Player Matchup

Merlin
Merlin
BlackSol_Atsura
Merlin
Level 147
God Stats
3W - 2L
1,681 SR
Queue Stats
24W - 21L
1,590 Elo+
Solo
Guan Yu
Guan Yu
adeeb201
Guan Yu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
fuglyCholo
Cthulhu
Level 58
God Stats
5W - 7L
1,587 SR
Queue Stats
107W - 114L
1,483 Elo+
Solo
Team Averages
Level 70
1,589 SR
1,524 Elo+

VS

Team Averages
Level 82
1,442 SR
1,520 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Droski_209
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JarryDrulz
Morgan Le Fay
Level 118
God Stats
4W - 10L
1,326 SR
Queue Stats
166W - 130L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,490
721
7,029
4,025
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
adeeb201
Guan Yu
5
0 / 7 / 4
5,272
586
908
6,845
2,146
Cthulhu
fuglyCholo
Cthulhu
9
4 / 4 / 3
6,482
720
8,020
8,832
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
5 / 0 / 5
7,529
837
6,982
6,730
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Droski_209
Cthulhu
7
1 / 7 / 5
6,237
693
1,452
8,961
2,886
Morgan Le Fay
JarryDrulz
Morgan Le Fay
12
6 / 0 / 4
7,604
845
7,764
7,456
2,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
12
12
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
0
5
7.5
L
3
1
3
4.5
W
Cthulhu
Droski_209
Cthulhu
1
7
5
0.5
W
Morgan Le Fay
JarryDrulz
Morgan Le Fay
6
0
4
8
L
Guan Yu
adeeb201
Guan Yu
0
7
4
0.29
L
Cthulhu
fuglyCholo
Cthulhu
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,957
Damage
16,198
19,702
Taken
23,147
7,933
Mitigated
7,541
1,668
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,982
3,079
0
1,958
6,730
2,236
1,308
4,633
1,850
0
27,023
L
7,029
482
0
1,234
4,025
1,471
148
2,507
1,518
22,226
0
W
Cthulhu
Droski_209
Cthulhu
1,452
251
0
0
8,961
2,886
33
3,926
4,827
7,085
0
W
Morgan Le Fay
JarryDrulz
Morgan Le Fay
7,764
1,047
291
2,518
7,456
2,419
39
5,753
1,421
25,698
0
L
Guan Yu
adeeb201
Guan Yu
908
109
0
185
6,845
2,146
0
2,515
4,330
0
2,281
L
Cthulhu
fuglyCholo
Cthulhu
8,020
611
54
195
8,832
4,316
0
4,056
4,638
21,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,244
Gold Earned
21,370
78
Minions Killed
96
0
Camps Cleared
0
414,265
Distance Traveled
471,358
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,529
837
45
5
0
156,018
0
L
Merlin
6,490
721
36
4
0
147,173
3
W
Cthulhu
6,237
693
13
1
0
153,852
0
W
Morgan Le Fay
7,604
845
38
4
0
161,488
1
L
Guan Yu
5,272
586
1
0
0
108,566
0
L
Cthulhu
6,482
720
41
5
0
158,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role