Player Matchup

Olorun
Olorun
 
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BravoActual
Amaterasu
Level 28
God Stats
3W - 2L
1,317 SR
Queue Stats
53W - 59L
1,512 Elo+
Party 1
Bakasura
Bakasura
Insxmniic
Bakasura
Level 24
God Stats
5W - 6L
1,516 SR
Queue Stats
147W - 165L
1,510 Elo+
Party 1
Hou Yi
Hou Yi
ItsRuiin
Hou Yi
Level 25
God Stats
16W - 12L
1,652 SR
Queue Stats
26W - 25L
1,586 Elo+
Party 1
Ymir
Ymir
LeFit
Ymir
Level 29
God Stats
2W - 0L
1,699 SR
Queue Stats
52W - 38L
1,624 Elo+
Solo
Team Averages
Level 25
1,537 SR
1,546 Elo+

VS

Team Averages
Level 36
1,553 SR
1,623 Elo+
Hercules
Hercules
Ebon11
Hercules
Level 16
God Stats
5W - 4L
1,632 SR
Queue Stats
9W - 6L
1,630 Elo+
Solo
Kuzenbo
Kuzenbo
Elijaw1
Kuzenbo
Level 118
God Stats
7W - 8L
1,521 SR
Queue Stats
270W - 288L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
IdloziSin
Gilgamesh
Level 14
God Stats
5W - 5L
1,641 SR
Queue Stats
14W - 14L
1,643 Elo+
Solo
Neith
Neith
ItsAkii
Neith
Level 8
God Stats
0W - 1L
1,472 SR
Queue Stats
4W - 5L
1,777 Elo+
Party 2
The Morrigan
The Morrigan
Sward
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 104L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
6 / 4 / 8
12,824
558
12,953
18,866
7,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
BravoActual
Amaterasu
16
2 / 2 / 9
11,197
487
6,615
14,839
8,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Insxmniic
Bakasura
20
10 / 5 / 11
14,651
637
16,235
18,344
9,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
ItsRuiin
Hou Yi
18
8 / 1 / 5
13,007
566
12,240
14,769
5,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
LeFit
Ymir
17
5 / 1 / 13
13,203
574
11,297
17,565
16,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ebon11
Hercules
13
0 / 5 / 6
9,221
401
5,337
16,409
17,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Elijaw1
Kuzenbo
17
3 / 2 / 6
11,482
499
12,962
13,626
14,361
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
IdloziSin
Gilgamesh
18
5 / 4 / 3
11,612
505
12,535
26,034
11,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
ItsAkii
Neith
13
1 / 10 / 2
9,451
411
7,864
15,796
4,788
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
Sward
The Morrigan
14
4 / 10 / 3
9,610
418
9,335
12,399
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
31
Kills
13
13
Deaths
31
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
4
8
2.5
W
Amaterasu
BravoActual
Amaterasu
2
2
9
3.25
L
Hercules
Ebon11
Hercules
0
5
6
0.6
L
Kuzenbo
Elijaw1
Kuzenbo
3
2
6
3
L
Gilgamesh
IdloziSin
Gilgamesh
5
4
3
1.63
W
Bakasura
Insxmniic
Bakasura
10
5
11
3.1
L
Neith
ItsAkii
Neith
1
10
2
0.2
W
Hou Yi
ItsRuiin
Hou Yi
8
1
5
10.5
W
Ymir
LeFit
Ymir
5
1
13
11.5
L
The Morrigan
Sward
The Morrigan
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,340
Damage
48,033
84,383
Taken
84,264
47,162
Mitigated
52,843
32,175
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,953
7,819
1,065
10,326
18,866
7,406
8,629
5,474
12,767
85,811
0
W
Amaterasu
BravoActual
Amaterasu
6,615
1,802
0
6,925
14,839
8,852
431
5,238
9,462
0
49,941
L
Hercules
Ebon11
Hercules
5,337
1,459
0
4,059
16,409
17,739
271
5,309
10,890
0
22,752
L
Kuzenbo
Elijaw1
Kuzenbo
12,962
2,156
0
1,132
13,626
14,361
154
4,881
8,190
42,668
0
L
Gilgamesh
IdloziSin
Gilgamesh
12,535
3,710
0
5,657
26,034
11,798
898
5,570
19,625
0
95,321
W
Bakasura
Insxmniic
Bakasura
16,235
10,640
0
5,428
18,344
9,077
2,551
5,145
12,854
0
102,815
L
Neith
ItsAkii
Neith
7,864
3,793
0
1,684
15,796
4,788
378
3,672
12,124
0
51,617
W
Hou Yi
ItsRuiin
Hou Yi
12,240
8,178
0
4,274
14,769
5,633
4,045
2,121
12,608
0
90,864
W
Ymir
LeFit
Ymir
11,297
3,097
0
4,157
17,565
16,194
418
2,563
14,395
44,070
0
L
The Morrigan
Sward
The Morrigan
9,335
1,086
102
1,063
12,399
4,157
649
4,797
7,117
35,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,882
Gold Earned
51,376
570
Minions Killed
389
0
Camps Cleared
0
2,166,828
Distance Traveled
1,867,618
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,824
558
135
6
0
380,669
8
W
Amaterasu
11,197
487
76
3
0
462,368
5
L
Hercules
9,221
401
32
1
0
306,008
1
L
Kuzenbo
11,482
499
65
3
0
466,136
0
L
Gilgamesh
11,612
505
131
6
0
436,687
8
W
Bakasura
14,651
637
185
8
0
512,154
6
L
Neith
9,451
411
99
4
0
280,470
0
W
Hou Yi
13,007
566
127
6
0
407,901
0
W
Ymir
13,203
574
47
2
0
403,736
7
L
The Morrigan
9,610
418
62
3
0
378,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role