Player Matchup

Cerberus
Cerberus
AOD Fenrir
Cerberus
Level 107
God Stats
2W - 2L
1,298 SR
Queue Stats
460W - 441L
1,484 Elo+
Party 1
Awilix
Awilix
FinalChalice164
Awilix
Level 29
God Stats
15W - 12L
1,602 SR
Queue Stats
143W - 117L
1,524 Elo+
Party 3
Danzaburou
Danzaburou
IlGremlinIl
Danzaburou
Level 28
God Stats
12W - 1L
1,742 SR
Queue Stats
50W - 36L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
LHR_LIVEorDIE
Nu Wa
Level 69
God Stats
33W - 13L
1,595 SR
Queue Stats
432W - 421L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
R O IF IL
Zhong Kui
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
423W - 410L
1,514 Elo+
Party 3
Team Averages
Level 60
1,547 SR
1,503 Elo+

VS

Team Averages
Level 70
1,615 SR
1,523 Elo+
Neith
Neith
DOrangemonkey
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,526 Elo+
Party 2
Sun Wukong
Sun Wukong
GreatBrandino
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
GrimmPhoenix
Hera
Level 107
God Stats
0W - 2L
1,494 SR
Queue Stats
131W - 145L
1,395 Elo+
Solo
Geb
Geb
Lamavere
Geb
Level 120
God Stats
1W - 3L
1,647 SR
Queue Stats
39W - 24L
1,708 Elo+
Party 2
Fenrir
Fenrir
Salamander073
Fenrir
Level 79
God Stats
2W - 2L
1,933 SR
Queue Stats
26W - 31L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AOD Fenrir
Cerberus
17
2 / 3 / 6
10,953
498
6,414
19,341
24,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 0 / 7
13,970
635
14,649
12,042
5,143
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
IlGremlinIl
Danzaburou
18
3 / 4 / 4
12,414
564
14,942
16,598
6,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 7 / 8
11,783
536
9,370
12,201
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
R O IF IL
Zhong Kui
20
10 / 1 / 3
14,676
667
20,371
19,129
27,239
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
9,658
439
13,516
13,320
4,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
GreatBrandino
Sun Wukong
14
0 / 5 / 2
8,583
390
5,193
17,054
9,290
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 9 / 3
12,016
546
12,700
14,570
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 7
10,149
461
8,872
21,973
27,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 6 / 3
10,271
467
8,804
22,864
9,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
26
Kills
15
15
Deaths
27
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AOD Fenrir
Cerberus
2
3
6
1.67
L
2
6
5
0.75
W
10
0
7
13.5
L
Sun Wukong
GreatBrandino
Sun Wukong
0
5
2
0.2
L
7
9
3
0.94
W
Danzaburou
IlGremlinIl
Danzaburou
3
4
4
1.25
W
1
7
8
0.71
L
2
1
7
5.5
W
Zhong Kui
R O IF IL
Zhong Kui
10
1
3
11.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,746
Damage
49,085
79,311
Taken
89,781
67,866
Mitigated
55,517
24,479
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AOD Fenrir
Cerberus
6,414
651
0
2,617
19,341
24,943
665
5,256
13,990
50,943
0
L
13,516
7,000
0
2,564
13,320
4,760
0
4,275
9,045
0
63,383
W
14,649
6,899
0
518
12,042
5,143
0
1,756
10,176
0
119,481
L
Sun Wukong
GreatBrandino
Sun Wukong
5,193
1,031
0
1,841
17,054
9,290
578
11,588
5,466
0
40,067
L
12,700
3,528
0
1,428
14,570
4,819
77
5,446
9,124
90,576
0
W
Danzaburou
IlGremlinIl
Danzaburou
14,942
7,556
0
8,302
16,598
6,590
5,433
5,544
11,050
0
106,359
W
9,370
1,552
0
1,108
12,201
3,951
2,746
6,656
5,213
71,945
0
L
8,872
2,186
0
3,236
21,973
27,508
0
4,646
17,327
41,956
0
W
Zhong Kui
R O IF IL
Zhong Kui
20,371
2,608
0
11,934
19,129
27,239
4,638
1,981
17,060
115,565
0
L
8,804
3,042
0
2,685
22,864
9,140
0
10,200
12,664
0
61,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,796
Gold Earned
50,677
718
Minions Killed
466
0
Camps Cleared
0
2,048,519
Distance Traveled
1,943,418
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,953
498
120
5
0
414,066
0
L
Neith
9,658
439
95
4
0
360,535
0
W
Awilix
13,970
635
144
7
0
508,210
4
L
Sun Wukong
8,583
390
60
3
0
349,915
1
L
Hera
12,016
546
159
7
0
378,934
4
W
Danzaburou
12,414
564
141
6
0
400,527
5
W
Nu Wa
11,783
536
119
5
0
356,881
1
L
Geb
10,149
461
36
2
0
444,561
4
W
Zhong Kui
14,676
667
194
9
0
368,835
0
L
Fenrir
10,271
467
116
5
0
409,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role