Player Matchup

Izanami
Izanami
Change Main148
Izanami
Level 8
God Stats
1W - 0L
1,730 SR
Queue Stats
7W - 2L
1,728 Elo+
Party 2
Geb
Geb
Jaxschult
Geb
Level 24
God Stats
3W - 0L
1,601 SR
Queue Stats
18W - 12L
1,381 Elo+
Party 1
Merlin
Merlin
Shadowrouge6469
Merlin
Level 17
God Stats
3W - 2L
1,455 SR
Queue Stats
73W - 84L
1,369 Elo+
Party 2
Chronos
Chronos
bizcochito_2303
Chronos
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 70L
1,468 Elo+
Solo
Anhur
Anhur
fancke
Anhur
Level 24
God Stats
1W - 1L
1,741 SR
Queue Stats
27W - 23L
1,392 Elo+
Party 1
Team Averages
Level 18
1,605 SR
1,467 Elo+

VS

Team Averages
Level 17
1,389 SR
1,395 Elo+
Cthulhu
Cthulhu
AgentTarantula1
Cthulhu
Level 6
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 2L
1,081 Elo+
Party 3
King Arthur
King Arthur
Chad MacGyver
King Arthur
Level 19
God Stats
16W - 21L
1,428 SR
Queue Stats
24W - 32L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Frizby Yo
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
Rugged Zebra
Fenrir
Level 27
God Stats
42W - 31L
1,450 SR
Queue Stats
140W - 120L
1,498 Elo+
Solo
Anhur
Anhur
jackofdiamonds30
Anhur
Level 28
God Stats
25W - 51L
1,288 SR
Queue Stats
318W - 399L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 2 / 15
16,170
1,348
54,060
26,871
11,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 1 / 31
13,157
1,096
15,786
11,597
16,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
2 / 6 / 16
10,961
913
10,113
14,647
5,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 21
12,922
1,077
16,448
13,934
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
fancke
Anhur
19
5 / 2 / 18
12,170
1,014
12,564
8,946
3,858
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 5
11,405
950
15,256
23,750
28,597
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Chad MacGyver
King Arthur
19
2 / 3 / 7
12,774
1,065
20,985
29,639
30,054
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Frizby Yo
Sun Wukong
17
0 / 11 / 4
9,788
816
4,360
18,409
7,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
18
10 / 11 / 2
13,284
1,107
18,200
22,831
14,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 8 / 9
10,807
901
12,075
25,177
8,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
41
44
Kills
14
14
Deaths
44
101
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
11
5
0.41
L
King Arthur
Chad MacGyver
King Arthur
2
3
7
1.83
W
25
2
15
16.25
L
Sun Wukong
Frizby Yo
Sun Wukong
0
11
4
0.18
W
5
1
31
20.5
L
Fenrir
10
11
2
1
W
2
6
16
1.67
W
7
3
21
5.83
W
Anhur
fancke
Anhur
5
2
18
7
L
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,971
Damage
70,876
75,995
Taken
119,806
43,227
Mitigated
88,614
28,829
Healing
2,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,256
1,481
479
0
23,750
28,597
0
8,683
15,067
32,637
0
L
King Arthur
Chad MacGyver
King Arthur
20,985
247
0
0
29,639
30,054
0
8,945
20,694
0
64,283
W
54,060
47,353
0
19,964
26,871
11,382
0
3,560
23,311
0
103,082
L
Sun Wukong
Frizby Yo
Sun Wukong
4,360
1,593
0
405
18,409
7,180
0
8,192
10,217
0
7,724
W
15,786
2,022
1,294
3,161
11,597
16,342
0
2,900
8,697
25,148
0
L
Fenrir
18,200
2,998
0
425
22,831
14,352
0
8,035
14,796
0
24,909
W
10,113
1,260
270
1,102
14,647
5,755
0
2,499
12,148
16,704
0
W
16,448
3,446
361
1,959
13,934
5,890
0
3,758
10,176
30,527
0
W
Anhur
fancke
Anhur
12,564
6,898
545
173
8,946
3,858
0
2,539
6,407
0
24,891
L
12,075
9,029
0
1,277
25,177
8,431
0
8,492
16,685
0
30,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,380
Gold Earned
58,058
226
Minions Killed
212
5
Camps Cleared
5
1,059,860
Distance Traveled
1,018,447
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,405
950
54
5
0
215,561
0
L
King Arthur
12,774
1,065
123
10
3
238,697
0
W
Izanami
16,170
1,348
124
10
4
208,260
1
L
Sun Wukong
9,788
816
3
0
0
150,656
1
W
Geb
13,157
1,096
23
2
0
228,678
0
L
Fenrir
13,284
1,107
10
1
1
227,601
1
W
Merlin
10,961
913
19
2
1
198,862
0
W
Chronos
12,922
1,077
36
3
0
227,335
0
W
Anhur
12,170
1,014
24
2
0
196,725
0
L
Anhur
10,807
901
22
2
1
185,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role