Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FreyaRainbow
Hachiman
Level 128
God Stats
5W - 8L
1,401 SR
Queue Stats
325W - 353L
1,572 Elo+
Solo
Chiron
Chiron
IMERA
Chiron
Level 153
God Stats
4W - 3L
1,682 SR
Queue Stats
672W - 705L
1,604 Elo+
Solo
Hercules
Hercules
M35calin3
Hercules
Level 158
God Stats
4W - 13L
1,287 SR
Queue Stats
624W - 588L
1,588 Elo+
Solo
Ganesha
Ganesha
Nikô
Ganesha
Level 153
God Stats
0W - 1L
1,750 SR
Queue Stats
9W - 12L
1,632 Elo+
Solo
Team Averages
Level 148
1,524 SR
1,579 Elo+

VS

Team Averages
Level 152
1,542 SR
1,572 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DercoN
Ymir
Level 155
God Stats
2W - 1L
1,698 SR
Queue Stats
123W - 115L
1,596 Elo+
Solo
Scylla
Scylla
Setanko
Scylla
Level 160
God Stats
2W - 0L
1,120 SR
Queue Stats
133W - 96L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
Wìndranger
Zhong Kui
Level 158
God Stats
5W - 2L
1,431 SR
Queue Stats
685W - 642L
1,582 Elo+
Solo
Erlang Shen
Erlang Shen
fergysham
Erlang Shen
Level 158
God Stats
3W - 0L
1,961 SR
Queue Stats
212W - 209L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 7 / 5
6,836
684
4,806
13,061
14,026
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
FreyaRainbow
Hachiman
13
1 / 5 / 1
7,256
726
9,943
9,174
4,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
IMERA
Chiron
11
1 / 6 / 3
6,934
693
9,132
9,355
4,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
M35calin3
Hercules
14
3 / 4 / 2
8,924
892
5,394
12,980
13,345
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
Nikô
Ganesha
15
0 / 3 / 4
8,039
804
6,248
10,387
10,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 2 / 7
8,283
828
8,903
4,817
1,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
DercoN
Ymir
16
1 / 0 / 18
9,399
940
5,631
11,883
13,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
Setanko
Scylla
16
5 / 1 / 14
9,280
928
11,331
7,015
4,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Wìndranger
Zhong Kui
15
8 / 2 / 14
9,320
932
12,086
11,742
16,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
fergysham
Erlang Shen
15
7 / 1 / 13
9,810
981
12,621
15,543
14,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
5
Kills
24
25
Deaths
6
15
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
7
5
0.36
W
Zeus
 
Zeus
3
2
7
3.25
W
Ymir
DercoN
Ymir
1
0
18
10
L
Hachiman
FreyaRainbow
Hachiman
1
5
1
0.3
L
Chiron
IMERA
Chiron
1
6
3
0.42
L
Hercules
M35calin3
Hercules
3
4
2
1
L
Ganesha
Nikô
Ganesha
0
3
4
0.67
W
Scylla
Setanko
Scylla
5
1
14
12
W
Zhong Kui
Wìndranger
Zhong Kui
8
2
14
7.5
W
Erlang Shen
fergysham
Erlang Shen
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,523
Damage
50,572
54,957
Taken
51,000
46,241
Mitigated
50,062
11,745
Healing
21,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,806
507
462
256
13,061
14,026
0
9,802
3,259
6,436
0
W
Zeus
 
Zeus
8,903
592
1,740
425
4,817
1,996
0
1,870
2,947
17,380
0
W
Ymir
DercoN
Ymir
5,631
702
2,593
3,654
11,883
13,441
409
1,878
10,005
11,187
0
L
Hachiman
FreyaRainbow
Hachiman
9,943
3,010
0
1,051
9,174
4,261
0
5,914
3,260
0
24,167
L
Chiron
IMERA
Chiron
9,132
3,654
1,149
1,438
9,355
4,275
0
7,070
2,285
0
13,925
L
Hercules
M35calin3
Hercules
5,394
1,001
849
4,972
12,980
13,345
0
7,942
5,038
0
13,998
L
Ganesha
Nikô
Ganesha
6,248
545
694
874
10,387
10,334
0
7,223
3,164
16,582
0
W
Scylla
Setanko
Scylla
11,331
1,474
229
1,826
7,015
4,083
802
746
6,269
28,471
0
W
Zhong Kui
Wìndranger
Zhong Kui
12,086
1,309
786
4,592
11,742
16,009
1,724
2,337
9,405
27,513
0
W
Erlang Shen
fergysham
Erlang Shen
12,621
3,653
1,265
3,918
15,543
14,533
737
4,223
11,320
0
16,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,989
Gold Earned
46,092
81
Minions Killed
107
0
Camps Cleared
0
832,622
Distance Traveled
902,483
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,836
684
2
0
0
155,356
2
W
Zeus
8,283
828
25
3
0
129,979
3
W
Ymir
9,399
940
12
1
0
211,962
0
L
Hachiman
7,256
726
41
4
0
164,667
2
L
Chiron
6,934
693
22
2
0
159,583
1
L
Hercules
8,924
892
15
2
0
182,185
3
L
Ganesha
8,039
804
1
0
0
170,831
4
W
Scylla
9,280
928
34
3
0
189,210
1
W
Zhong Kui
9,320
932
32
3
0
174,852
0
W
Erlang Shen
9,810
981
4
0
0
196,480
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role