,097
14,485
7,540
811
8,712
5,773
96,574
0
W
Bellona
Mr-_Patator
Bellona
8,451
3,132
0
2,016
18,154
16,854
545
3,212
14,942
0
37,049
L
Susano
14,236
2,610
0
4,801
25,037
16,410
0
3,664
21,373
0
54,742
W
Jormungandr
locosmashto
Jormungandr
5,868
1,085
0
0
17,373
13,088
563
4,580
12,793
43,187
0
L
Yemoja
4,688
649
1,313
158
14,826
12,922
347
7,106
7,720
31,079
0
W
Izanami
slikpim10
Izanami
14,418
10,888
0
6,688
17,901
6,730
4,105
4,400
13,501
0
123,738
W
Susano
13,035
3,236
426
1,458
14,331
5,514
2,219
2,250
12,081
0
72,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,056
Gold Earned
62,244
499
Minions Killed
574
0
Camps Cleared
0
2,323,934
Distance Traveled
2,412,198
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,760
473
159
6
0
447,861
0
L
Thanatos
11,575
429
96
4
0
499,347
0
L
Artemis
11,445
424
97
4
0
494,435
6
L
Anubis
13,926
516
173
6
0
462,300
4
W
Bellona
11,087
411
58
2
0
485,340
1
L
Susano
10,858
402
81
3
0
426,348
0
W
Jormungandr
11,657
432
53
2
0
465,029
0
L
Yemoja
12,252
454
52
2
0
441,504
1
W
Izanami
14,471
536
197
7
0
463,411
2
W
Susano
12,269
454
107
4
0
550,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role