Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MPale
Ah Muzen Cab
Level 67
God Stats
7W - 1L
1,716 SR
Queue Stats
105W - 75L
1,575 Elo+
Party 2
Nike
Nike
Nelf
Nike
Level 50
God Stats
7W - 4L
1,578 SR
Queue Stats
106W - 79L
1,567 Elo+
Party 2
Khepri
Khepri
SaintVici
Khepri
Level 28
God Stats
20W - 6L
1,594 SR
Queue Stats
100W - 70L
1,579 Elo+
Party 2
Ra
Ra
TheFreeman11
Ra
Level 24
God Stats
8W - 2L
1,533 SR
Queue Stats
27W - 17L
1,489 Elo+
Party 2
Team Averages
Level 42
1,605 SR
1,552 Elo+

VS

Team Averages
Level 49
1,619 SR
1,501 Elo+
Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hasheee
Izanami
Level 16
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
bluntkilla91
Cerberus
Level 29
God Stats
0W - 3L
1,682 SR
Queue Stats
6W - 9L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
gfc_araiyb
Danzaburou
Level 29
God Stats
2W - 4L
1,597 SR
Queue Stats
7W - 9L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MPale
Ah Muzen Cab
15
6 / 0 / 1
8,883
888
9,526
5,947
2,353
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Nelf
Nike
14
2 / 2 / 4
8,139
814
9,771
9,220
9,050
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
SaintVici
Khepri
13
0 / 0 / 8
8,471
847
3,441
5,170
5,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 0 / 3
8,137
814
6,061
5,816
3,416
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 1 / 2
7,895
790
3,364
9,997
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Hasheee
Izanami
13
0 / 3 / 0
7,526
753
2,933
8,708
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
bluntkilla91
Cerberus
13
1 / 3 / 0
7,448
745
6,170
10,762
10,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
gfc_araiyb
Danzaburou
12
1 / 2 / 0
7,776
778
3,856
8,229
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
2
1
L
Izanami
Hasheee
Izanami
0
3
0
0
W
Ah Muzen Cab
MPale
Ah Muzen Cab
6
0
1
6.5
W
Nike
Nelf
Nike
2
2
4
2
W
Khepri
SaintVici
Khepri
0
0
8
4
W
1
0
3
2.5
L
Cerberus
bluntkilla91
Cerberus
1
3
0
0.33
L
Danzaburou
gfc_araiyb
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,799
Damage
16,323
26,153
Taken
37,696
19,988
Mitigated
27,298
8,755
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,364
0
0
1,249
9,997
10,412
0
3,575
6,422
17,956
0
L
Izanami
Hasheee
Izanami
2,933
1,555
0
1,220
8,708
3,126
741
1,429
7,279
0
24,299
W
Ah Muzen Cab
MPale
Ah Muzen Cab
9,526
4,591
0
2,161
5,947
2,353
1,238
3,263
2,449
0
40,812
W
Nike
Nelf
Nike
9,771
917
0
271
9,220
9,050
230
2,525
6,620
0
32,663
W
Khepri
SaintVici
Khepri
3,441
288
779
1,498
5,170
5,169
888
1,772
3,280
12,068
0
W
6,061
897
1,425
2,621
5,816
3,416
448
2,276
3,534
31,590
0
L
Cerberus
bluntkilla91
Cerberus
6,170
0
247
3,275
10,762
10,872
257
3,030
7,732
33,076
0
L
Danzaburou
gfc_araiyb
Danzaburou
3,856
1,073
0
3,899
8,229
2,888
536
2,098
6,131
0
24,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,630
Gold Earned
30,645
215
Minions Killed
237
9
Camps Cleared
8
826,091
Distance Traveled
686,839
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,895
790
26
3
1
182,265
2
L
Izanami
7,526
753
60
6
1
181,241
4
W
Ah Muzen Cab
8,883
888
85
9
2
190,741
4
W
Nike
8,139
814
36
4
3
211,425
3
W
Khepri
8,471
847
20
2
2
206,295
1
W
Ra
8,137
814
74
7
2
217,630
2
L
Cerberus
7,448
745
92
9
3
191,036
2
L
Danzaburou
7,776
778
59
6
3
132,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role