Player Matchup

Nemesis
Nemesis
KamadaTanjiro
Nemesis
Level 40
God Stats
5W - 2L
1,605 SR
Queue Stats
142W - 139L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
LordMazuraffII
Kuzenbo
Level 48
God Stats
13W - 8L
1,719 SR
Queue Stats
188W - 183L
1,513 Elo+
Party 1
Merlin
Merlin
SrNaga
Merlin
Level 28
God Stats
15W - 6L
1,648 SR
Queue Stats
90W - 89L
1,415 Elo+
Party 1
Chaac
Chaac
djJiggy24
Chaac
Level 37
God Stats
12W - 14L
1,438 SR
Queue Stats
168W - 187L
1,480 Elo+
Party 3
Izanami
Izanami
night1172
Izanami
Level 45
God Stats
8W - 8L
1,494 SR
Queue Stats
145W - 148L
1,462 Elo+
Party 3
Team Averages
Level 40
1,581 SR
1,471 Elo+

VS

Team Averages
Level 70
1,364 SR
1,437 Elo+
Sun Wukong
Sun Wukong
TnToyz
Sun Wukong
Level 45
God Stats
0W - 3L
1,188 SR
Queue Stats
79W - 93L
1,365 Elo+
Party 2
Thor
Thor
Tuhatamaya
Thor
Level 36
God Stats
4W - 25L
1,382 SR
Queue Stats
4W - 25L
1,314 Elo+
Solo
Yemoja
Yemoja
ZanXacato
Yemoja
Level 84
God Stats
2W - 5L
1,501 SR
Queue Stats
267W - 300L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
arcadiathegreat
Danzaburou
Level 28
God Stats
10W - 14L
1,388 SR
Queue Stats
64W - 79L
1,424 Elo+
Party 2
Olorun
Olorun
crackleb123
Olorun
Level 159
God Stats
0W - 2L
1,360 SR
Queue Stats
608W - 629L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
2 / 0 / 0
5,657
566
870
4,359
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 0 / 2
5,660
566
1,979
5,008
2,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
SrNaga
Merlin
10
1 / 2 / 0
5,537
554
1,859
3,246
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
djJiggy24
Chaac
9
0 / 2 / 1
5,332
533
4,071
6,604
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
night1172
Izanami
10
2 / 0 / 2
5,575
558
3,866
2,357
536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TnToyz
Sun Wukong
10
2 / 1 / 0
5,633
563
2,383
7,289
4,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 3 / 0
4,135
414
170
4,447
1,210
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
ZanXacato
Yemoja
7
0 / 0 / 0
4,814
481
1,737
4,129
1,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
arcadiathegreat
Danzaburou
7
0 / 3 / 0
4,688
469
2,113
4,898
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
11
2 / 0 / 0
6,464
646
1,928
2,288
674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
4
4
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
0
0
2
W
2
0
2
3
W
Merlin
SrNaga
Merlin
1
2
0
0.5
L
Sun Wukong
TnToyz
Sun Wukong
2
1
0
2
L
0
3
0
0
L
Yemoja
ZanXacato
Yemoja
0
0
0
0
L
Danzaburou
arcadiathegreat
Danzaburou
0
3
0
0
L
Olorun
2
0
0
2
W
Chaac
djJiggy24
Chaac
0
2
1
0.25
W
Izanami
night1172
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,645
Damage
8,331
21,574
Taken
23,051
9,621
Mitigated
8,615
7,452
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
870
108
0
2,906
4,359
1,272
0
515
3,844
0
27,303
W
1,979
915
0
732
5,008
2,333
10
1,026
3,982
13,326
0
W
Merlin
SrNaga
Merlin
1,859
0
0
765
3,246
951
0
1,246
2,000
28,452
0
L
Sun Wukong
TnToyz
Sun Wukong
2,383
966
0
2,003
7,289
4,075
0
439
6,158
0
27,970
L
170
0
0
121
4,447
1,210
0
343
4,079
0
12,924
L
Yemoja
ZanXacato
Yemoja
1,737
658
434
2,294
4,129
1,519
0
1,043
3,046
14,709
0
L
Danzaburou
arcadiathegreat
Danzaburou
2,113
939
0
605
4,898
1,137
0
1,085
3,813
0
19,557
L
Olorun
1,928
1,122
125
857
2,288
674
0
669
1,465
36,295
0
W
Chaac
djJiggy24
Chaac
4,071
828
0
1,862
6,604
4,529
28
543
6,061
0
25,661
W
Izanami
night1172
Izanami
3,866
2,641
0
1,187
2,357
536
0
550
1,807
0
42,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,761
Gold Earned
25,734
317
Minions Killed
216
0
Camps Cleared
0
987,906
Distance Traveled
880,947
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,657
566
69
7
0
210,171
1
W
Kuzenbo
5,660
566
20
2
0
209,621
0
W
Merlin
5,537
554
72
7
0
181,084
3
L
Sun Wukong
5,633
563
51
5
0
192,321
2
L
Thor
4,135
414
22
2
0
170,707
4
L
Yemoja
4,814
481
25
3
0
156,808
3
L
Danzaburou
4,688
469
43
4
0
166,302
0
L
Olorun
6,464
646
75
8
0
194,809
1
W
Chaac
5,332
533
67
7
0
203,705
1
W
Izanami
5,575
558
89
9
0
183,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role