Player Matchup

Thanatos
Thanatos
Cupc4ke-Spw1nkle
Thanatos
Level 60
God Stats
35W - 95L
1,274 SR
Queue Stats
157W - 359L
1,248 Elo+
Party 2
Thor
Thor
DODGERS_BLACK
Thor
Level 47
God Stats
2W - 6L
1,298 SR
Queue Stats
94W - 104L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
LastEmber99
Gilgamesh
Level 66
God Stats
19W - 30L
1,342 SR
Queue Stats
149W - 336L
1,249 Elo+
Party 2
Neith
Neith
SurtrBjornXI
Neith
Level 82
God Stats
0W - 2L
1,321 SR
Queue Stats
163W - 360L
1,235 Elo+
Party 2
Sol
Sol
littlejg2020
Sol
Level 60
God Stats
4W - 5L
1,493 SR
Queue Stats
131W - 320L
1,241 Elo+
Party 2
Team Averages
Level 63
1,346 SR
1,271 Elo+

VS

Team Averages
Level 59
1,539 SR
1,276 Elo+
Baron Samedi
Baron Samedi
Fenoids
Baron Samedi
Level 83
God Stats
63W - 90L
1,484 SR
Queue Stats
98W - 149L
1,350 Elo+
Solo
Anubis
Anubis
JupikIMenel
Anubis
Level 62
God Stats
2W - 1L
1,491 SR
Queue Stats
6W - 21L
1,096 Elo+
Party 1
Jormungandr
Jormungandr
Lord_Muro_VII
Jormungandr
Level 49
God Stats
2W - 0L
1,732 SR
Queue Stats
17W - 27L
1,210 Elo+
Party 3
Cernunnos
Cernunnos
Zajac9133
Cernunnos
Level 48
God Stats
1W - 3L
1,180 SR
Queue Stats
25W - 26L
1,387 Elo+
Party 1
Arachne
Arachne
defeca_sassi
Arachne
Level 54
God Stats
5W - 1L
1,805 SR
Queue Stats
24W - 27L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
8,416
468
4,393
14,732
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 8 / 3
8,507
473
4,718
13,108
5,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
LastEmber99
Gilgamesh
13
1 / 7 / 6
8,861
492
5,735
19,940
11,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 5 / 5
8,652
481
11,709
13,784
4,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 9 / 3
8,976
499
15,274
13,003
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fenoids
Baron Samedi
17
10 / 3 / 2
10,853
603
12,645
13,919
6,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
17
12 / 1 / 6
10,940
608
16,230
9,865
5,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Lord_Muro_VII
Jormungandr
14
3 / 2 / 9
9,847
547
7,495
12,905
12,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Zajac9133
Cernunnos
13
3 / 5 / 3
8,222
457
7,654
13,077
5,266
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
defeca_sassi
Arachne
15
5 / 3 / 11
10,011
556
10,325
13,367
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
12
Kills
33
34
Deaths
14
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
1
8
3
0.31
W
Baron Samedi
Fenoids
Baron Samedi
10
3
2
3.67
W
Anubis
12
1
6
15
L
Gilgamesh
LastEmber99
Gilgamesh
1
7
6
0.57
W
Jormungandr
Lord_Muro_VII
Jormungandr
3
2
9
3.75
L
4
5
5
1.3
W
Cernunnos
Zajac9133
Cernunnos
3
5
3
0.9
W
Arachne
defeca_sassi
Arachne
5
3
11
3.5
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,829
Damage
54,349
74,567
Taken
63,133
30,475
Mitigated
35,659
23,487
Healing
19,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,393
1,279
0
12,004
14,732
4,910
0
3,817
10,809
0
58,970
L
4,718
1,761
0
1,364
13,108
5,919
0
5,488
7,372
0
42,932
W
Baron Samedi
Fenoids
Baron Samedi
12,645
505
433
6,378
13,919
6,503
1,484
3,377
10,340
61,787
0
W
Anubis
16,230
311
0
5,943
9,865
5,428
528
2,435
7,140
67,536
0
L
Gilgamesh
LastEmber99
Gilgamesh
5,735
721
0
3,793
19,940
11,722
0
10,536
9,192
0
19,669
W
Jormungandr
Lord_Muro_VII
Jormungandr
7,495
1,808
0
750
12,905
12,207
190
3,118
9,629
25,057
0
L
11,709
3,557
0
4,149
13,784
4,051
150
8,182
5,524
0
55,382
W
Cernunnos
Zajac9133
Cernunnos
7,654
3,399
0
2,349
13,077
5,266
866
2,284
10,687
0
45,968
W
Arachne
defeca_sassi
Arachne
10,325
7,563
0
4,042
13,367
6,255
2,010
3,421
9,776
0
50,602
L
15,274
2,464
0
2,177
13,003
3,873
232
7,575
5,300
46,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,412
Gold Earned
49,873
369
Minions Killed
398
0
Camps Cleared
0
1,558,372
Distance Traveled
1,702,729
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,416
468
97
5
0
334,200
0
L
Thor
8,507
473
75
4
0
281,797
2
W
Baron Samedi
10,853
603
97
5
0
327,177
0
W
Anubis
10,940
608
105
6
0
336,708
1
L
Gilgamesh
8,861
492
23
1
0
339,560
0
W
Jormungandr
9,847
547
31
2
0
343,259
2
L
Neith
8,652
481
91
5
0
310,586
1
W
Cernunnos
8,222
457
75
4
0
295,826
1
W
Arachne
10,011
556
90
5
0
399,759
3
L
Sol
8,976
499
83
5
0
292,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role