Player Matchup

Neith
Neith
Alucard1084
Neith
Level 8
God Stats
0W - 2L
1,291 SR
Queue Stats
5W - 19L
1,168 Elo+
Solo
Ymir
Ymir
Carnage10218766
Ymir
Level 26
God Stats
16W - 11L
1,363 SR
Queue Stats
89W - 77L
1,436 Elo+
Party 3
Pele
Pele
RiiceCakeMochii
Pele
Level 29
God Stats
33W - 34L
1,433 SR
Queue Stats
136W - 185L
1,284 Elo+
Party 2
Discordia
Discordia
hxney67
Discordia
Level 16
God Stats
7W - 3L
1,628 SR
Queue Stats
25W - 35L
1,247 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXDom357Xx
Morgan Le Fay
Level 16
God Stats
1W - 5L
1,215 SR
Queue Stats
67W - 45L
1,483 Elo+
Party 3
Team Averages
Level 19
1,386 SR
1,324 Elo+

VS

Team Averages
Level 15
1,366 SR
1,133 Elo+
Fenrir
Fenrir
GodDemon12
Fenrir
Level 12
God Stats
1W - 4L
1,324 SR
Queue Stats
2W - 11L
1,003 Elo+
Party 1
Skadi
Skadi
Nadsaw
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 58L
1,178 Elo+
Solo
Terra
Terra
Santiagoplay06
Terra
Level 14
God Stats
1W - 4L
1,117 SR
Queue Stats
3W - 5L
994 Elo+
Party 1
Ao Kuang
Ao Kuang
TooHot2Handle
Ao Kuang
Level 17
God Stats
18W - 11L
1,503 SR
Queue Stats
75W - 73L
1,307 Elo+
Solo
Anubis
Anubis
ZipBoi
Anubis
Level 16
God Stats
12W - 12L
1,384 SR
Queue Stats
18W - 34L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 5
9,880
988
10,803
9,851
3,460
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 3 / 3
11,041
1,104
12,504
22,768
28,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 3 / 2
8,189
819
3,391
5,512
4,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
hxney67
Discordia
14
1 / 4 / 1
8,451
845
7,872
5,332
1,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
xXDom357Xx
Morgan Le Fay
15
1 / 1 / 2
9,175
918
9,749
10,366
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

211

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GodDemon12
Fenrir
16
5 / 1 / 7
10,110
1,011
12,623
9,192
4,789
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Nadsaw
Skadi
16
1 / 2 / 9
9,459
946
14,272
10,226
4,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 0 / 8
10,355
1,036
4,103
9,689
5,121
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
TooHot2Handle
Ao Kuang
16
6 / 3 / 6
10,349
1,035
12,900
13,712
5,529
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ZipBoi
Anubis
16
1 / 0 / 6
9,310
931
4,426
8,136
5,764
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
6
Kills
16
16
Deaths
6
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
3
3
3
1.5
W
Fenrir
GodDemon12
Fenrir
5
1
7
8.5
W
Skadi
Nadsaw
Skadi
1
2
9
2.75
L
0
3
2
0.33
W
3
0
8
7
W
Ao Kuang
TooHot2Handle
Ao Kuang
6
3
6
3
W
Anubis
ZipBoi
Anubis
1
0
6
4
L
Discordia
hxney67
Discordia
1
4
1
0.38
L
Morgan Le Fay
xXDom357Xx
Morgan Le Fay
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,319
Damage
48,324
53,829
Taken
50,955
42,776
Mitigated
25,350
1,440
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,803
6,138
0
825
9,851
3,460
0
5,967
3,884
0
26,715
L
12,504
2,667
0
0
22,768
28,298
0
8,288
14,480
31,248
0
W
Fenrir
GodDemon12
Fenrir
12,623
3,175
283
918
9,192
4,789
0
4,102
5,090
0
19,153
W
Skadi
Nadsaw
Skadi
14,272
7,374
0
1,070
10,226
4,147
0
5,435
4,791
0
35,580
L
3,391
453
0
123
5,512
4,403
0
1,834
3,678
0
3,895
W
4,103
1,036
3,367
3,086
9,689
5,121
0
7,323
2,366
16,476
0
W
Ao Kuang
TooHot2Handle
Ao Kuang
12,900
4,432
0
3,144
13,712
5,529
0
7,990
5,722
18,515
0
W
Anubis
ZipBoi
Anubis
4,426
1,316
0
822
8,136
5,764
0
5,275
2,861
13,887
0
L
Discordia
hxney67
Discordia
7,872
479
0
0
5,332
1,991
0
1,030
4,302
13,492
0
L
Morgan Le Fay
xXDom357Xx
Morgan Le Fay
9,749
2,510
0
492
10,366
4,624
0
4,310
6,056
19,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,736
Gold Earned
49,583
101
Minions Killed
129
4
Camps Cleared
5
602,361
Distance Traveled
929,249
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,880
988
30
3
3
110,110
0
L
Ymir
11,041
1,104
40
4
1
166,145
1
W
Fenrir
10,110
1,011
10
1
2
181,292
0
W
Skadi
9,459
946
58
6
0
187,339
2
L
Pele
8,189
819
2
0
0
64,421
0
W
Terra
10,355
1,036
35
4
2
191,322
0
W
Ao Kuang
10,349
1,035
13
1
1
208,851
0
W
Anubis
9,310
931
13
1
0
160,445
0
L
Discordia
8,451
845
4
0
0
87,724
0
L
Morgan Le Fay
9,175
918
25
3
0
173,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role