Player Matchup

Izanami
Izanami
MADDOG0600
Izanami
Level 3
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 2L
1,431 Elo+
Solo
Bakasura
Bakasura
Not_A_Pro_Jungle
Bakasura
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 65L
1,494 Elo+
Solo
Apollo
Apollo
monday0987
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Yemoja
Yemoja
monkeynotsquid
Yemoja
Level 7
God Stats
1W - 3L
1,336 SR
Queue Stats
9W - 11L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
xLieReborn
Erlang Shen
Level 29
God Stats
4W - 7L
1,371 SR
Queue Stats
145W - 121L
1,637 Elo+
Solo
Team Averages
Level 12
1,405 SR
1,527 Elo+

VS

Team Averages
Level 19
1,571 SR
1,522 Elo+
Tiamat
Tiamat
R8D-Eyes_80
Tiamat
Level 24
God Stats
5W - 5L
1,591 SR
Queue Stats
120W - 138L
1,508 Elo+
Solo
Izanami
Izanami
RAWR_ImmaKitty
Izanami
Level 29
God Stats
22W - 20L
1,518 SR
Queue Stats
235W - 268L
1,420 Elo+
Solo
Khepri
Khepri
ReaverTheKid
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,509 Elo+
Solo
Ah Puch
Ah Puch
Smok2much1990
Ah Puch
Level 5
God Stats
2W - 0L
1,680 SR
Queue Stats
4W - 1L
1,652 Elo+
Solo
Thanatos
Thanatos
xTayken
Thanatos
Level 21
God Stats
38W - 28L
1,566 SR
Queue Stats
179W - 157L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MADDOG0600
Izanami
6
1 / 6 / 0
4,047
506
1,788
5,290
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 0
4,885
611
1,160
4,365
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Apollo
monday0987
Apollo
4
0 / 4 / 0
3,429
429
428
3,334
776
6
0 / 5 / 1
3,694
462
1,361
5,209
2,414
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
xLieReborn
Erlang Shen
5
0 / 1 / 0
3,854
482
1,914
3,120
1,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 0 / 0
4,833
604
2,367
2,876
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
6 / 0 / 6
5,641
705
3,798
3,697
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
8
6 / 1 / 6
5,579
697
3,969
3,761
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Puch
9
1 / 0 / 5
5,410
676
2,829
2,955
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xTayken
Thanatos
9
3 / 0 / 0
5,652
707
1,629
4,802
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
16
16
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
MADDOG0600
Izanami
1
6
0
0.17
L
0
0
0
0
W
Tiamat
0
0
0
0
W
6
0
6
9
W
Khepri
6
1
6
9
W
Ah Puch
1
0
5
3.5
L
Apollo
monday0987
Apollo
0
4
0
0
L
0
5
1
0.1
L
Erlang Shen
xLieReborn
Erlang Shen
0
1
0
0
W
Thanatos
xTayken
Thanatos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,651
Damage
14,592
21,318
Taken
18,091
6,958
Mitigated
7,444
3,338
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
MADDOG0600
Izanami
1,788
1,560
0
165
5,290
1,120
0
2,203
3,087
0
12,311
L
1,160
328
0
1,854
4,365
1,356
0
2,067
2,074
0
20,776
W
Tiamat
2,367
565
0
1,439
2,876
964
102
0
2,865
20,689
0
W
3,798
2,434
0
1,137
3,697
1,129
2,219
355
3,342
0
27,689
W
Khepri
3,969
564
0
985
3,761
2,600
195
973
2,788
10,481
0
W
Ah Puch
2,829
125
0
1,276
2,955
804
1,128
33
2,922
22,686
0
L
Apollo
monday0987
Apollo
428
303
0
0
3,334
776
48
1,145
2,189
0
5,260
L
1,361
476
98
406
5,209
2,414
0
2,490
2,719
7,615
0
L
Erlang Shen
xLieReborn
Erlang Shen
1,914
944
0
815
3,120
1,292
0
1,036
2,084
0
13,129
W
Thanatos
xTayken
Thanatos
1,629
386
0
5,464
4,802
1,947
0
0
4,802
0
31,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,909
Gold Earned
27,115
144
Minions Killed
226
0
Camps Cleared
0
657,693
Distance Traveled
721,862
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,047
506
21
3
0
124,232
1
L
Bakasura
4,885
611
63
8
0
189,651
4
W
Tiamat
4,833
604
43
5
0
127,626
1
W
Izanami
5,641
705
57
7
0
140,803
3
W
Khepri
5,579
697
8
1
0
137,759
0
W
Ah Puch
5,410
676
54
7
0
144,271
0
L
Apollo
3,429
429
10
1
0
103,370
0
L
Yemoja
3,694
462
16
2
0
118,195
0
L
Erlang Shen
3,854
482
34
4
0
122,245
1
W
Thanatos
5,652
707
64
8
0
171,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role