Player Matchup

Horus
Horus
Gibbay_123
Horus
Level 85
God Stats
14W - 16L
1,356 SR
Queue Stats
552W - 643L
1,466 Elo+
Party 2
Neith
Neith
Josh245657
Neith
Level 55
God Stats
59W - 39L
1,570 SR
Queue Stats
272W - 319L
1,433 Elo+
Party 2
Poseidon
Poseidon
Obama care7327
Poseidon
Level 83
God Stats
7W - 8L
1,539 SR
Queue Stats
110W - 108L
1,412 Elo+
Solo
Sylvanus
Sylvanus
TSR_Antman
Sylvanus
Level 147
God Stats
11W - 10L
1,501 SR
Queue Stats
658W - 687L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
eagleye4u
Gilgamesh
Level 125
God Stats
9W - 13L
1,610 SR
Queue Stats
307W - 369L
1,458 Elo+
Party 2
Team Averages
Level 99
1,515 SR
1,442 Elo+

VS

Team Averages
Level 77
1,511 SR
1,454 Elo+
Bacchus
Bacchus
Aqua Freezi
Bacchus
Level 60
God Stats
1W - 1L
1,682 SR
Queue Stats
84W - 102L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
AsianGucciiG
Gilgamesh
Level 57
God Stats
2W - 4L
1,463 SR
Queue Stats
32W - 31L
1,512 Elo+
Party 1
Heimdallr
Heimdallr
Tituba Ott
Heimdallr
Level 94
God Stats
0W - 3L
1,378 SR
Queue Stats
230W - 241L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
felipemartini240
Baron Samedi
Level 88
God Stats
3W - 4L
1,501 SR
Queue Stats
172W - 201L
1,455 Elo+
Party 3
Thanatos
Thanatos
prootaku7
Thanatos
Level 88
God Stats
7W - 8L
1,530 SR
Queue Stats
129W - 161L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
3 / 3 / 15
14,028
561
8,503
18,827
22,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
20
8 / 1 / 10
14,499
580
15,081
11,211
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
20
5 / 1 / 8
13,788
552
12,811
12,015
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TSR_Antman
Sylvanus
20
5 / 2 / 8
13,125
525
10,675
15,197
21,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
eagleye4u
Gilgamesh
20
9 / 4 / 9
14,442
578
20,182
23,870
14,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aqua Freezi
Bacchus
16
2 / 6 / 4
9,952
398
5,316
19,479
24,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
AsianGucciiG
Gilgamesh
18
1 / 4 / 4
11,105
444
12,277
21,715
23,174
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Tituba Ott
Heimdallr
19
1 / 7 / 3
12,061
482
12,647
18,988
7,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
felipemartini240
Baron Samedi
17
0 / 7 / 4
10,574
423
10,783
15,975
6,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
prootaku7
Thanatos
18
7 / 6 / 2
12,028
481
9,391
18,069
8,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
30
Kills
11
11
Deaths
30
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aqua Freezi
Bacchus
2
6
4
0.67
L
Gilgamesh
AsianGucciiG
Gilgamesh
1
4
4
0.75
W
Horus
3
3
15
3.5
W
Neith
8
1
10
13
W
Poseidon
5
1
8
9
W
Sylvanus
TSR_Antman
Sylvanus
5
2
8
4.5
L
Heimdallr
Tituba Ott
Heimdallr
1
7
3
0.36
W
Gilgamesh
eagleye4u
Gilgamesh
9
4
9
3.38
L
Baron Samedi
felipemartini240
Baron Samedi
0
7
4
0.29
L
Thanatos
prootaku7
Thanatos
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,252
Damage
50,414
81,120
Taken
94,226
68,280
Mitigated
70,465
30,256
Healing
26,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aqua Freezi
Bacchus
5,316
427
0
3,477
19,479
24,865
0
3,954
15,525
31,513
0
L
Gilgamesh
AsianGucciiG
Gilgamesh
12,277
2,427
0
2,897
21,715
23,174
511
7,455
14,260
0
71,359
W
Horus
8,503
3,999
1,225
3,811
18,827
22,548
154
4,671
13,887
0
40,541
W
Neith
15,081
7,378
404
4,477
11,211
5,177
3,371
1,375
9,788
0
86,929
W
Poseidon
12,811
1,092
0
3,191
12,015
4,838
2,578
3,866
7,937
114,635
0
W
Sylvanus
TSR_Antman
Sylvanus
10,675
2,577
3,654
6,515
15,197
21,301
662
1,554
13,620
50,029
9,598
L
Heimdallr
Tituba Ott
Heimdallr
12,647
5,758
0
4,217
18,988
7,560
2,950
1,910
17,078
0
101,346
W
Gilgamesh
eagleye4u
Gilgamesh
20,182
6,336
0
6,979
23,870
14,416
0
3,942
19,740
0
138,284
L
Baron Samedi
felipemartini240
Baron Samedi
10,783
653
1,133
3,832
15,975
6,438
0
5,968
10,007
80,529
0
L
Thanatos
prootaku7
Thanatos
9,391
1,766
0
10,927
18,069
8,428
0
3,809
14,260
0
71,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,882
Gold Earned
55,720
636
Minions Killed
602
0
Camps Cleared
0
2,486,856
Distance Traveled
2,183,610
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,952
398
30
1
0
438,670
2
L
Gilgamesh
11,105
444
141
6
0
449,076
5
W
Horus
14,028
561
41
2
0
513,490
4
W
Neith
14,499
580
154
6
0
437,738
3
W
Poseidon
13,788
552
195
8
0
589,150
5
W
Sylvanus
13,125
525
94
4
0
396,672
6
L
Heimdallr
12,061
482
186
7
0
426,591
3
W
Gilgamesh
14,442
578
152
6
0
549,806
3
L
Baron Samedi
10,574
423
154
6
0
420,223
7
L
Thanatos
12,028
481
91
4
0
449,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role