Player Matchup

Tsukuyomi
Tsukuyomi
KilluaLight
Tsukuyomi
Level 25
God Stats
10W - 11L
1,555 SR
Queue Stats
28W - 28L
1,653 Elo+
Party 3
Hel
Hel
Miannmo
Hel
Level 17
God Stats
4W - 2L
1,703 SR
Queue Stats
21W - 21L
1,616 Elo+
Party 1
Gilgamesh
Gilgamesh
Redhead511
Gilgamesh
Level 29
God Stats
1W - 2L
1,275 SR
Queue Stats
179W - 195L
1,563 Elo+
Party 3
Apollo
Apollo
ScottHimself
Apollo
Level 8
God Stats
4W - 1L
1,484 SR
Queue Stats
12W - 9L
1,382 Elo+
Solo
Danzaburou
Danzaburou
TomoharuNatsume
Danzaburou
Level 29
God Stats
11W - 7L
1,628 SR
Queue Stats
80W - 76L
1,618 Elo+
Party 1
Team Averages
Level 22
1,529 SR
1,566 Elo+

VS

Team Averages
Level 21
1,524 SR
1,510 Elo+
Pele
Pele
B00TYFLAKES
Pele
Level 26
God Stats
15W - 11L
1,654 SR
Queue Stats
82W - 68L
1,569 Elo+
Solo
Izanami
Izanami
DelBruh
Izanami
Level 48
God Stats
28W - 26L
1,577 SR
Queue Stats
108W - 110L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
UrGonnaLuvMyNutz
Kukulkan
Level 7
God Stats
0W - 1L
1,281 SR
Queue Stats
9W - 6L
1,703 Elo+
Solo
Sun Wukong
Sun Wukong
jdsfa
Sun Wukong
Level 8
God Stats
6W - 7L
1,428 SR
Queue Stats
8W - 9L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
lilShmeat
Cthulhu
Level 15
God Stats
4W - 2L
1,679 SR
Queue Stats
12W - 12L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KilluaLight
Tsukuyomi
20
11 / 2 / 7
14,038
638
23,332
17,898
11,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
15
1 / 3 / 9
11,103
505
4,785
13,314
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Redhead511
Gilgamesh
17
8 / 3 / 7
12,193
554
12,128
16,362
17,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
14
4 / 8 / 8
10,579
481
9,468
15,846
6,438
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
TomoharuNatsume
Danzaburou
18
8 / 2 / 4
12,586
572
15,800
24,517
10,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 0
8,454
384
5,358
8,529
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
DelBruh
Izanami
18
4 / 4 / 5
11,122
506
17,248
18,229
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 12 / 6
10,234
465
9,159
15,547
6,084
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
jdsfa
Sun Wukong
16
2 / 7 / 2
9,659
439
8,161
24,159
14,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
lilShmeat
Cthulhu
16
5 / 5 / 4
11,238
511
13,358
18,191
18,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
32
Kills
18
18
Deaths
32
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
L
Izanami
DelBruh
Izanami
4
4
5
1.63
W
Tsukuyomi
KilluaLight
Tsukuyomi
11
2
7
7.25
W
Hel
1
3
9
1.83
W
Gilgamesh
Redhead511
Gilgamesh
8
3
7
3.83
W
Apollo
4
8
8
1
W
Danzaburou
TomoharuNatsume
Danzaburou
8
2
4
5
L
2
12
6
0.42
L
Sun Wukong
jdsfa
Sun Wukong
2
7
2
0.43
L
Cthulhu
lilShmeat
Cthulhu
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,513
Damage
53,284
87,937
Taken
84,655
56,649
Mitigated
50,443
37,637
Healing
18,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,358
1,605
0
1,888
8,529
3,595
0
0
8,529
0
26,168
L
Izanami
DelBruh
Izanami
17,248
10,857
0
9,064
18,229
7,150
0
1,834
16,395
0
86,367
W
Tsukuyomi
KilluaLight
Tsukuyomi
23,332
8,359
0
7,551
17,898
11,957
1,542
3,015
14,883
0
109,780
W
Hel
4,785
372
5,276
7,070
13,314
9,836
1,032
5,636
7,678
18,465
0
W
Gilgamesh
Redhead511
Gilgamesh
12,128
2,801
0
4,119
16,362
17,910
2,541
4,355
12,007
0
63,199
W
Apollo
9,468
5,190
0
1,916
15,846
6,438
4,309
5,400
10,446
0
38,077
W
Danzaburou
TomoharuNatsume
Danzaburou
15,800
7,572
0
11,705
24,517
10,508
5,415
4,111
20,406
0
98,787
L
9,159
770
0
691
15,547
6,084
720
444
15,103
44,658
0
L
Sun Wukong
jdsfa
Sun Wukong
8,161
883
0
5,522
24,159
14,929
769
90
24,069
0
43,906
L
Cthulhu
lilShmeat
Cthulhu
13,358
678
40
1,480
18,191
18,685
0
2,417
15,774
37,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,499
Gold Earned
50,707
509
Minions Killed
390
0
Camps Cleared
0
2,087,263
Distance Traveled
1,713,812
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,454
384
45
2
0
200,990
1
L
Izanami
11,122
506
154
7
0
389,080
2
W
Tsukuyomi
14,038
638
176
8
0
466,123
0
W
Hel
11,103
505
42
2
0
412,546
3
W
Gilgamesh
12,193
554
98
4
0
406,274
0
W
Apollo
10,579
481
60
3
0
380,526
0
W
Danzaburou
12,586
572
133
6
0
421,794
6
L
Kukulkan
10,234
465
79
4
0
336,466
0
L
Sun Wukong
9,659
439
69
3
0
364,180
1
L
Cthulhu
11,238
511
43
2
0
423,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role