Player Matchup

Janus
Janus
BlackHammerWolf
Janus
Level 157
God Stats
8W - 6L
1,592 SR
Queue Stats
73W - 71L
1,520 Elo+
Party 1
Bakasura
Bakasura
Bonald Drump
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 16L
1,608 Elo+
Party 1
Sun Wukong
Sun Wukong
EmbeddedCandy1
Sun Wukong
Level 14
God Stats
1W - 2L
1,303 SR
Queue Stats
16W - 25L
1,580 Elo+
Solo
Ymir
Ymir
ImDemiMoore
Ymir
Level 14
God Stats
7W - 4L
1,363 SR
Queue Stats
108W - 77L
1,652 Elo+
Party 1
Fenrir
Fenrir
gabriel_Mazini
Fenrir
Level 5
God Stats
2W - 1L
1,719 SR
Queue Stats
8W - 4L
1,795 Elo+
Solo
Team Averages
Level 42
1,495 SR
1,631 Elo+

VS

Team Averages
Level 17
1,649 SR
1,654 Elo+
Tsukuyomi
Tsukuyomi
Iso Unit
Tsukuyomi
Level 5
God Stats
4W - 5L
1,817 SR
Queue Stats
10W - 9L
1,775 Elo+
Party 2
Scylla
Scylla
Lucifer97344
Scylla
Level 9
God Stats
1W - 1L
1,785 SR
Queue Stats
4W - 1L
1,850 Elo+
Solo
Erlang Shen
Erlang Shen
ReaverTheKid
Erlang Shen
Level 18
God Stats
1W - 3L
1,479 SR
Queue Stats
19W - 16L
1,528 Elo+
Solo
Poseidon
Poseidon
TT Loomed xx
Poseidon
Level 29
God Stats
1W - 1L
1,664 SR
Queue Stats
90W - 84L
1,534 Elo+
Solo
Anhur
Anhur
Ultimowhale8485
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 35L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 0
7,935
610
7,015
6,787
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Bonald Drump
Bakasura
15
9 / 1 / 3
8,829
679
7,159
9,018
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
EmbeddedCandy1
Sun Wukong
7
0 / 4 / 0
4,892
376
425
6,579
2,506
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 0 / 1
7,326
564
3,427
6,971
5,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 2 / 2
5,328
410
584
5,209
1,402
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Iso Unit
Tsukuyomi
7
0 / 3 / 2
5,173
398
921
5,141
1,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
8
0 / 7 / 1
5,287
407
391
6,427
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ReaverTheKid
Erlang Shen
12
7 / 2 / 1
7,443
573
5,678
9,003
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
TT Loomed xx
Poseidon
12
2 / 3 / 2
7,307
562
3,737
6,553
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 1 / 1
6,642
511
4,404
7,270
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
16
Kills
9
9
Deaths
16
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
0
3
W
Bakasura
Bonald Drump
Bakasura
9
1
3
10.5
W
Sun Wukong
EmbeddedCandy1
Sun Wukong
0
4
0
0
W
1
0
1
1.5
L
Tsukuyomi
Iso Unit
Tsukuyomi
0
3
2
0.33
L
Scylla
0
7
1
0.07
L
Erlang Shen
ReaverTheKid
Erlang Shen
7
2
1
3.75
L
Poseidon
TT Loomed xx
Poseidon
2
3
2
1
L
0
1
1
0.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,610
Damage
15,131
34,564
Taken
34,394
15,429
Mitigated
12,007
10,047
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,015
393
0
1,697
6,787
2,050
440
2,195
4,418
52,329
0
W
Bakasura
Bonald Drump
Bakasura
7,159
4,793
0
5,045
9,018
4,412
192
1,257
7,693
0
53,453
W
Sun Wukong
EmbeddedCandy1
Sun Wukong
425
175
0
249
6,579
2,506
56
0
6,579
0
12,786
W
3,427
375
0
2,295
6,971
5,059
0
165
6,806
42,653
0
L
Tsukuyomi
Iso Unit
Tsukuyomi
921
325
0
758
5,141
1,427
0
528
4,487
0
14,218
L
Scylla
391
69
0
0
6,427
1,393
468
1,292
4,709
16,711
0
L
Erlang Shen
ReaverTheKid
Erlang Shen
5,678
3,286
0
2,615
9,003
5,370
2,158
2,520
6,319
0
32,768
L
Poseidon
TT Loomed xx
Poseidon
3,737
107
0
2,000
6,553
2,007
0
3,299
3,137
43,364
0
L
4,404
2,395
0
2,165
7,270
1,810
0
2,803
4,386
0
44,206
W
584
120
0
761
5,209
1,402
0
207
4,940
0
18,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,310
Gold Earned
31,852
380
Minions Killed
316
0
Camps Cleared
0
1,296,689
Distance Traveled
1,202,383
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,935
610
115
9
0
254,926
4
W
Bakasura
8,829
679
120
9
0
318,296
0
W
Sun Wukong
4,892
376
17
1
0
207,877
0
W
Ymir
7,326
564
93
7
0
266,554
2
L
Tsukuyomi
5,173
398
28
2
0
250,770
0
L
Scylla
5,287
407
41
3
0
243,818
0
L
Erlang Shen
7,443
573
74
6
0
216,301
1
L
Poseidon
7,307
562
87
7
0
239,111
2
L
Anhur
6,642
511
86
7
0
252,383
4
W
Fenrir
5,328
410
35
3
0
249,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role