Player Matchup

Hades
Hades
CryJack0
Hades
Level 17
God Stats
13W - 9L
1,542 SR
Queue Stats
95W - 82L
1,571 Elo+
Solo
Ymir
Ymir
LOST_TEMPLAR_
Ymir
Level 14
God Stats
6W - 1L
1,582 SR
Queue Stats
16W - 18L
1,505 Elo+
Solo
Tyr
Tyr
MrLimpWaffle
Tyr
Level 27
God Stats
1W - 1L
1,345 SR
Queue Stats
130W - 134L
1,550 Elo+
Solo
Sol
Sol
SUP3RSAlYANN
Sol
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 21L
1,597 Elo+
Solo
Thor
Thor
iGank2047
Thor
Level 22
God Stats
31W - 29L
1,560 SR
Queue Stats
50W - 49L
1,545 Elo+
Solo
Team Averages
Level 21
1,506 SR
1,554 Elo+

VS

Team Averages
Level 43
1,701 SR
1,585 Elo+
Thanatos
Thanatos
DeathsAdvocate
Thanatos
Level 28
God Stats
1W - 1L
1,742 SR
Queue Stats
83W - 54L
1,592 Elo+
Party 1
Skadi
Skadi
FilaQc
Skadi
Level 125
God Stats
1W - 1L
1,733 SR
Queue Stats
20W - 26L
1,468 Elo+
Party 2
Agni
Agni
Froloff789
Agni
Level 29
God Stats
11W - 5L
1,898 SR
Queue Stats
200W - 107L
1,633 Elo+
Party 1
Hercules
Hercules
LOWKERSON
Hercules
Level 25
God Stats
11W - 18L
1,468 SR
Queue Stats
147W - 130L
1,559 Elo+
Solo
Ares
Ares
zZNarcosZz3515
Ares
Level 9
God Stats
4W - 1L
1,663 SR
Queue Stats
5W - 4L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CryJack0
Hades
12
5 / 1 / 5
8,051
619
7,716
7,672
3,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 3
8,587
661
7,011
6,567
5,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 2 / 12
7,211
555
5,394
9,671
8,550
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
12 / 1 / 5
9,372
721
13,223
9,831
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
14
9 / 0 / 2
8,957
689
7,154
6,440
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 6 / 0
6,253
481
4,152
11,594
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
FilaQc
Skadi
9
0 / 8 / 2
5,506
424
4,031
10,924
2,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 2
6,563
505
7,083
9,512
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
LOWKERSON
Hercules
12
1 / 2 / 0
7,477
575
5,237
9,656
4,386
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 9 / 1
5,407
416
2,513
12,154
7,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
30
Kills
4
4
Deaths
30
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
CryJack0
Hades
5
1
5
7.5
L
Thanatos
2
6
0
0.33
L
Skadi
FilaQc
Skadi
0
8
2
0.13
L
1
5
2
0.4
W
2
0
3
3.5
L
Hercules
LOWKERSON
Hercules
1
2
0
0.5
W
2
2
12
4
W
12
1
5
14.5
W
Thor
9
0
2
10
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,498
Damage
23,016
40,181
Taken
53,840
23,910
Mitigated
21,527
12,338
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
CryJack0
Hades
7,716
500
359
3,677
7,672
3,307
326
3,880
3,446
35,944
0
L
Thanatos
4,152
1,066
0
7,123
11,594
3,782
0
4,205
7,389
0
30,109
L
Skadi
FilaQc
Skadi
4,031
1,875
204
1,290
10,924
2,745
0
7,455
3,469
0
24,875
L
7,083
971
0
2,224
9,512
2,756
0
4,292
5,220
34,980
0
W
7,011
2,034
0
2,253
6,567
5,836
604
187
6,368
48,230
0
L
Hercules
LOWKERSON
Hercules
5,237
2,599
0
2,178
9,656
4,386
0
5,913
3,743
0
42,613
W
5,394
705
0
805
9,671
8,550
0
2,528
7,024
8,765
9,219
W
13,223
6,204
0
4,630
9,831
4,036
3,626
1,279
8,512
62,597
8,590
W
Thor
7,154
592
0
614
6,440
2,181
0
1,171
5,175
0
62,672
L
2,513
545
0
250
12,154
7,858
0
6,890
5,264
9,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,178
Gold Earned
31,206
430
Minions Killed
276
0
Camps Cleared
0
1,263,706
Distance Traveled
1,159,116
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,051
619
77
6
0
263,629
0
L
Thanatos
6,253
481
58
4
0
236,915
3
L
Skadi
5,506
424
42
3
0
232,461
2
L
Agni
6,563
505
74
6
0
250,414
4
W
Ymir
8,587
661
102
8
0
230,419
4
L
Hercules
7,477
575
90
7
0
217,448
1
W
Tyr
7,211
555
31
2
0
245,012
5
W
Sol
9,372
721
114
9
0
243,029
8
W
Thor
8,957
689
106
8
0
281,617
4
L
Ares
5,407
416
12
1
0
221,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role