Player Matchup

King Arthur
King Arthur
Anthos
King Arthur
Level 28
God Stats
4W - 5L
1,494 SR
Queue Stats
19W - 15L
1,618 Elo+
Party 1
Thor
Thor
Arcturus23
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,601 Elo+
Solo
Ymir
Ymir
H8RMAKR
Ymir
Level 21
God Stats
22W - 14L
1,690 SR
Queue Stats
26W - 17L
1,608 Elo+
Party 1
Freya
Freya
JeruThaDamaja
Freya
Level 18
God Stats
9W - 7L
1,673 SR
Queue Stats
17W - 14L
1,642 Elo+
Party 1
Zeus
Zeus
SwedishSidekick
Zeus
Level 22
God Stats
3W - 3L
1,760 SR
Queue Stats
279W - 214L
1,538 Elo+
Solo
Team Averages
Level 23
1,623 SR
1,601 Elo+

VS

Team Averages
Level 43
1,644 SR
1,643 Elo+
Athena
Athena
Farmertate9262
Athena
Level 5
God Stats
4W - 0L
1,841 SR
Queue Stats
4W - 0L
1,846 Elo+
Party 2
Vamana
Vamana
JujuReiDelas
Vamana
Level 29
God Stats
1W - 2L
1,181 SR
Queue Stats
85W - 73L
1,566 Elo+
Solo
Neith
Neith
TheDiablillox
Neith
Level 29
God Stats
3W - 0L
1,874 SR
Queue Stats
79W - 64L
1,617 Elo+
Solo
Hun Batz
Hun Batz
TinyBoxTimm7435
Hun Batz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,524 Elo+
Party 2
Persephone
Persephone
ghostkid197
Persephone
Level 28
God Stats
2W - 0L
1,823 SR
Queue Stats
132W - 97L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anthos
King Arthur
14
1 / 6 / 2
7,940
529
5,359
14,210
7,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 1 / 2
8,846
590
6,424
12,303
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
H8RMAKR
Ymir
10
2 / 4 / 4
7,327
488
2,446
8,713
5,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 5 / 2
7,674
512
7,443
10,995
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 0
6,270
418
2,710
3,955
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
8,315
554
2,959
11,858
7,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
16
6 / 2 / 2
9,511
634
11,133
11,859
14,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 4
8,084
539
6,847
7,138
2,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hun Batz
13
2 / 3 / 3
7,933
529
4,956
9,549
3,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
ghostkid197
Persephone
15
5 / 2 / 3
9,544
636
10,573
9,286
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
11
Kills
18
18
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Anthos
King Arthur
1
6
2
0.33
L
5
1
2
6
W
3
2
3
2.25
L
Ymir
H8RMAKR
Ymir
2
4
4
1
L
2
5
2
0.6
W
Vamana
6
2
2
3.5
L
1
2
0
0.5
W
2
2
4
2
W
Hun Batz
2
3
3
1.17
W
Persephone
ghostkid197
Persephone
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,382
Damage
36,468
50,176
Taken
49,690
20,849
Mitigated
30,345
8,108
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Anthos
King Arthur
5,359
1,113
0
2,305
14,210
7,025
195
1,351
12,809
290
43,665
L
6,424
804
0
2,106
12,303
3,872
0
4,340
7,835
0
50,691
W
2,959
746
0
850
11,858
7,709
40
3,790
8,068
19,388
0
L
Ymir
H8RMAKR
Ymir
2,446
470
0
0
8,713
5,419
0
1,884
6,686
12,776
0
L
7,443
2,602
0
2,947
10,995
3,452
0
3,165
7,579
48,328
0
W
Vamana
11,133
6,127
0
4,650
11,859
14,499
1,093
145
11,714
0
63,919
L
2,710
589
0
750
3,955
1,081
0
2,266
1,689
27,275
0
W
6,847
1,813
0
1,431
7,138
2,139
0
4,426
2,712
0
52,357
W
Hun Batz
4,956
1,116
0
500
9,549
3,232
607
1,129
8,379
0
55,815
W
Persephone
ghostkid197
Persephone
10,573
927
0
3,370
9,286
2,766
1,579
3,028
5,984
62,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,057
Gold Earned
43,387
341
Minions Killed
440
0
Camps Cleared
0
1,263,566
Distance Traveled
1,552,182
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,940
529
90
6
0
272,919
3
L
Thor
8,846
590
90
6
0
296,800
2
W
Athena
8,315
554
27
2
0
355,914
9
L
Ymir
7,327
488
14
1
0
268,560
4
L
Freya
7,674
512
87
6
0
265,134
3
W
Vamana
9,511
634
106
7
0
289,651
0
L
Zeus
6,270
418
60
4
0
160,153
5
W
Neith
8,084
539
100
7
0
290,022
4
W
Hun Batz
7,933
529
92
6
0
314,986
6
W
Persephone
9,544
636
115
8
0
301,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role