Player Matchup

Medusa
Medusa
FriendsBoy
Medusa
Level 12
God Stats
2W - 0L
1,769 SR
Queue Stats
26W - 20L
1,672 Elo+
Solo
Agni
Agni
Jaxon33
Agni
Level 29
God Stats
6W - 0L
2,068 SR
Queue Stats
71W - 41L
1,693 Elo+
Solo
Ravana
Ravana
PronounPolice
Ravana
Level 29
God Stats
5W - 10L
1,553 SR
Queue Stats
146W - 156L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
SetChuKingOsiris
Gilgamesh
Level 29
God Stats
10W - 9L
1,501 SR
Queue Stats
132W - 139L
1,595 Elo+
Solo
Fafnir
Fafnir
TLS NOCHE
Fafnir
Level 29
God Stats
3W - 1L
1,596 SR
Queue Stats
96W - 92L
1,550 Elo+
Solo
Team Averages
Level 26
1,697 SR
1,627 Elo+

VS

Team Averages
Level 26
1,531 SR
1,638 Elo+
Danzaburou
Danzaburou
BannableOffence
Danzaburou
Level 27
God Stats
7W - 9L
1,532 SR
Queue Stats
154W - 108L
1,730 Elo+
Party 1
Kali
Kali
Funnion
Kali
Level 29
God Stats
8W - 9L
1,458 SR
Queue Stats
127W - 76L
1,704 Elo+
Party 1
Raijin
Raijin
MoaBThunder
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,563 Elo+
Solo
Thanatos
Thanatos
ThisGameDied
Thanatos
Level 21
God Stats
4W - 4L
1,657 SR
Queue Stats
72W - 55L
1,710 Elo+
Solo
Sun Wukong
Sun Wukong
velafi
Sun Wukong
Level 27
God Stats
1W - 4L
1,511 SR
Queue Stats
84W - 74L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FriendsBoy
Medusa
17
5 / 2 / 7
10,794
635
10,038
10,066
4,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
Jaxon33
Agni
19
12 / 0 / 7
12,784
752
13,534
9,778
5,158
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 2 / 7
10,145
597
8,336
8,157
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
17
4 / 2 / 2
10,680
628
9,067
10,298
7,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fafnir
TLS NOCHE
Fafnir
14
1 / 3 / 15
10,296
606
3,665
15,066
16,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BannableOffence
Danzaburou
13
3 / 8 / 3
8,856
521
8,836
14,127
3,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Funnion
Kali
16
4 / 3 / 2
9,445
556
4,669
11,666
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
8
0 / 11 / 3
6,226
366
2,890
9,826
2,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ThisGameDied
Thanatos
10
2 / 4 / 5
7,236
426
5,567
9,426
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
velafi
Sun Wukong
10
0 / 5 / 2
6,831
402
6,160
13,136
4,905
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
31
Kills
9
9
Deaths
31
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BannableOffence
Danzaburou
3
8
3
0.56
W
Medusa
FriendsBoy
Medusa
5
2
7
4.25
L
Kali
Funnion
Kali
4
3
2
1.67
W
Agni
Jaxon33
Agni
12
0
7
15.5
L
Raijin
0
11
3
0.14
W
9
2
7
6.25
W
Gilgamesh
4
2
2
2.5
W
Fafnir
TLS NOCHE
Fafnir
1
3
15
2.83
L
Thanatos
ThisGameDied
Thanatos
2
4
5
1.13
L
Sun Wukong
velafi
Sun Wukong
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,640
Damage
28,122
53,365
Taken
58,181
37,593
Mitigated
18,462
16,598
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BannableOffence
Danzaburou
8,836
4,652
0
3,141
14,127
3,605
0
5,992
8,032
0
45,651
W
Medusa
FriendsBoy
Medusa
10,038
5,471
0
2,996
10,066
4,001
4,653
303
9,763
0
83,297
L
Kali
Funnion
Kali
4,669
1,846
0
3,483
11,666
5,718
0
2,412
9,254
0
62,206
W
Agni
Jaxon33
Agni
13,534
1,394
0
5,410
9,778
5,158
1,248
916
8,862
111,209
0
L
Raijin
2,890
493
0
0
9,826
2,147
351
4,295
5,432
19,556
0
W
8,336
1,990
0
1,084
8,157
3,861
2,327
664
7,493
0
68,652
W
Gilgamesh
9,067
1,536
0
5,222
10,298
7,897
126
323
9,975
0
66,376
W
Fafnir
TLS NOCHE
Fafnir
3,665
852
0
1,886
15,066
16,676
823
761
14,305
20,162
0
L
Thanatos
ThisGameDied
Thanatos
5,567
1,349
0
5,794
9,426
2,087
0
3,035
6,347
0
24,420
L
Sun Wukong
velafi
Sun Wukong
6,160
2,129
0
688
13,136
4,905
1,114
1,697
10,764
0
29,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,699
Gold Earned
38,594
598
Minions Killed
310
0
Camps Cleared
0
1,695,315
Distance Traveled
1,399,620
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,856
521
82
5
0
290,028
2
W
Medusa
10,794
635
148
9
0
313,023
2
L
Kali
9,445
556
108
6
0
367,113
2
W
Agni
12,784
752
187
11
0
369,806
3
L
Raijin
6,226
366
30
2
0
220,568
1
W
Ravana
10,145
597
97
6
0
357,012
5
W
Gilgamesh
10,680
628
136
8
0
325,097
1
W
Fafnir
10,296
606
30
2
0
330,377
6
L
Thanatos
7,236
426
39
2
0
226,743
5
L
Sun Wukong
6,831
402
51
3
0
295,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role