Player Matchup

Cu Chulainn
Cu Chulainn
Arise Oblivion
Cu Chulainn
Level 160
God Stats
7W - 8L
1,605 SR
Queue Stats
582W - 572L
1,548 Elo+
Solo
Rama
Rama
Bl00dh0und456
Rama
Level 150
God Stats
16W - 14L
1,749 SR
Queue Stats
661W - 673L
1,541 Elo+
Solo
Sol
Sol
Cheergirl46
Sol
Level 94
God Stats
70W - 45L
1,760 SR
Queue Stats
154W - 142L
1,536 Elo+
Party 2
Khepri
Khepri
CloakingMocha75
Khepri
Level 89
God Stats
8W - 6L
1,657 SR
Queue Stats
205W - 194L
1,529 Elo+
Party 2
Arachne
Arachne
proEL GABO
Arachne
Level 63
God Stats
15W - 10L
1,675 SR
Queue Stats
112W - 122L
1,522 Elo+
Solo
Team Averages
Level 111
1,689 SR
1,535 Elo+

VS

Team Averages
Level 113
1,648 SR
1,580 Elo+
Nu Wa
Nu Wa
Addicted2EZ
Nu Wa
Level 100
God Stats
12W - 9L
1,544 SR
Queue Stats
104W - 79L
1,577 Elo+
Party 1
Chronos
Chronos
BigFattPanda
Chronos
Level 107
God Stats
6W - 3L
1,793 SR
Queue Stats
112W - 73L
1,620 Elo+
Party 1
Chiron
Chiron
DeathByDally
Chiron
Level 127
God Stats
7W - 3L
1,650 SR
Queue Stats
100W - 99L
1,505 Elo+
Solo
Cerberus
Cerberus
GrimTøuch
Cerberus
Level 107
God Stats
18W - 12L
1,612 SR
Queue Stats
141W - 120L
1,581 Elo+
Solo
Kali
Kali
XxVenomxX1245
Kali
Level 123
God Stats
2W - 1L
1,642 SR
Queue Stats
28W - 23L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arise Oblivion
Cu Chulainn
13
0 / 8 / 1
8,004
445
4,379
18,583
12,222
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 4 / 1
8,851
492
4,029
12,141
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 5 / 1
9,083
505
12,153
14,689
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 3 / 2
7,136
396
3,363
17,373
8,268
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
proEL GABO
Arachne
14
2 / 5 / 1
9,001
500
8,264
17,252
5,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 7
11,708
650
9,138
7,309
3,286
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
BigFattPanda
Chronos
20
11 / 1 / 5
12,929
718
21,408
16,993
9,660
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
18
7 / 1 / 4
11,692
650
17,162
13,179
5,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
GrimTøuch
Cerberus
15
1 / 1 / 9
10,002
556
6,300
14,703
13,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 1 / 6
10,898
605
8,340
14,539
7,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
25
25
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Cu Chulainn
Arise Oblivion
Cu Chulainn
0
8
1
0.06
W
Chronos
BigFattPanda
Chronos
11
1
5
13.5
L
0
4
1
0.13
L
2
5
1
0.5
L
0
3
2
0.33
W
Chiron
7
1
4
9
W
Cerberus
GrimTøuch
Cerberus
1
1
9
5.5
W
3
1
6
6
L
Arachne
proEL GABO
Arachne
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,188
Damage
62,348
80,038
Taken
66,723
34,092
Mitigated
39,106
20,160
Healing
34,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,138
1,626
0
4,081
7,309
3,286
1,248
1,372
5,937
91,828
0
L
Cu Chulainn
Arise Oblivion
Cu Chulainn
4,379
354
0
3,380
18,583
12,222
38
12,757
5,826
0
42,057
W
Chronos
BigFattPanda
Chronos
21,408
9,175
0
9,272
16,993
9,660
4,484
1,243
15,750
108,413
0
L
4,029
3,175
326
3,139
12,141
3,507
0
6,468
5,673
0
58,284
L
12,153
5,172
0
6,097
14,689
5,056
95
4,367
10,322
71,178
9,276
L
3,363
88
398
4,397
17,373
8,268
0
5,365
12,008
22,104
0
W
Chiron
17,162
8,407
1,279
7,958
13,179
5,931
3,945
5,049
8,107
0
108,919
W
Cerberus
GrimTøuch
Cerberus
6,300
563
0
6,185
14,703
13,141
840
6,631
8,072
32,987
0
W
8,340
3,226
0
5,953
14,539
7,088
351
2,151
12,388
0
72,300
L
Arachne
proEL GABO
Arachne
8,264
5,693
0
2,423
17,252
5,039
0
8,059
9,193
0
57,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,075
Gold Earned
57,229
482
Minions Killed
687
0
Camps Cleared
0
1,508,748
Distance Traveled
1,767,621
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,708
650
149
8
0
363,817
5
L
Cu Chulainn
8,004
445
79
4
0
221,473
7
W
Chronos
12,929
718
166
9
0
328,095
0
L
Rama
8,851
492
137
8
0
289,664
8
L
Sol
9,083
505
132
7
0
293,921
4
L
Khepri
7,136
396
39
2
0
337,144
6
W
Chiron
11,692
650
164
9
0
330,795
9
W
Cerberus
10,002
556
83
5
0
381,653
3
W
Kali
10,898
605
125
7
0
363,261
3
L
Arachne
9,001
500
95
5
0
366,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role