Player Matchup

Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
OsmanthusWine
Da Ji
Level 28
God Stats
4W - 3L
1,616 SR
Queue Stats
176W - 113L
1,623 Elo+
Party 1
Persephone
Persephone
SurelyYouJest
Persephone
Level 16
God Stats
8W - 4L
1,612 SR
Queue Stats
62W - 31L
1,631 Elo+
Party 1
Hel
Hel
XxhachimotoxX
Hel
Level 26
God Stats
9W - 13L
1,417 SR
Queue Stats
306W - 322L
1,432 Elo+
Solo
Cthulhu
Cthulhu
zesna
Cthulhu
Level 26
God Stats
2W - 1L
1,350 SR
Queue Stats
8W - 9L
1,280 Elo+
Solo
Team Averages
Level 24
1,499 SR
1,493 Elo+

VS

Team Averages
Level 17
1,472 SR
1,450 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BapiSoCreamy
Hades
Level 15
God Stats
11W - 11L
1,471 SR
Queue Stats
13W - 17L
1,381 Elo+
Party 2
Scylla
Scylla
Bussy Dealer
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,354 Elo+
Party 2
Ymir
Ymir
Daedren32
Ymir
Level 20
God Stats
1W - 4L
1,309 SR
Queue Stats
116W - 119L
1,518 Elo+
Solo
Baba Yaga
Baba Yaga
TheFallenNug
Baba Yaga
Level 20
God Stats
19W - 16L
1,580 SR
Queue Stats
43W - 38L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
8 / 0 / 5
11,845
1,077
15,653
6,080
2,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 1 / 9
11,687
1,062
15,436
7,785
3,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
SurelyYouJest
Persephone
17
1 / 1 / 13
10,398
945
13,798
5,149
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 2 / 13
10,698
973
8,115
10,112
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
zesna
Cthulhu
17
0 / 1 / 13
9,783
889
13,380
14,844
19,345
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

291

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 5 / 2
10,063
915
15,903
16,476
6,923
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 3
9,311
846
3,955
14,540
13,891
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
16
0 / 5 / 4
9,027
821
1,535
14,479
5,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
16
0 / 3 / 4
9,429
857
4,714
16,194
16,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
TheFallenNug
Baba Yaga
15
1 / 2 / 3
9,433
858
12,692
10,621
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
20
Kills
5
5
Deaths
20
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
5
10.5
L
Morgan Le Fay
 
Morgan Le Fay
3
5
2
0.8
L
1
5
3
0.5
L
Scylla
0
5
4
0.4
L
Ymir
0
3
4
0.67
W
8
1
9
12.5
W
Persephone
SurelyYouJest
Persephone
1
1
13
7.5
L
Baba Yaga
TheFallenNug
Baba Yaga
1
2
3
1.25
W
3
2
13
4.75
W
Cthulhu
zesna
Cthulhu
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,382
Damage
38,799
43,970
Taken
72,310
30,011
Mitigated
47,054
16,934
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,653
10,724
0
1,265
6,080
2,019
0
5,470
610
0
50,969
L
Morgan Le Fay
 
Morgan Le Fay
15,903
840
223
1,239
16,476
6,923
0
8,027
8,449
39,039
0
L
3,955
404
368
853
14,540
13,891
0
7,966
6,574
11,356
0
L
Scylla
1,535
435
0
0
14,479
5,229
0
7,781
6,698
6,461
0
L
Ymir
4,714
813
0
0
16,194
16,536
0
7,377
8,817
32,487
0
W
15,436
5,024
0
0
7,785
3,196
0
6,342
1,443
0
24,857
W
Persephone
SurelyYouJest
Persephone
13,798
399
0
687
5,149
1,657
0
4,612
536
32,679
0
L
Baba Yaga
TheFallenNug
Baba Yaga
12,692
111
0
1,411
10,621
4,475
0
4,142
6,479
27,205
0
W
8,115
195
9,265
4,927
10,112
3,794
0
9,434
678
19,660
0
W
Cthulhu
zesna
Cthulhu
13,380
1,098
244
546
14,844
19,345
0
12,940
1,904
24,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,411
Gold Earned
47,263
215
Minions Killed
154
10
Camps Cleared
2
1,064,441
Distance Traveled
1,022,253
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,845
1,077
82
7
7
219,575
1
L
Morgan Le Fay
10,063
915
42
4
1
203,097
2
L
Hades
9,311
846
13
1
1
205,067
2
L
Scylla
9,027
821
9
1
0
203,973
0
L
Ymir
9,429
857
51
5
0
180,625
0
W
Da Ji
11,687
1,062
23
2
1
217,833
0
W
Persephone
10,398
945
43
4
1
211,080
1
L
Baba Yaga
9,433
858
39
4
0
229,491
0
W
Hel
10,698
973
36
3
0
211,746
0
W
Cthulhu
9,783
889
31
3
1
204,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role