Player Matchup

Tiamat
Tiamat
Bilzo23
Tiamat
Level 6
God Stats
7W - 9L
1,438 SR
Queue Stats
9W - 13L
1,386 Elo+
Solo
Kukulkan
Kukulkan
Ch3wyHaru
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Lyncon2061
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Ah Puch
Ah Puch
heracosta2525
Ah Puch
Level 27
God Stats
33W - 37L
1,631 SR
Queue Stats
430W - 490L
1,458 Elo+
Solo
Sylvanus
Sylvanus
hyunjinnn
Sylvanus
Level 18
God Stats
4W - 4L
1,569 SR
Queue Stats
49W - 53L
1,450 Elo+
Solo
Team Averages
Level 12
1,528 SR
1,492 Elo+

VS

Team Averages
Level 26
1,528 SR
1,347 Elo+
Kali
Kali
Kakashi_Sensai24
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Party 1
Kukulkan
Kukulkan
LIL BRO TTV5233
Kukulkan
Level 17
God Stats
30W - 18L
1,639 SR
Queue Stats
55W - 45L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
MasterDaxter8
Baron Samedi
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,386 Elo+
Party 1
Cerberus
Cerberus
SoccerChic81
Cerberus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,249 Elo+
Solo
Artemis
Artemis
phobiaz
Artemis
Level 65
God Stats
15W - 10L
1,500 SR
Queue Stats
51W - 49L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bilzo23
Tiamat
19
0 / 12 / 7
12,008
858
2,867
23,682
10,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
Ch3wyHaru
Kukulkan
19
4 / 11 / 4
12,919
923
14,230
23,505
9,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Lyncon2061
Fenrir
19
3 / 11 / 3
12,172
869
2,730
18,620
9,510
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
20
8 / 2 / 8
15,307
1,093
32,434
16,108
6,006
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
hyunjinnn
Sylvanus
20
5 / 7 / 13
14,019
1,001
13,923
31,014
28,998
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 14
12,824
916
7,272
16,384
6,147
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
20
13 / 1 / 14
15,543
1,110
33,909
12,146
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MasterDaxter8
Baron Samedi
20
6 / 2 / 18
13,637
974
17,933
14,120
5,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
SoccerChic81
Cerberus
20
2 / 8 / 16
12,682
906
12,394
21,192
18,500
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
phobiaz
Artemis
20
20 / 2 / 14
17,157
1,226
33,500
13,809
4,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
119
20
Kills
43
43
Deaths
20
35
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bilzo23
Tiamat
0
12
7
0.29
L
Kukulkan
Ch3wyHaru
Kukulkan
4
11
4
0.55
W
2
7
14
1.29
W
Kukulkan
13
1
14
20
L
Fenrir
Lyncon2061
Fenrir
3
11
3
0.41
W
Baron Samedi
MasterDaxter8
Baron Samedi
6
2
18
7.5
W
Cerberus
SoccerChic81
Cerberus
2
8
16
1.25
L
Ah Puch
8
2
8
6
L
Sylvanus
hyunjinnn
Sylvanus
5
7
13
1.64
W
Artemis
phobiaz
Artemis
20
2
14
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,184
Damage
105,008
112,929
Taken
77,651
64,332
Mitigated
38,369
16,083
Healing
18,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bilzo23
Tiamat
2,867
419
0
3,201
23,682
10,662
0
13,537
10,145
28,617
117
L
Kukulkan
Ch3wyHaru
Kukulkan
14,230
3,507
0
577
23,505
9,156
0
11,488
12,017
38,621
0
W
7,272
4,694
0
1,082
16,384
6,147
0
12,229
4,155
0
22,432
W
Kukulkan
33,909
2,771
405
2,607
12,146
4,363
0
10,951
1,195
63,641
0
L
Fenrir
Lyncon2061
Fenrir
2,730
809
0
270
18,620
9,510
0
10,956
7,664
0
12,312
W
Baron Samedi
MasterDaxter8
Baron Samedi
17,933
1,905
2,924
5,101
14,120
5,063
0
11,309
2,811
40,398
0
W
Cerberus
SoccerChic81
Cerberus
12,394
673
0
2,048
21,192
18,500
0
16,577
1,863
25,101
0
L
Ah Puch
32,434
1,540
0
1,642
16,108
6,006
0
8,663
7,445
68,333
0
L
Sylvanus
hyunjinnn
Sylvanus
13,923
4,227
3,749
6,644
31,014
28,998
0
19,592
11,422
25,412
0
W
Artemis
phobiaz
Artemis
33,500
16,339
0
4,090
13,809
4,296
0
12,188
1,621
0
59,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,425
Gold Earned
71,843
246
Minions Killed
275
3
Camps Cleared
8
1,035,029
Distance Traveled
1,187,775
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,008
858
61
4
0
175,694
2
L
Kukulkan
12,919
923
50
4
0
230,767
1
W
Kali
12,824
916
36
3
3
219,718
0
W
Kukulkan
15,543
1,110
96
7
1
287,358
2
L
Fenrir
12,172
869
12
1
2
184,328
2
W
Baron Samedi
13,637
974
56
4
1
212,012
0
W
Cerberus
12,682
906
30
2
0
230,797
0
L
Ah Puch
15,307
1,093
100
7
0
241,597
0
L
Sylvanus
14,019
1,001
23
2
1
202,643
5
W
Artemis
17,157
1,226
57
4
3
237,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role