Player Matchup

Sun Wukong
Sun Wukong
GeneralMoonfox
Sun Wukong
Level 104
God Stats
18W - 14L
1,700 SR
Queue Stats
327W - 330L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
Obtain Sneed
Baron Samedi
Level 86
God Stats
3W - 1L
1,992 SR
Queue Stats
360W - 251L
1,664 Elo+
Party 1
Pele
Pele
Poggodemon
Pele
Level 78
God Stats
3W - 1L
1,891 SR
Queue Stats
84W - 53L
1,679 Elo+
Party 1
Team Averages
Level 89
1,861 SR
1,626 Elo+

VS

Team Averages
Level 121
1,528 SR
1,590 Elo+
Ganesha
Ganesha
Cygnus Steel
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 263L
1,717 Elo+
Party 2
Tyr
Tyr
IDragon Bones
Tyr
Level 127
God Stats
96W - 79L
1,583 SR
Queue Stats
271W - 253L
1,554 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PerfectStorm46
Morgan Le Fay
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 68L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GeneralMoonfox
Sun Wukong
20
3 / 1 / 12
20,074
590
36,406
36,292
41,529
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Obtain Sneed
Baron Samedi
20
10 / 2 / 5
22,437
660
46,421
39,487
29,931
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 10 / 8
19,482
573
23,754
38,359
22,540
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cygnus Steel
Ganesha
20
0 / 6 / 12
17,184
505
22,345
44,237
70,862
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 4 / 6
20,009
589
29,957
50,138
66,879
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
PerfectStorm46
Morgan Le Fay
20
7 / 7 / 4
19,446
572
40,296
27,630
10,248
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
17
Kills
13
13
Deaths
17
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Cygnus Steel
Ganesha
0
6
12
1
W
Sun Wukong
GeneralMoonfox
Sun Wukong
3
1
12
9
L
6
4
6
2.25
W
Baron Samedi
Obtain Sneed
Baron Samedi
10
2
5
6.25
L
Morgan Le Fay
PerfectStorm46
Morgan Le Fay
7
7
4
1.29
W
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,581
Damage
92,598
114,138
Taken
122,005
94,000
Mitigated
147,989
42,226
Healing
29,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Cygnus Steel
Ganesha
22,345
1,071
0
7,414
44,237
70,862
315
16,647
27,590
55,410
0
W
Sun Wukong
GeneralMoonfox
Sun Wukong
36,406
8,260
1,447
7,504
36,292
41,529
1,790
16,978
18,595
0
117,960
L
29,957
2,397
360
14,595
50,138
66,879
890
16,548
31,806
0
95,401
W
Baron Samedi
Obtain Sneed
Baron Samedi
46,421
1,875
6,803
20,075
39,487
29,931
825
20,614
18,413
163,477
0
L
Morgan Le Fay
PerfectStorm46
Morgan Le Fay
40,296
357
0
7,125
27,630
10,248
210
13,226
14,404
140,681
0
W
23,754
3,447
776
5,621
38,359
22,540
507
23,332
14,489
0
101,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,993
Gold Earned
56,639
398
Minions Killed
331
0
Camps Cleared
0
1,944,266
Distance Traveled
1,842,748
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
17,184
505
3
0
0
599,213
4
W
Sun Wukong
20,074
590
125
4
0
648,572
1
L
Tyr
20,009
589
113
3
0
679,090
6
W
Baron Samedi
22,437
660
158
5
0
646,643
3
L
Morgan Le Fay
19,446
572
215
6
0
564,445
7
W
Pele
19,482
573
115
3
0
649,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role