Player Matchup

Neith
Neith
BunsByGucci
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,313 Elo+
Party 2
Chang'e
Chang'e
Razorwhippin
Chang'e
Level 130
God Stats
6W - 1L
1,947 SR
Queue Stats
86W - 75L
1,685 Elo+
Party 2
Sylvanus
Sylvanus
Smitegodbum
Sylvanus
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
86W - 68L
1,636 Elo+
Party 4
Bellona
Bellona
Stickynick6
Bellona
Level 26
God Stats
3W - 1L
1,291 SR
Queue Stats
86W - 143L
1,352 Elo+
Solo
Thanatos
Thanatos
The Bxng Bus
Thanatos
Level 69
God Stats
18W - 17L
1,548 SR
Queue Stats
386W - 342L
1,557 Elo+
Party 4
Team Averages
Level 48
1,557 SR
1,509 Elo+

VS

Team Averages
Level 20
1,488 SR
1,467 Elo+
Neith
Neith
Rxgormortis
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,400 Elo+
Party 1
Hera
Hera
SenatorLorgana
Hera
Level 24
God Stats
35W - 33L
1,467 SR
Queue Stats
177W - 174L
1,435 Elo+
Solo
Bellona
Bellona
TGoH AMbitioN
Bellona
Level 18
God Stats
4W - 3L
1,433 SR
Queue Stats
24W - 21L
1,508 Elo+
Party 1
Fenrir
Fenrir
chrismcrazy
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Ganesha
Ganesha
smythman
Ganesha
Level 17
God Stats
16W - 9L
1,538 SR
Queue Stats
26W - 19L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
7,534
471
3,639
5,479
1,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Razorwhippin
Chang'e
16
7 / 1 / 5
9,608
601
6,852
7,417
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Smitegodbum
Sylvanus
15
13 / 2 / 13
10,002
625
15,669
13,796
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Stickynick6
Bellona
12
1 / 4 / 8
7,296
456
1,940
8,173
6,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
The Bxng Bus
Thanatos
16
18 / 2 / 8
10,496
656
13,026
11,447
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,290
393
3,252
9,865
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 12 / 1
8,413
526
10,945
11,497
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
11
1 / 9 / 1
6,789
424
5,508
13,059
8,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
12
5 / 7 / 3
8,057
504
5,719
12,086
3,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
smythman
Ganesha
11
0 / 4 / 6
7,618
476
2,646
11,042
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
39
Kills
9
9
Deaths
39
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
Chang'e
Razorwhippin
Chang'e
7
1
5
9.5
L
1
7
2
0.29
L
2
12
1
0.21
W
Sylvanus
Smitegodbum
Sylvanus
13
2
13
9.75
W
Bellona
Stickynick6
Bellona
1
4
8
1.25
L
Bellona
1
9
1
0.17
W
Thanatos
The Bxng Bus
Thanatos
18
2
8
11
L
Fenrir
5
7
3
0.93
L
Ganesha
smythman
Ganesha
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,126
Damage
28,070
46,312
Taken
57,549
24,177
Mitigated
24,541
28,742
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,639
1,204
0
2,349
5,479
1,553
1,297
1,862
3,595
0
43,280
W
Chang'e
Razorwhippin
Chang'e
6,852
315
1,050
5,579
7,417
4,804
976
594
6,758
55,178
0
L
3,252
829
0
1,176
9,865
2,180
0
2,460
7,379
0
27,535
L
10,945
2,740
0
720
11,497
2,711
88
6,866
4,407
42,487
0
W
Sylvanus
Smitegodbum
Sylvanus
15,669
5,470
1,113
6,270
13,796
6,339
167
6,481
6,964
46,571
8,361
W
Bellona
Stickynick6
Bellona
1,940
548
0
512
8,173
6,134
160
2,808
5,177
0
18,271
L
Bellona
5,508
1,939
0
1,230
13,059
8,237
0
5,247
7,592
0
38,735
W
Thanatos
The Bxng Bus
Thanatos
13,026
2,535
0
11,869
11,447
5,347
0
1,380
9,993
0
58,667
L
Fenrir
5,719
1,815
0
1,037
12,086
3,662
0
3,727
8,283
0
35,441
L
Ganesha
smythman
Ganesha
2,646
79
0
1,542
11,042
7,751
0
2,251
8,721
22,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
37,167
408
Minions Killed
309
0
Camps Cleared
0
1,520,515
Distance Traveled
1,428,510
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,534
471
83
5
0
276,398
3
W
Chang'e
9,608
601
118
7
0
296,914
1
L
Neith
6,290
393
53
3
0
281,549
1
L
Hera
8,413
526
80
5
0
280,025
2
W
Sylvanus
10,002
625
77
5
0
292,323
4
W
Bellona
7,296
456
39
2
0
319,868
0
L
Bellona
6,789
424
71
4
0
288,359
0
W
Thanatos
10,496
656
91
6
0
335,012
1
L
Fenrir
8,057
504
90
6
0
255,479
0
L
Ganesha
7,618
476
15
1
0
323,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role