Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Benevolant1
Bacchus
Level 7
God Stats
5W - 7L
1,284 SR
Queue Stats
14W - 23L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nightmare1987
Morgan Le Fay
Level 68
God Stats
18W - 12L
1,355 SR
Queue Stats
176W - 189L
1,477 Elo+
Party 1
Kali
Kali
Notcody69
Kali
Level 25
God Stats
9W - 7L
1,500 SR
Queue Stats
339W - 330L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
immastunna
Gilgamesh
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 62L
1,545 Elo+
Party 1
Team Averages
Level 27
1,428 SR
1,484 Elo+

VS

Team Averages
Level 38
1,601 SR
1,505 Elo+
Bellona
Bellona
AresBellonaUwU
Bellona
Level 7
God Stats
10W - 10L
1,609 SR
Queue Stats
39W - 39L
1,542 Elo+
Solo
Ra
Ra
OLIVERR75
Ra
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,338 Elo+
Party 2
Ymir
Ymir
SaintLine26
Ymir
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 20L
1,544 Elo+
Party 2
Ne Zha
Ne Zha
Tilarna23
Ne Zha
Level 4
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 2L
1,544 Elo+
Solo
Danzaburou
Danzaburou
VeztedZulu
Danzaburou
Level 155
God Stats
2W - 2L
1,690 SR
Queue Stats
20W - 20L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
6 / 2 / 2
7,871
562
11,317
8,122
3,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Benevolant1
Bacchus
11
0 / 1 / 5
7,246
518
3,049
7,203
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Nightmare1987
Morgan Le Fay
13
3 / 0 / 4
7,394
528
6,367
7,025
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kali
13
4 / 1 / 2
7,965
569
4,031
7,826
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
immastunna
Gilgamesh
14
7 / 0 / 2
8,633
617
10,641
10,818
6,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,881
492
4,211
9,808
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 0
6,100
436
2,519
6,335
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 1
6,550
468
2,659
12,046
7,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
Tilarna23
Ne Zha
10
1 / 6 / 0
6,309
451
5,674
11,954
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
VeztedZulu
Danzaburou
12
2 / 1 / 1
7,468
533
7,202
10,299
3,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
20
Kills
4
4
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
2
2
3.5
L
1
3
0
0.33
W
Bacchus
Benevolant1
Bacchus
0
1
5
2.5
W
Morgan Le Fay
Nightmare1987
Morgan Le Fay
3
0
4
5
W
Kali
4
1
2
5
L
0
4
0
0
L
0
6
1
0.08
L
Ne Zha
Tilarna23
Ne Zha
1
6
0
0.17
L
Danzaburou
VeztedZulu
Danzaburou
2
1
1
2.5
W
Gilgamesh
immastunna
Gilgamesh
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,405
Damage
22,265
40,994
Taken
50,442
22,616
Mitigated
21,346
13,831
Healing
12,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,317
7,691
0
2,740
8,122
3,053
1,405
1,021
7,101
0
62,455
L
4,211
1,513
0
4,706
9,808
4,721
332
58
9,750
0
31,889
W
Bacchus
Benevolant1
Bacchus
3,049
302
0
1,339
7,203
5,818
242
1,154
6,049
12,613
0
W
Morgan Le Fay
Nightmare1987
Morgan Le Fay
6,367
347
0
1,287
7,025
2,685
676
1,848
5,177
34,100
0
W
Kali
4,031
1,499
0
4,055
7,826
4,326
0
540
7,286
0
49,053
L
2,519
221
0
156
6,335
1,861
301
3,854
2,003
31,790
0
L
2,659
663
0
885
12,046
7,156
0
1,671
10,287
19,429
0
L
Ne Zha
Tilarna23
Ne Zha
5,674
2,608
0
1,073
11,954
4,386
0
1,238
10,614
0
38,826
L
Danzaburou
VeztedZulu
Danzaburou
7,202
3,375
0
5,551
10,299
3,222
480
2,699
7,570
0
47,191
W
Gilgamesh
immastunna
Gilgamesh
10,641
3,430
0
4,410
10,818
6,734
0
778
10,040
3,920
50,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,109
Gold Earned
33,308
383
Minions Killed
313
0
Camps Cleared
0
1,431,817
Distance Traveled
1,341,699
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,871
562
112
8
0
250,723
1
L
Bellona
6,881
492
67
5
0
242,446
4
W
Bacchus
7,246
518
16
1
0
286,913
0
W
Morgan Le Fay
7,394
528
52
4
0
293,444
2
W
Kali
7,965
569
102
7
0
318,420
1
L
Ra
6,100
436
53
4
0
250,968
0
L
Ymir
6,550
468
36
3
0
287,906
0
L
Ne Zha
6,309
451
69
5
0
258,572
0
L
Danzaburou
7,468
533
88
6
0
301,807
0
W
Gilgamesh
8,633
617
101
7
0
282,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role