Player Matchup

Ymir
Ymir
Vioto11
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Susano
Susano
dsaantos
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
gordinnDelicio
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Nike
Nike
jojinho531
Nike
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Olorun
Olorun
scram531
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Team Averages
Level 3
1,500 SR
1,500 Elo+

VS

Team Averages
Level 17
1,505 SR
1,300 Elo+
Morgan Le Fay
Morgan Le Fay
Joao Carlos 444
Morgan Le Fay
Level 25
God Stats
3W - 2L
1,778 SR
Queue Stats
26W - 36L
1,355 Elo+
Solo
Neith
Neith
Leonardo1835
Neith
Level 26
God Stats
14W - 21L
1,471 SR
Queue Stats
68W - 58L
1,346 Elo+
Solo
Persephone
Persephone
PoãoJedro
Persephone
Level 3
God Stats
1W - 1L
1,279 SR
Queue Stats
1W - 3L
1,029 Elo+
Solo
Zeus
Zeus
fly_slow249
Zeus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,441 Elo+
Solo
Olorun
Olorun
muniz_com
Olorun
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 16L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Vioto11
Ymir
15
4 / 7 / 7
11,410
519
9,502
20,452
20,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
dsaantos
Susano
19
4 / 8 / 2
11,559
525
14,117
15,952
9,527
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 6 / 7
9,168
417
9,748
13,383
4,384
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
9 / 11 / 7
12,117
551
14,357
21,755
9,652
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
scram531
Olorun
16
5 / 11 / 7
10,523
478
10,946
15,462
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Joao Carlos 444
Morgan Le Fay
17
9 / 4 / 13
10,907
496
21,123
14,043
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 3 / 16
10,823
492
18,381
15,804
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
PoãoJedro
Persephone
14
2 / 8 / 12
9,251
421
9,337
14,787
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 5 / 3
11,264
512
9,738
10,410
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
muniz_com
Olorun
17
12 / 6 / 10
11,332
515
9,743
18,767
9,074
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
96
24
Kills
42
43
Deaths
26
30
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Joao Carlos 444
Morgan Le Fay
9
4
13
3.88
W
9
3
16
5.67
W
Persephone
PoãoJedro
Persephone
2
8
12
1
L
Ymir
Vioto11
Ymir
4
7
7
1.07
L
Susano
dsaantos
Susano
4
8
2
0.63
W
10
5
3
2.3
L
2
6
7
0.92
L
9
11
7
1.14
W
Olorun
muniz_com
Olorun
12
6
10
2.83
L
Olorun
scram531
Olorun
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,670
Damage
68,322
87,004
Taken
73,811
49,835
Mitigated
28,927
6,966
Healing
20,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Joao Carlos 444
Morgan Le Fay
21,123
2,043
0
3,181
14,043
5,816
444
3,775
10,268
70,270
0
W
18,381
7,790
0
6,095
15,804
6,254
1,587
3,569
12,235
0
55,482
W
Persephone
PoãoJedro
Persephone
9,337
1,847
0
1,995
14,787
4,637
936
4,753
10,026
34,816
0
L
Ymir
Vioto11
Ymir
9,502
675
0
1,360
20,452
20,545
800
10,193
10,199
31,572
0
L
Susano
dsaantos
Susano
14,117
2,788
0
1,198
15,952
9,527
2,752
8,716
6,644
0
65,945
W
9,738
2,593
0
831
10,410
3,146
1,391
256
10,154
36,601
0
L
9,748
4,498
0
1,430
13,383
4,384
1,183
6,894
6,473
0
31,327
L
14,357
3,380
0
0
21,755
9,652
633
11,278
10,457
0
57,876
W
Olorun
muniz_com
Olorun
9,743
3,659
1,967
6,185
18,767
9,074
1,483
7,327
11,440
41,656
1,034
L
Olorun
scram531
Olorun
10,946
4,123
377
2,601
15,462
5,727
1,490
11,851
3,571
38,827
2,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,777
Gold Earned
53,577
346
Minions Killed
361
0
Camps Cleared
0
1,738,374
Distance Traveled
1,841,093
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,907
496
85
4
0
389,458
4
W
Neith
10,823
492
69
3
0
378,431
8
W
Persephone
9,251
421
56
3
0
401,996
3
L
Ymir
11,410
519
31
1
0
389,679
0
L
Susano
11,559
525
123
6
0
358,458
1
W
Zeus
11,264
512
74
3
0
339,705
0
L
Neith
9,168
417
49
2
0
321,647
0
L
Nike
12,117
551
71
3
0
369,184
0
W
Olorun
11,332
515
77
4
0
331,503
3
L
Olorun
10,523
478
72
3
0
299,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role