Player Matchup

Ullr
Ullr
ChickenNinjaRP
Ullr
Level 124
God Stats
14W - 13L
1,450 SR
Queue Stats
342W - 385L
1,520 Elo+
Party 2
Ra
Ra
GreenHighOrder
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,671 Elo+
Party 1
Mulan
Mulan
THCIBlackyI
Mulan
Level 55
God Stats
4W - 1L
1,661 SR
Queue Stats
6W - 3L
1,671 Elo+
Party 1
Ares
Ares
iTz Dan boy
Ares
Level 122
God Stats
4W - 8L
1,500 SR
Queue Stats
97W - 105L
1,517 Elo+
Party 2
Loki
Loki
justreaper38
Loki
Level 69
God Stats
14W - 18L
1,415 SR
Queue Stats
266W - 311L
1,490 Elo+
Party 2
Team Averages
Level 99
1,505 SR
1,574 Elo+

VS

Team Averages
Level 100
1,622 SR
1,709 Elo+
Nu Wa
Nu Wa
Bluesky96
Nu Wa
Level 22
God Stats
9W - 3L
1,744 SR
Queue Stats
51W - 31L
1,761 Elo+
Party 3
Jormungandr
Jormungandr
HaggisBreath
Jormungandr
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
790W - 725L
1,733 Elo+
Party 3
Sylvanus
Sylvanus
Loodíe
Sylvanus
Level 136
God Stats
7W - 6L
1,477 SR
Queue Stats
359W - 263L
1,695 Elo+
Party 3
Sobek
Sobek
MagNoose
Sobek
Level 51
God Stats
3W - 1L
1,570 SR
Queue Stats
17W - 8L
1,692 Elo+
Party 3
Medusa
Medusa
ShortAngryMan
Medusa
Level 145
God Stats
4W - 2L
1,820 SR
Queue Stats
247W - 178L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,801
459
3,411
10,939
3,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
2 / 6 / 3
8,263
486
7,988
12,351
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 5 / 3
8,257
486
9,803
15,701
13,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 3 / 5
9,129
537
4,908
15,099
10,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 7 / 5
8,149
479
8,566
13,802
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bluesky96
Nu Wa
15
2 / 3 / 13
9,451
556
9,921
8,978
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
HaggisBreath
Jormungandr
17
6 / 2 / 4
10,675
628
12,351
14,382
14,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
Loodíe
Sylvanus
17
8 / 1 / 6
10,715
630
12,826
11,603
6,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
MagNoose
Sobek
12
0 / 5 / 8
8,034
473
2,291
12,974
12,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
10 / 2 / 5
10,606
624
17,814
11,609
4,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
13
Kills
26
26
Deaths
13
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bluesky96
Nu Wa
2
3
13
2.83
L
1
5
2
0.4
L
2
6
3
0.58
W
Jormungandr
HaggisBreath
Jormungandr
6
2
4
4
W
Sylvanus
Loodíe
Sylvanus
8
1
6
11
W
Sobek
MagNoose
Sobek
0
5
8
0.8
W
10
2
5
6.25
L
4
5
3
1.1
L
2
3
5
1.5
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,676
Damage
55,203
67,892
Taken
59,546
36,672
Mitigated
41,182
11,887
Healing
24,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bluesky96
Nu Wa
9,921
1,755
90
1,458
8,978
3,002
679
2,401
6,577
47,331
0
L
3,411
1,191
0
2,300
10,939
3,224
0
2,423
8,390
0
45,256
L
7,988
733
1,454
4,231
12,351
4,863
0
7,361
4,693
69,781
0
W
Jormungandr
HaggisBreath
Jormungandr
12,351
2,798
0
5,240
14,382
14,051
9
2,378
11,343
72,189
0
W
Sylvanus
Loodíe
Sylvanus
12,826
4,380
4,247
7,789
11,603
6,789
758
3,836
7,672
65,714
19,373
W
Sobek
MagNoose
Sobek
2,291
563
0
2,139
12,974
12,669
278
3,424
9,364
11,778
0
W
17,814
10,115
0
3,511
11,609
4,671
2,579
1,060
10,504
0
80,682
L
9,803
1,192
0
2,214
15,701
13,022
0
9,328
6,088
0
35,729
L
4,908
363
0
458
15,099
10,913
0
9,341
5,481
20,056
0
L
8,566
2,118
0
1,230
13,802
4,650
0
6,461
7,225
0
40,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,599
Gold Earned
49,481
403
Minions Killed
520
0
Camps Cleared
0
1,508,884
Distance Traveled
1,577,317
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,451
556
98
6
0
309,597
2
L
Ullr
7,801
459
89
5
0
288,102
4
L
Ra
8,263
486
141
8
0
314,103
2
W
Jormungandr
10,675
628
141
8
0
301,017
1
W
Sylvanus
10,715
630
133
8
0
340,056
1
W
Sobek
8,034
473
27
2
0
312,736
0
W
Medusa
10,606
624
121
7
0
313,911
2
L
Mulan
8,257
486
81
5
0
289,226
2
L
Ares
9,129
537
21
1
0
320,759
11
L
Loki
8,149
479
71
4
0
296,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role