Player Matchup

Loki
Loki
ROZEPOP
Loki
Level 147
God Stats
3W - 2L
1,290 SR
Queue Stats
49W - 50L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
aHugePwner
Cthulhu
Level 102
God Stats
24W - 23L
1,375 SR
Queue Stats
242W - 385L
1,432 Elo+
Solo
Baba Yaga
Baba Yaga
tillr
Baba Yaga
Level 125
God Stats
3W - 1L
1,279 SR
Queue Stats
64W - 63L
1,505 Elo+
Party 2
Team Averages
Level 125
1,314 SR
1,481 Elo+

VS

Team Averages
Level 87
1,519 SR
1,448 Elo+
Gilgamesh
Gilgamesh
JiGailQc
Gilgamesh
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 111L
1,555 Elo+
Party 1
Izanami
Izanami
JuanGxng
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
QcWeedy
Morgan Le Fay
Level 156
God Stats
1W - 6L
1,556 SR
Queue Stats
16W - 16L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ROZEPOP
Loki
17
5 / 5 / 13
12,454
692
16,004
14,500
6,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
aHugePwner
Cthulhu
17
9 / 5 / 6
12,777
710
13,514
23,960
27,348
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
tillr
Baba Yaga
17
6 / 1 / 11
12,513
695
16,913
11,279
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JiGailQc
Gilgamesh
15
4 / 6 / 3
11,166
620
10,538
19,360
8,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
JuanGxng
Izanami
14
1 / 8 / 4
10,007
556
4,783
16,849
6,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
QcWeedy
Morgan Le Fay
16
4 / 6 / 3
11,380
632
11,833
19,242
7,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
20
Kills
9
11
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
JiGailQc
Gilgamesh
4
6
3
0.92
L
Izanami
JuanGxng
Izanami
1
8
4
0.38
L
Morgan Le Fay
QcWeedy
Morgan Le Fay
4
6
3
0.92
W
Loki
ROZEPOP
Loki
5
5
13
2.3
W
Cthulhu
aHugePwner
Cthulhu
9
5
6
2.4
W
Baba Yaga
tillr
Baba Yaga
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,431
Damage
27,154
49,739
Taken
55,451
38,177
Mitigated
22,795
13,726
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
JiGailQc
Gilgamesh
10,538
1,837
231
1,561
19,360
8,900
0
10,728
8,632
0
29,558
L
Izanami
JuanGxng
Izanami
4,783
3,473
0
1,967
16,849
6,421
0
9,460
7,389
0
26,384
L
Morgan Le Fay
QcWeedy
Morgan Le Fay
11,833
639
258
3,122
19,242
7,474
0
10,239
9,003
44,123
0
W
Loki
ROZEPOP
Loki
16,004
1,625
0
2,480
14,500
6,404
946
4,284
10,216
0
56,511
W
Cthulhu
aHugePwner
Cthulhu
13,514
78
810
6,653
23,960
27,348
0
4,618
19,024
35,985
0
W
Baba Yaga
tillr
Baba Yaga
16,913
489
0
3,783
11,279
4,425
812
2,931
8,348
56,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,744
Gold Earned
32,553
183
Minions Killed
132
0
Camps Cleared
0
984,712
Distance Traveled
883,922
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,166
620
35
2
0
316,739
0
L
Izanami
10,007
556
47
3
0
277,715
1
L
Morgan Le Fay
11,380
632
50
3
0
289,468
2
W
Loki
12,454
692
55
3
0
344,687
16
W
Cthulhu
12,777
710
49
3
0
314,075
0
W
Baba Yaga
12,513
695
79
4
0
325,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role