Player Matchup

Rama
Rama
Babyjesus6291
Rama
Level 7
God Stats
1W - 0L
1,446 SR
Queue Stats
3W - 2L
1,387 Elo+
Party 1
Ganesha
Ganesha
Chef Wren
Ganesha
Level 8
God Stats
4W - 2L
1,284 SR
Queue Stats
62W - 51L
1,588 Elo+
Solo
Hera
Hera
EliteSlayer2324
Hera
Level 29
God Stats
9W - 6L
1,741 SR
Queue Stats
80W - 84L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
TheLegendPolk
Baron Samedi
Level 26
God Stats
17W - 11L
1,640 SR
Queue Stats
44W - 34L
1,540 Elo+
Party 1
Bakasura
Bakasura
razr6
Bakasura
Level 87
God Stats
7W - 7L
1,560 SR
Queue Stats
172W - 140L
1,535 Elo+
Party 1
Team Averages
Level 31
1,534 SR
1,518 Elo+

VS

Team Averages
Level 24
1,418 SR
1,511 Elo+
King Arthur
King Arthur
B4L_DODOBUTTER
King Arthur
Level 27
God Stats
36W - 42L
1,431 SR
Queue Stats
320W - 321L
1,514 Elo+
Solo
Loki
Loki
Dominus3042
Loki
Level 23
God Stats
5W - 4L
1,300 SR
Queue Stats
194W - 196L
1,467 Elo+
Solo
Kukulkan
Kukulkan
JaxxedOut96
Kukulkan
Level 26
God Stats
1W - 3L
1,339 SR
Queue Stats
22W - 16L
1,518 Elo+
Solo
Neith
Neith
mcflaschin
Neith
Level 29
God Stats
65W - 60L
1,641 SR
Queue Stats
152W - 154L
1,590 Elo+
Solo
Scylla
Scylla
sleepzzzzzzzz
Scylla
Level 14
God Stats
3W - 2L
1,381 SR
Queue Stats
26W - 26L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 13
9,444
944
5,115
12,910
5,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Chef Wren
Ganesha
20
0 / 1 / 30
12,287
1,229
10,643
16,564
23,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
7 / 4 / 13
11,324
1,132
16,118
10,879
5,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
TheLegendPolk
Baron Samedi
18
3 / 2 / 20
11,699
1,170
9,901
13,701
18,846
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
razr6
Bakasura
20
30 / 1 / 9
16,742
1,674
35,470
14,504
10,413
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

215

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B4L_DODOBUTTER
King Arthur
17
2 / 9 / 7
10,147
1,015
9,090
23,509
25,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 8 / 7
10,859
1,086
15,637
16,361
5,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
JaxxedOut96
Kukulkan
17
3 / 8 / 3
10,448
1,045
18,467
13,752
4,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
1 / 8 / 8
9,784
978
10,149
15,286
5,354
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 8 / 9
10,365
1,037
7,987
15,876
8,898
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
49
40
Kills
15
15
Deaths
41
85
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
B4L_DODOBUTTER
King Arthur
2
9
7
0.61
W
0
7
13
0.93
W
Ganesha
Chef Wren
Ganesha
0
1
30
15
L
7
8
7
1.31
W
7
4
13
3.38
L
Kukulkan
JaxxedOut96
Kukulkan
3
8
3
0.56
W
Baron Samedi
TheLegendPolk
Baron Samedi
3
2
20
6.5
L
Neith
1
8
8
0.63
W
Bakasura
razr6
Bakasura
30
1
9
34.5
L
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,247
Damage
61,330
68,558
Taken
84,784
63,240
Mitigated
49,615
21,128
Healing
1,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
B4L_DODOBUTTER
King Arthur
9,090
504
0
0
23,509
25,176
0
16,525
6,102
0
26,538
W
5,115
3,999
415
789
12,910
5,009
0
3,679
9,231
0
15,136
W
Ganesha
Chef Wren
Ganesha
10,643
1,137
0
1,287
16,564
23,498
0
9,391
7,173
34,154
0
L
15,637
4,473
0
0
16,361
5,340
0
6,530
9,014
0
29,410
W
16,118
6,483
655
1,166
10,879
5,474
0
4,828
6,051
33,717
0
L
Kukulkan
JaxxedOut96
Kukulkan
18,467
1,437
0
15
13,752
4,847
0
2,911
8,812
45,008
0
W
Baron Samedi
TheLegendPolk
Baron Samedi
9,901
1,215
5,868
5,339
13,701
18,846
0
4,477
9,224
24,506
0
L
Neith
10,149
4,369
0
1,284
15,286
5,354
0
5,094
9,219
0
37,620
W
Bakasura
razr6
Bakasura
35,470
26,163
0
5,609
14,504
10,413
0
4,079
10,425
0
44,635
L
7,987
1,890
0
285
15,876
8,898
0
5,602
9,196
22,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,496
Gold Earned
51,603
186
Minions Killed
189
11
Camps Cleared
4
978,887
Distance Traveled
894,735
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,147
1,015
30
3
0
187,109
0
W
Rama
9,444
944
28
3
0
173,553
0
W
Ganesha
12,287
1,229
0
0
0
205,115
0
L
Loki
10,859
1,086
26
3
1
190,980
0
W
Hera
11,324
1,132
60
6
1
179,973
0
L
Kukulkan
10,448
1,045
69
7
1
185,883
1
W
Baron Samedi
11,699
1,170
41
4
0
183,391
0
L
Neith
9,784
978
41
4
1
163,598
1
W
Bakasura
16,742
1,674
57
6
10
236,855
0
L
Scylla
10,365
1,037
23
2
1
167,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role