Player Matchup

Merlin
Merlin
Drako589
Merlin
Level 42
God Stats
3W - 0L
1,750 SR
Queue Stats
8W - 4L
1,563 Elo+
Party 2
Hades
Hades
MomosLibra
Hades
Level 49
God Stats
28W - 20L
1,440 SR
Queue Stats
178W - 218L
1,369 Elo+
Solo
Yemoja
Yemoja
Nettalos
Yemoja
Level 42
God Stats
9W - 19L
1,306 SR
Queue Stats
363W - 432L
1,334 Elo+
Party 3
Ullr
Ullr
Showguun
Ullr
Level 89
God Stats
10W - 7L
1,678 SR
Queue Stats
617W - 713L
1,375 Elo+
Party 3
Arachne
Arachne
Wisppi
Arachne
Level 44
God Stats
4W - 2L
1,526 SR
Queue Stats
9W - 5L
1,554 Elo+
Party 2
Team Averages
Level 53
1,540 SR
1,439 Elo+

VS

Team Averages
Level 54
1,586 SR
1,477 Elo+
Nemesis
Nemesis
JuneyOwl
Nemesis
Level 61
God Stats
2W - 3L
1,398 SR
Queue Stats
29W - 24L
1,486 Elo+
Solo
Geb
Geb
SIRSPIKE2
Geb
Level 48
God Stats
6W - 6L
1,594 SR
Queue Stats
376W - 341L
1,490 Elo+
Party 1
Izanami
Izanami
Sergiovk7
Izanami
Level 95
God Stats
2W - 2L
1,588 SR
Queue Stats
24W - 22L
1,428 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
burstdraco
Morgan Le Fay
Level 26
God Stats
4W - 2L
1,925 SR
Queue Stats
32W - 22L
1,651 Elo+
Party 1
Anubis
Anubis
runivkaos1992
Anubis
Level 40
God Stats
7W - 6L
1,427 SR
Queue Stats
17W - 21L
1,330 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drako589
Merlin
10
3 / 2 / 4
6,101
610
4,514
5,243
2,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
11
3 / 1 / 0
6,552
655
1,571
5,388
2,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Nettalos
Yemoja
9
0 / 0 / 4
5,827
583
3,624
4,702
2,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
9
3 / 1 / 1
5,749
575
4,195
6,111
1,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Wisppi
Arachne
11
6 / 0 / 2
6,664
666
4,177
8,072
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JuneyOwl
Nemesis
9
0 / 2 / 1
5,163
516
2,131
5,590
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 1
5,202
520
2,039
4,442
2,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Sergiovk7
Izanami
7
1 / 5 / 1
4,754
475
3,650
8,034
2,035
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
burstdraco
Morgan Le Fay
9
2 / 4 / 0
5,358
536
3,589
4,775
1,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
5,334
533
2,994
4,857
2,317
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
4
4
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Drako589
Merlin
3
2
4
2.5
L
Nemesis
JuneyOwl
Nemesis
0
2
1
0.25
W
Hades
3
1
0
3
W
Yemoja
Nettalos
Yemoja
0
0
4
2
L
0
0
1
0.5
L
Izanami
Sergiovk7
Izanami
1
5
1
0.3
W
Ullr
3
1
1
3.5
W
Arachne
Wisppi
Arachne
6
0
2
7
L
Morgan Le Fay
burstdraco
Morgan Le Fay
2
4
0
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,081
Damage
14,403
29,516
Taken
27,698
10,585
Mitigated
10,912
10,776
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Drako589
Merlin
4,514
596
0
1,453
5,243
2,056
611
1,807
3,436
26,507
0
L
Nemesis
JuneyOwl
Nemesis
2,131
660
0
1,400
5,590
2,333
0
370
5,220
0
30,233
W
Hades
1,571
152
0
3,354
5,388
2,678
1,318
1,757
3,631
32,840
0
W
Yemoja
Nettalos
Yemoja
3,624
547
574
643
4,702
2,021
0
1,466
3,236
18,788
0
L
2,039
241
0
875
4,442
2,721
0
1,680
2,762
12,766
0
L
Izanami
Sergiovk7
Izanami
3,650
2,812
0
1,061
8,034
2,035
0
2,471
5,563
0
24,174
W
Ullr
4,195
1,692
0
1,714
6,111
1,601
0
1,859
4,252
0
27,539
W
Arachne
Wisppi
Arachne
4,177
3,116
0
3,038
8,072
2,229
0
1,733
6,339
0
39,181
L
Morgan Le Fay
burstdraco
Morgan Le Fay
3,589
113
0
386
4,775
1,506
155
2,919
1,856
22,148
0
L
2,994
284
0
976
4,857
2,317
289
2,486
2,371
25,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,893
Gold Earned
25,811
311
Minions Killed
224
0
Camps Cleared
0
904,993
Distance Traveled
912,393
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,101
610
56
6
0
146,864
1
L
Nemesis
5,163
516
63
6
0
214,604
4
W
Hades
6,552
655
91
9
0
158,651
5
W
Yemoja
5,827
583
34
3
0
188,535
2
L
Geb
5,202
520
23
2
0
188,643
3
L
Izanami
4,754
475
43
4
0
149,820
1
W
Ullr
5,749
575
57
6
0
177,764
1
W
Arachne
6,664
666
73
7
0
233,179
0
L
Morgan Le Fay
5,358
536
42
4
0
196,778
2
L
Anubis
5,334
533
53
5
0
162,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role