Player Matchup

Neith
Neith
Fevelix
Neith
Level 4
God Stats
1W - 2L
1,251 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JammiYami
Guan Yu
Level 145
God Stats
2W - 1L
1,609 SR
Queue Stats
15W - 18L
1,567 Elo+
Party 1
Artemis
Artemis
Mik333y
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,472 Elo+
Party 1
Zeus
Zeus
WKeyAndPeele
Zeus
Level 126
God Stats
1W - 1L
1,781 SR
Queue Stats
5W - 7L
1,465 Elo+
Party 1
Ares
Ares
pedrothegrate
Ares
Level 2
God Stats
1W - 1L
1,781 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 1
Team Averages
Level 58
1,584 SR
1,547 Elo+

VS

Team Averages
Level 28
1,415 SR
1,461 Elo+
Neith
Neith
Lithixgropins
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,689 Elo+
Solo
Chronos
Chronos
TheJakeX97
Chronos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Party 2
Scylla
Scylla
miquelius888
Scylla
Level 104
God Stats
1W - 0L
1,451 SR
Queue Stats
15W - 7L
1,583 Elo+
Party 2
Ymir
Ymir
scorpione300
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,387 Elo+
Party 3
Achilles
Achilles
thunderone3000
Achilles
Level 8
God Stats
1W - 3L
1,126 SR
Queue Stats
21W - 18L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fevelix
Neith
19
5 / 7 / 12
13,058
1,004
7,738
15,943
8,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
JammiYami
Guan Yu
20
12 / 6 / 14
15,350
1,181
20,591
30,963
35,871
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Mik333y
Artemis
20
2 / 12 / 23
13,385
1,030
17,501
27,464
11,577
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 6 / 13
16,007
1,231
44,327
20,484
7,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 7 / 12
11,254
866
2,119
13,477
14,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 22
13,543
1,042
23,439
16,086
4,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
TheJakeX97
Chronos
20
3 / 12 / 27
13,470
1,036
14,844
21,109
6,824
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
20
17 / 6 / 15
15,997
1,231
33,777
13,205
3,362
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 6 / 20
13,136
1,010
11,892
24,463
25,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
20
8 / 4 / 25
14,526
1,117
18,026
23,302
30,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
147
32
Kills
38
38
Deaths
32
74
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Neith
Fevelix
Neith
5
7
12
1.57
L
Guan Yu
JammiYami
Guan Yu
12
6
14
3.17
W
5
4
22
4
L
Artemis
Mik333y
Artemis
2
12
23
1.13
W
Chronos
TheJakeX97
Chronos
3
12
27
1.38
L
12
6
13
3.08
W
Scylla
17
6
15
4.08
L
1
7
12
1
W
5
6
20
2.5
W
Achilles
8
4
25
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,276
Damage
101,978
108,331
Taken
98,165
77,430
Mitigated
69,759
20,425
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fevelix
Neith
7,738
3,677
0
1,419
15,943
8,130
0
8,629
7,081
0
24,153
L
Guan Yu
JammiYami
Guan Yu
20,591
3,152
5,602
8,491
30,963
35,871
0
17,074
13,084
0
41,871
W
23,439
10,867
0
3,125
16,086
4,293
0
8,552
7,534
0
55,039
L
Artemis
Mik333y
Artemis
17,501
7,175
0
2,310
27,464
11,577
0
15,930
11,257
0
34,460
W
Chronos
TheJakeX97
Chronos
14,844
5,935
0
1,299
21,109
6,824
0
6,920
14,189
31,152
0
L
44,327
6,291
0
2,603
20,484
7,588
0
11,720
8,469
84,402
0
W
Scylla
33,777
3,055
0
1,236
13,205
3,362
0
5,000
8,205
68,398
0
L
2,119
414
0
0
13,477
14,264
0
7,160
6,096
10,204
0
W
11,892
1,275
0
0
24,463
25,015
0
13,749
10,714
26,900
0
W
Achilles
18,026
3,479
568
3,404
23,302
30,265
0
12,225
11,077
0
26,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,054
Gold Earned
70,672
215
Minions Killed
243
8
Camps Cleared
8
1,040,846
Distance Traveled
1,225,706
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,058
1,004
53
4
1
181,515
2
L
Guan Yu
15,350
1,181
36
3
1
277,167
0
W
Neith
13,543
1,042
55
4
2
238,736
0
L
Artemis
13,385
1,030
36
3
1
201,803
0
W
Chronos
13,470
1,036
37
3
3
230,657
0
L
Zeus
16,007
1,231
78
6
4
242,250
0
W
Scylla
15,997
1,231
87
7
2
258,701
1
L
Ares
11,254
866
12
1
1
138,111
1
W
Ymir
13,136
1,010
34
3
0
237,330
1
W
Achilles
14,526
1,117
30
2
1
260,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role