Player Matchup

Raijin
Raijin
Luta123123
Raijin
Level 75
God Stats
2W - 1L
1,705 SR
Queue Stats
161W - 170L
1,538 Elo+
Party 1
Neith
Neith
Mylwaiser
Neith
Level 104
God Stats
15W - 15L
1,658 SR
Queue Stats
257W - 238L
1,553 Elo+
Party 3
Athena
Athena
Threlik
Athena
Level 87
God Stats
1W - 1L
1,785 SR
Queue Stats
70W - 48L
1,482 Elo+
Party 3
Artio
Artio
UnderWaallker
Artio
Level 137
God Stats
1W - 1L
1,917 SR
Queue Stats
182W - 169L
1,516 Elo+
Party 1
Ratatoskr
Ratatoskr
labgiusef
Ratatoskr
Level 82
God Stats
1W - 1L
1,712 SR
Queue Stats
169W - 157L
1,498 Elo+
Party 1
Team Averages
Level 97
1,755 SR
1,517 Elo+

VS

Team Averages
Level 126
1,527 SR
1,516 Elo+
Amaterasu
Amaterasu
AmarN
Amaterasu
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 107L
1,560 Elo+
Party 2
Thanatos
Thanatos
Nagaratsuga
Thanatos
Level 89
God Stats
3W - 2L
1,486 SR
Queue Stats
19W - 23L
1,455 Elo+
Party 2
Raijin
Raijin
Salkaton
Raijin
Level 127
God Stats
8W - 1L
1,814 SR
Queue Stats
61W - 66L
1,540 Elo+
Party 2
Athena
Athena
fero57
Athena
Level 123
God Stats
19W - 20L
1,512 SR
Queue Stats
1,154W - 1,104L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
stivpikken
Ah Muzen Cab
Level 146
God Stats
19W - 14L
1,322 SR
Queue Stats
1,190W - 1,150L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Luta123123
Raijin
17
4 / 8 / 5
11,302
452
16,215
18,007
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Mylwaiser
Neith
19
4 / 4 / 3
12,422
497
16,402
15,291
5,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Threlik
Athena
14
1 / 7 / 9
10,051
402
9,432
22,579
18,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 6 / 5
12,915
517
16,840
29,398
30,777
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
labgiusef
Ratatoskr
17
3 / 5 / 6
11,486
459
10,939
19,845
11,486
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AmarN
Amaterasu
20
3 / 3 / 11
13,574
543
14,209
26,144
21,150
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Nagaratsuga
Thanatos
20
7 / 3 / 10
14,474
579
11,612
21,273
8,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Salkaton
Raijin
20
9 / 6 / 12
14,385
575
25,201
21,000
9,998
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
fero57
Athena
20
9 / 3 / 9
13,489
540
13,626
26,963
31,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
stivpikken
Ah Muzen Cab
20
2 / 3 / 1
13,505
540
13,884
20,254
7,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
73
18
Kills
30
30
Deaths
18
28
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AmarN
Amaterasu
3
3
11
2.83
L
Raijin
Luta123123
Raijin
4
8
5
0.81
L
Neith
Mylwaiser
Neith
4
4
3
1.38
W
Thanatos
Nagaratsuga
Thanatos
7
3
10
4
W
Raijin
Salkaton
Raijin
9
6
12
2.5
L
Athena
Threlik
Athena
1
7
9
0.79
L
6
6
5
1.42
W
Athena
fero57
Athena
9
3
9
4.5
L
Ratatoskr
labgiusef
Ratatoskr
3
5
6
1.2
W
Ah Muzen Cab
stivpikken
Ah Muzen Cab
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,828
Damage
78,532
105,120
Taken
115,634
71,193
Mitigated
78,753
24,861
Healing
51,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AmarN
Amaterasu
14,209
6,763
0
15,019
26,144
21,150
2,046
15,351
10,553
0
85,272
L
Raijin
Luta123123
Raijin
16,215
2,050
0
606
18,007
5,437
0
7,768
9,962
80,958
0
L
Neith
Mylwaiser
Neith
16,402
6,572
0
4,082
15,291
5,227
3,047
2,781
12,205
0
87,180
W
Thanatos
Nagaratsuga
Thanatos
11,612
1,796
0
14,581
21,273
8,924
2,873
6,459
14,536
0
112,954
W
Raijin
Salkaton
Raijin
25,201
3,024
0
5,748
21,000
9,998
3,665
9,824
10,908
103,311
0
L
Athena
Threlik
Athena
9,432
2,458
0
4,552
22,579
18,266
0
10,006
11,625
25,920
0
L
16,840
2,835
2,259
7,967
29,398
30,777
0
9,404
19,045
74,997
0
W
Athena
fero57
Athena
13,626
3,523
0
4,563
26,963
31,491
604
6,508
18,251
57,988
0
L
Ratatoskr
labgiusef
Ratatoskr
10,939
1,790
0
5,395
19,845
11,486
0
6,488
12,869
0
75,479
W
Ah Muzen Cab
stivpikken
Ah Muzen Cab
13,884
5,139
0
11,210
20,254
7,190
3,860
3,605
16,633
0
128,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,176
Gold Earned
69,427
605
Minions Killed
728
0
Camps Cleared
0
2,244,992
Distance Traveled
2,342,417
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,574
543
149
6
0
505,405
3
L
Raijin
11,302
452
135
5
0
408,752
1
L
Neith
12,422
497
178
7
0
427,882
2
W
Thanatos
14,474
579
156
6
0
506,487
6
W
Raijin
14,385
575
149
6
0
426,491
4
L
Athena
10,051
402
38
2
0
448,743
4
L
Artio
12,915
517
127
5
0
459,987
7
W
Athena
13,489
540
82
3
0
479,167
3
L
Ratatoskr
11,486
459
127
5
0
499,628
8
W
Ah Muzen Cab
13,505
540
192
8
0
424,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role