Player Matchup

Neith
Neith
CG Dirty Knees
Neith
Level 86
God Stats
3W - 4L
1,463 SR
Queue Stats
293W - 308L
1,441 Elo+
Solo
Olorun
Olorun
Decalice
Olorun
Level 17
God Stats
0W - 1L
1,262 SR
Queue Stats
12W - 14L
1,391 Elo+
Party 2
Chronos
Chronos
Hopray
Chronos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,466 Elo+
Party 2
Hel
Hel
XxCirocxX89
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ullr
Ullr
vinewood719
Ullr
Level 125
God Stats
0W - 2L
1,288 SR
Queue Stats
79W - 89L
1,480 Elo+
Solo
Team Averages
Level 70
1,403 SR
1,456 Elo+

VS

Team Averages
Level 85
1,389 SR
1,577 Elo+
Anhur
Anhur
AcrobaticPenguin
Anhur
Level 48
God Stats
1W - 3L
1,152 SR
Queue Stats
100W - 89L
1,493 Elo+
Solo
Raijin
Raijin
FTG Den0minat0r
Raijin
Level 148
God Stats
2W - 4L
1,068 SR
Queue Stats
202W - 201L
1,480 Elo+
Party 1
Ravana
Ravana
I 2 Planez I
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,731 Elo+
Party 1
Sylvanus
Sylvanus
JAYMAN JUST12
Sylvanus
Level 101
God Stats
2W - 1L
1,724 SR
Queue Stats
42W - 44L
1,448 Elo+
Party 1
Chaac
Chaac
UxorialMoth7024
Chaac
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,366
737
9,197
8,531
3,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Decalice
Olorun
11
1 / 7 / 2
6,614
661
7,915
9,764
3,614
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Hopray
Chronos
15
5 / 4 / 2
8,300
830
12,919
12,155
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 8 / 4
6,322
632
1,879
11,102
3,516
14
2 / 3 / 3
7,426
743
9,170
9,702
3,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 12
9,010
901
9,066
10,694
4,620
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
8 / 3 / 8
9,910
991
9,780
8,766
4,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
13
4 / 2 / 10
8,138
814
5,426
8,101
3,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
JAYMAN JUST12
Sylvanus
16
4 / 1 / 17
8,780
878
9,838
13,730
7,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 15
9,081
908
13,194
12,289
13,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
9
Kills
26
26
Deaths
9
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
1
4
5
0.88
L
Olorun
Decalice
Olorun
1
7
2
0.29
W
8
3
8
4
L
Chronos
Hopray
Chronos
5
4
2
1.5
W
Ravana
4
2
10
4.5
W
Sylvanus
JAYMAN JUST12
Sylvanus
4
1
17
12.5
W
4
1
15
11.5
L
0
8
4
0.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,080
Damage
47,304
51,254
Taken
53,580
17,708
Mitigated
33,511
14,539
Healing
34,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,066
4,432
1,067
1,729
10,694
4,620
955
3,496
7,198
0
15,639
L
9,197
1,038
745
2,231
8,531
3,148
88
4,004
4,527
0
19,028
L
Olorun
Decalice
Olorun
7,915
4,693
1,244
1,466
9,764
3,614
78
3,800
5,964
15,571
0
W
9,780
265
679
858
8,766
4,131
320
4,643
4,123
20,043
0
L
Chronos
Hopray
Chronos
12,919
3,108
980
2,717
12,155
4,187
0
6,310
5,845
21,185
0
W
Ravana
5,426
737
2,596
2,619
8,101
3,689
1,066
2,466
5,635
0
7,729
W
Sylvanus
JAYMAN JUST12
Sylvanus
9,838
2,990
13,202
8,216
13,730
7,586
352
6,270
7,460
19,036
1,521
W
13,194
785
344
2,962
12,289
13,485
455
5,838
6,451
8,683
16,392
L
1,879
1,123
1,405
504
11,102
3,516
0
4,443
6,659
3,427
0
L
9,170
3,821
719
2,528
9,702
3,243
0
3,431
6,271
0
18,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,028
Gold Earned
44,919
93
Minions Killed
92
0
Camps Cleared
0
826,104
Distance Traveled
946,009
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,010
901
25
3
0
195,023
0
L
Neith
7,366
737
21
2
0
181,614
0
L
Olorun
6,614
661
13
1
0
145,817
0
W
Raijin
9,910
991
22
2
0
162,466
0
L
Chronos
8,300
830
21
2
0
181,578
0
W
Ravana
8,138
814
2
0
0
211,741
3
W
Sylvanus
8,780
878
26
3
0
177,143
0
W
Chaac
9,081
908
17
2
0
199,636
0
L
Hel
6,322
632
8
1
0
140,926
1
L
Ullr
7,426
743
30
3
0
176,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role