Player Matchup

Sol
Sol
FallenHybrid
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,569 Elo+
Party 2
Janus
Janus
Infamous is God
Janus
Level 149
God Stats
7W - 19L
1,320 SR
Queue Stats
523W - 471L
1,531 Elo+
Party 3
Khepri
Khepri
SuccDaily
Khepri
Level 138
God Stats
2W - 5L
1,985 SR
Queue Stats
37W - 33L
1,616 Elo+
Party 2
Set
Set
TheofeldYT
Set
Level 152
God Stats
5W - 4L
1,500 SR
Queue Stats
329W - 328L
1,520 Elo+
Solo
Amaterasu
Amaterasu
slambrose
Amaterasu
Level 85
God Stats
14W - 16L
1,640 SR
Queue Stats
419W - 387L
1,577 Elo+
Party 3
Team Averages
Level 118
1,589 SR
1,563 Elo+

VS

Team Averages
Level 126
1,409 SR
1,549 Elo+
Ymir
Ymir
AreYouAHeretic
Ymir
Level 158
God Stats
3W - 3L
1,364 SR
Queue Stats
63W - 64L
1,499 Elo+
Solo
Hachiman
Hachiman
Gotiko2376
Hachiman
Level 160
God Stats
12W - 15L
1,235 SR
Queue Stats
339W - 330L
1,575 Elo+
Party 1
Hades
Hades
JhonProton
Hades
Level 61
God Stats
1W - 0L
1,322 SR
Queue Stats
17W - 13L
1,558 Elo+
Party 1
Agni
Agni
MauryyNir
Agni
Level 125
God Stats
2W - 0L
1,675 SR
Queue Stats
20W - 16L
1,555 Elo+
Party 1
Hun Batz
Hun Batz
SPARTANSHOT2
Hun Batz
Level 124
God Stats
2W - 3L
1,447 SR
Queue Stats
335W - 332L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 4
9,389
408
7,939
14,500
4,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 2 / 5
11,825
514
15,511
14,564
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
SuccDaily
Khepri
14
1 / 5 / 7
9,681
421
5,763
17,052
19,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
8 / 8 / 9
11,459
498
13,895
21,117
9,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
slambrose
Amaterasu
17
2 / 0 / 1
10,588
460
6,595
16,709
18,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 12
11,935
519
9,187
21,429
20,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Gotiko2376
Hachiman
20
8 / 4 / 8
13,494
587
17,298
17,846
6,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
20
10 / 2 / 5
13,748
598
20,324
14,718
8,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
19
0 / 3 / 6
11,783
512
7,831
11,295
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
SPARTANSHOT2
Hun Batz
18
1 / 5 / 2
11,400
496
6,549
15,275
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
19
Kills
23
23
Deaths
19
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
L
3
8
4
0.63
W
Hachiman
Gotiko2376
Hachiman
8
4
8
3
L
5
2
5
3.75
W
Hades
10
2
5
6.25
W
Agni
0
3
6
1
W
Hun Batz
SPARTANSHOT2
Hun Batz
1
5
2
0.4
L
Khepri
SuccDaily
Khepri
1
5
7
0.9
L
8
8
9
1.56
L
Amaterasu
slambrose
Amaterasu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,703
Damage
61,189
83,942
Taken
80,563
56,556
Mitigated
44,992
19,185
Healing
32,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,187
2,339
345
1,646
21,429
20,036
197
12,568
8,861
25,757
0
L
7,939
4,032
0
2,480
14,500
4,283
750
4,190
10,304
44,461
0
W
Hachiman
Gotiko2376
Hachiman
17,298
10,093
0
9,240
17,846
6,942
5,962
6,116
11,730
0
118,896
L
15,511
1,392
120
2,503
14,564
5,152
0
9,464
4,916
99,705
0
W
Hades
20,324
1,809
584
9,839
14,718
8,360
1,465
5,215
9,503
95,893
0
W
Agni
7,831
298
0
4,719
11,295
4,305
786
3,027
8,268
87,074
0
W
Hun Batz
SPARTANSHOT2
Hun Batz
6,549
2,922
0
5,711
15,275
5,349
0
2,950
12,325
0
99,454
L
Khepri
SuccDaily
Khepri
5,763
291
701
2,678
17,052
19,490
128
8,391
8,602
35,572
0
L
13,895
5,631
0
4,152
21,117
9,052
0
10,964
9,879
0
65,199
L
Amaterasu
slambrose
Amaterasu
6,595
2,036
0
6,551
16,709
18,579
0
4,028
12,628
609
70,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,942
Gold Earned
62,360
557
Minions Killed
713
0
Camps Cleared
0
2,137,165
Distance Traveled
2,213,246
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,935
519
25
1
0
442,691
8
L
Sol
9,389
408
80
3
0
361,772
4
W
Hachiman
13,494
587
183
8
0
410,910
2
L
Janus
11,825
514
182
8
0
488,525
9
W
Hades
13,748
598
188
8
0
440,175
3
W
Agni
11,783
512
166
7
0
429,357
9
W
Hun Batz
11,400
496
151
7
0
490,113
2
L
Khepri
9,681
421
41
2
0
423,737
6
L
Set
11,459
498
109
5
0
419,874
2
L
Amaterasu
10,588
460
145
6
0
443,257
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role