Player Matchup

Loki
Loki
J-Enri_pablo
Loki
Level 49
God Stats
5W - 6L
1,315 SR
Queue Stats
75W - 102L
1,368 Elo+
Solo
Sol
Sol
Jamesmcr
Sol
Level 42
God Stats
5W - 2L
1,513 SR
Queue Stats
36W - 35L
1,339 Elo+
Solo
Bacchus
Bacchus
Kirwan131
Bacchus
Level 93
God Stats
18W - 16L
1,514 SR
Queue Stats
413W - 455L
1,466 Elo+
Solo
Chiron
Chiron
NoVa-_-Milka
Chiron
Level 127
God Stats
8W - 7L
1,503 SR
Queue Stats
527W - 521L
1,421 Elo+
Party 2
Bellona
Bellona
Xx_Giukiller_xX
Bellona
Level 103
God Stats
24W - 22L
1,620 SR
Queue Stats
289W - 289L
1,416 Elo+
Party 2
Team Averages
Level 83
1,493 SR
1,402 Elo+

VS

Team Averages
Level 107
1,509 SR
1,439 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Justice_delivery
Bakasura
Level 107
God Stats
9W - 9L
1,510 SR
Queue Stats
570W - 574L
1,377 Elo+
Party 1
Hades
Hades
lalecheketeandao
Hades
Level 125
God Stats
45W - 34L
1,587 SR
Queue Stats
329W - 325L
1,414 Elo+
Party 3
Anhur
Anhur
xHolllow
Anhur
Level 68
God Stats
8W - 11L
1,450 SR
Queue Stats
382W - 373L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,599
560
2,382
4,313
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 2
5,774
577
1,942
5,456
2,063
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Kirwan131
Bacchus
9
3 / 0 / 3
6,002
600
3,539
6,612
3,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
10
3 / 1 / 1
6,272
627
3,849
5,163
1,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 3
6,104
610
4,392
6,047
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 3 / 0
5,549
555
3,697
4,539
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
 
Tyr
9
0 / 2 / 1
4,953
495
1,374
6,975
4,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 2
5,030
503
1,934
4,897
1,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 0 / 1
5,357
536
5,236
3,238
1,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
xHolllow
Anhur
10
0 / 4 / 1
5,463
546
1,847
6,665
1,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
3
3
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
0
0.33
L
Tyr
 
Tyr
0
2
1
0.25
W
3
1
1
3.5
W
0
1
2
1
L
0
0
2
1
W
Bacchus
Kirwan131
Bacchus
3
0
3
4.5
W
Chiron
3
1
1
3.5
W
0
0
3
1.5
L
2
0
1
2.5
L
Anhur
xHolllow
Anhur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,104
Damage
14,088
27,591
Taken
26,314
12,208
Mitigated
10,594
10,869
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,697
603
85
810
4,539
1,431
321
1,309
3,230
28,771
0
L
Tyr
 
Tyr
1,374
239
0
2,841
6,975
4,709
114
1,415
5,560
0
20,416
W
2,382
288
0
1,190
4,313
1,239
26
1,280
2,876
0
23,593
W
1,942
988
0
1,858
5,456
2,063
1,485
3,072
2,208
30,944
0
L
1,934
1,333
0
976
4,897
1,401
0
755
4,142
0
20,277
W
Bacchus
Kirwan131
Bacchus
3,539
663
0
1,525
6,612
3,868
0
1,981
4,443
16,667
0
W
Chiron
3,849
369
633
2,196
5,163
1,060
228
1,106
3,866
0
32,612
W
4,392
1,666
0
3,467
6,047
3,978
0
1,439
4,509
0
37,669
L
5,236
272
208
1,574
3,238
1,378
246
1,383
1,855
24,346
0
L
Anhur
xHolllow
Anhur
1,847
1,060
0
1,506
6,665
1,675
0
619
6,046
0
30,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,751
Gold Earned
26,352
286
Minions Killed
274
0
Camps Cleared
0
1,004,330
Distance Traveled
986,351
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,549
555
64
6
0
179,643
3
L
Tyr
4,953
495
46
5
0
188,661
0
W
Loki
5,599
560
51
5
0
233,965
3
W
Sol
5,774
577
61
6
0
179,588
0
L
Bakasura
5,030
503
58
6
0
236,902
1
W
Bacchus
6,002
600
27
3
0
208,375
1
W
Chiron
6,272
627
63
6
0
183,539
2
W
Bellona
6,104
610
84
8
0
198,863
4
L
Hades
5,357
536
44
4
0
202,468
0
L
Anhur
5,463
546
62
6
0
178,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role