Player Matchup

Anubis
Anubis
Chinito444
Anubis
Level 29
God Stats
1W - 1L
1,944 SR
Queue Stats
4W - 3L
1,665 Elo+
Party 2
Cerberus
Cerberus
DaddyHircine
Cerberus
Level 140
God Stats
16W - 7L
1,829 SR
Queue Stats
22W - 15L
1,607 Elo+
Party 2
Osiris
Osiris
EightAcorn48896
Osiris
Level 127
God Stats
17W - 14L
1,579 SR
Queue Stats
291W - 259L
1,533 Elo+
Party 2
Skadi
Skadi
PanWhich
Skadi
Level 29
God Stats
2W - 5L
1,729 SR
Queue Stats
5W - 7L
1,484 Elo+
Party 2
Bakasura
Bakasura
ZaddyC010N31
Bakasura
Level 127
God Stats
3W - 1L
1,248 SR
Queue Stats
16W - 24L
1,458 Elo+
Party 2
Team Averages
Level 90
1,666 SR
1,550 Elo+

VS

Team Averages
Level 77
1,425 SR
1,497 Elo+
Sol
Sol
BlackSpartan091
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,508 Elo+
Party 3
Kali
Kali
L1C4_MJ
Kali
Level 42
God Stats
14W - 13L
1,544 SR
Queue Stats
329W - 378L
1,389 Elo+
Party 1
Bakasura
Bakasura
NU Enforcer
Bakasura
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 73L
1,622 Elo+
Party 3
Thoth
Thoth
PapaChandler777
Thoth
Level 82
God Stats
6W - 13L
992 SR
Queue Stats
330W - 364L
1,397 Elo+
Party 1
Hercules
Hercules
ll MarveIous ll
Hercules
Level 115
God Stats
19W - 18L
1,592 SR
Queue Stats
236W - 233L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chinito444
Anubis
20
13 / 3 / 11
14,828
593
21,094
12,963
9,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
DaddyHircine
Cerberus
19
7 / 1 / 14
14,505
580
16,603
21,020
26,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 3 / 6
15,508
620
30,551
27,119
25,069
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
PanWhich
Skadi
16
0 / 5 / 2
11,352
454
4,907
12,596
4,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
ZaddyC010N31
Bakasura
20
6 / 2 / 13
15,147
606
20,589
26,467
15,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 2
7,992
320
3,867
16,707
12,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kali
L1C4_MJ
Kali
18
1 / 7 / 6
11,362
454
6,993
23,179
10,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
NU Enforcer
Bakasura
20
5 / 5 / 2
14,067
563
17,107
21,484
9,472
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 6 / 3
11,481
459
9,551
15,365
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
19
6 / 6 / 3
13,745
550
21,221
39,748
30,489
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
35
Kills
13
14
Deaths
35
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
Anubis
Chinito444
Anubis
13
3
11
6.17
W
Cerberus
DaddyHircine
Cerberus
7
1
14
14
W
9
3
6
4
L
Kali
L1C4_MJ
Kali
1
7
6
0.57
L
Bakasura
NU Enforcer
Bakasura
5
5
2
1.2
W
Skadi
PanWhich
Skadi
0
5
2
0.2
L
1
6
3
0.42
W
Bakasura
ZaddyC010N31
Bakasura
6
2
13
6.25
L
Hercules
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,744
Damage
58,739
100,165
Taken
116,483
80,572
Mitigated
66,585
45,619
Healing
30,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,867
2,110
0
1,065
16,707
12,111
234
10,208
5,852
17,812
0
W
Anubis
Chinito444
Anubis
21,094
478
0
5,510
12,963
9,810
3,943
2,828
9,855
81,563
0
W
Cerberus
DaddyHircine
Cerberus
16,603
1,475
32
6,855
21,020
26,517
1,318
5,690
14,760
67,741
0
W
30,551
15,417
0
13,538
27,119
25,069
3,866
2,194
24,925
0
124,705
L
Kali
L1C4_MJ
Kali
6,993
2,643
0
2,740
23,179
10,792
0
5,240
16,882
0
79,550
L
Bakasura
NU Enforcer
Bakasura
17,107
8,449
0
6,987
21,484
9,472
64
6,266
14,287
0
135,745
W
Skadi
PanWhich
Skadi
4,907
1,767
0
2,460
12,596
4,120
4,822
537
11,529
0
67,832
L
9,551
719
0
2,225
15,365
3,721
0
8,073
6,777
76,131
0
W
Bakasura
ZaddyC010N31
Bakasura
20,589
11,776
0
17,224
26,467
15,056
1,710
2,169
24,011
0
114,490
L
Hercules
21,221
7,429
0
17,480
39,748
30,489
84
8,101
29,828
0
73,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,340
Gold Earned
58,647
738
Minions Killed
677
0
Camps Cleared
0
2,438,481
Distance Traveled
2,159,613
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,992
320
23
1
0
290,129
0
W
Anubis
14,828
593
144
6
0
420,016
0
W
Cerberus
14,505
580
106
4
0
483,980
1
W
Osiris
15,508
620
192
8
0
503,761
1
L
Kali
11,362
454
130
5
0
478,034
3
L
Bakasura
14,067
563
241
10
0
510,328
2
W
Skadi
11,352
454
108
4
0
415,789
4
L
Thoth
11,481
459
143
6
0
441,018
6
W
Bakasura
15,147
606
188
8
0
614,935
11
L
Hercules
13,745
550
140
6
0
440,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role