Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Glswiftt
Kukulkan
Level 17
God Stats
1W - 1L
1,649 SR
Queue Stats
4W - 2L
1,687 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MonoTheMeta
Kumbhakarna
Level 25
God Stats
3W - 2L
2,007 SR
Queue Stats
9W - 7L
1,673 Elo+
Party 2
Team Averages
Level 35
1,719 SR
1,620 Elo+

VS

Team Averages
Level 43
1,542 SR
1,410 Elo+
Apollo
Apollo
Derkiperk
Apollo
Level 89
God Stats
1W - 2L
1,715 SR
Queue Stats
44W - 57L
1,433 Elo+
Party 1
Tiamat
Tiamat
GlowZarr
Tiamat
Level 20
God Stats
11W - 13L
1,561 SR
Queue Stats
15W - 21L
1,421 Elo+
Party 1
Nike
Nike
ukcanuck1
Nike
Level 20
God Stats
10W - 5L
1,349 SR
Queue Stats
18W - 28L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
24 / 5 / 6
12,795
984
21,297
16,284
10,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Glswiftt
Kukulkan
14
7 / 4 / 12
10,178
783
14,335
7,351
2,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
MonoTheMeta
Kumbhakarna
13
1 / 2 / 27
10,461
805
5,665
12,936
14,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Derkiperk
Apollo
13
6 / 11 / 2
10,403
800
7,587
14,319
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
GlowZarr
Tiamat
12
2 / 12 / 6
9,227
710
6,126
14,688
6,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
13
1 / 9 / 9
9,578
737
5,794
16,852
10,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
32
Kills
9
11
Deaths
32
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
24
5
6
5.4
L
Apollo
Derkiperk
Apollo
6
11
2
0.64
L
Tiamat
GlowZarr
Tiamat
2
12
6
0.42
W
Kukulkan
Glswiftt
Kukulkan
7
4
12
3.25
W
Kumbhakarna
MonoTheMeta
Kumbhakarna
1
2
27
7.25
L
Nike
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,297
Damage
19,507
36,571
Taken
45,859
28,545
Mitigated
21,091
8,092
Healing
3,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
21,297
9,178
0
5,707
16,284
10,820
0
2,453
13,419
0
46,251
L
Apollo
Derkiperk
Apollo
7,587
5,016
0
548
14,319
4,103
1,248
4,168
10,151
0
22,078
L
Tiamat
GlowZarr
Tiamat
6,126
832
0
832
14,688
6,161
432
6,092
8,596
21,810
0
W
Kukulkan
Glswiftt
Kukulkan
14,335
1,813
15
975
7,351
2,758
541
1,554
5,667
36,661
0
W
Kumbhakarna
MonoTheMeta
Kumbhakarna
5,665
548
0
1,395
12,936
14,967
24
2,119
10,447
20,801
0
L
Nike
5,794
988
234
1,476
16,852
10,827
80
9,740
7,112
0
13,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,434
Gold Earned
29,208
115
Minions Killed
73
0
Camps Cleared
0
712,154
Distance Traveled
550,418
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,795
984
38
3
0
234,499
2
L
Apollo
10,403
800
30
2
0
182,778
0
L
Tiamat
9,227
710
21
2
0
181,197
1
W
Kukulkan
10,178
783
56
4
0
219,998
0
W
Kumbhakarna
10,461
805
21
2
0
257,657
0
L
Nike
9,578
737
22
2
0
186,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role