Player Matchup

Loki
Loki
GOD_FLY
Loki
Level 14
God Stats
0W - 1L
1,235 SR
Queue Stats
10W - 17L
1,310 Elo+
Party 3
Ares
Ares
YasouFox
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,340 Elo+
Party 3
Jormungandr
Jormungandr
amorimnei
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,513 Elo+
Solo
Agni
Agni
crazarias
Agni
Level 26
God Stats
0W - 1L
1,280 SR
Queue Stats
121W - 140L
1,416 Elo+
Solo
Neith
Neith
pinwinito
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,403 SR
1,416 Elo+

VS

Team Averages
Level 22
1,573 SR
1,371 Elo+
Discordia
Discordia
 
Discordia
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
By Scoped Br
Tsukuyomi
Level 21
God Stats
12W - 11L
1,399 SR
Queue Stats
30W - 36L
1,315 Elo+
Party 1
Scylla
Scylla
GuiGss8092
Scylla
Level 28
God Stats
3W - 3L
1,656 SR
Queue Stats
182W - 214L
1,419 Elo+
Solo
Skadi
Skadi
TPMX_Tomas_X
Skadi
Level 19
God Stats
15W - 19L
1,472 SR
Queue Stats
24W - 37L
1,290 Elo+
Party 2
Arachne
Arachne
XxGusttavoxX139
Arachne
Level 22
God Stats
5W - 0L
1,837 SR
Queue Stats
25W - 30L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
GOD_FLY
Loki
7
0 / 6 / 0
4,265
427
785
6,827
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
7
0 / 6 / 3
5,389
539
1,366
10,140
5,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
amorimnei
Jormungandr
9
2 / 3 / 1
5,239
524
3,189
7,730
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
10
5 / 6 / 0
6,594
659
4,454
6,340
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
pinwinito
Neith
7
1 / 2 / 1
5,004
500
2,471
3,971
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
3 / 1 / 8
5,647
565
3,900
3,206
941
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
By Scoped Br
Tsukuyomi
9
0 / 2 / 3
5,509
551
3,942
7,567
2,403
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
GuiGss8092
Scylla
10
7 / 2 / 1
6,304
630
5,265
4,787
1,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
7 / 1 / 3
6,033
603
7,252
3,711
970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
6 / 3 / 3
6,313
631
4,110
6,744
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
23
23
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
8
7
W
Tsukuyomi
By Scoped Br
Tsukuyomi
0
2
3
0.75
L
Loki
GOD_FLY
Loki
0
6
0
0
W
Scylla
GuiGss8092
Scylla
7
2
1
3.75
W
7
1
3
8.5
W
6
3
3
2.5
L
Ares
0
6
3
0.25
L
Jormungandr
amorimnei
Jormungandr
2
3
1
0.83
L
Agni
5
6
0
0.83
L
Neith
pinwinito
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,265
Damage
24,469
35,008
Taken
26,015
18,523
Mitigated
8,473
3,836
Healing
5,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,900
591
0
676
3,206
941
274
1,297
1,845
23,479
0
W
Tsukuyomi
By Scoped Br
Tsukuyomi
3,942
1,073
0
1,771
7,567
2,403
620
2,142
4,932
0
22,938
L
Loki
GOD_FLY
Loki
785
0
0
597
6,827
1,770
126
2,417
4,410
0
14,967
W
Scylla
GuiGss8092
Scylla
5,265
801
0
1,392
4,787
1,357
110
1,835
2,604
21,467
0
W
7,252
4,518
0
0
3,711
970
432
1,200
2,417
0
21,056
W
4,110
2,812
0
1,190
6,744
2,802
662
1,413
5,208
0
26,940
L
Ares
1,366
166
0
0
10,140
5,937
107
2,342
7,798
10,756
0
L
Jormungandr
amorimnei
Jormungandr
3,189
625
0
1,185
7,730
8,111
0
320
7,410
20,919
0
L
Agni
4,454
451
0
513
6,340
1,646
0
2,947
3,393
18,076
0
L
Neith
pinwinito
Neith
2,471
350
0
1,541
3,971
1,059
0
1,139
2,832
0
19,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,491
Gold Earned
29,806
154
Minions Killed
219
0
Camps Cleared
0
876,983
Distance Traveled
970,584
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,647
565
32
3
0
195,032
0
W
Tsukuyomi
5,509
551
45
5
0
208,091
0
L
Loki
4,265
427
31
3
0
204,219
0
W
Scylla
6,304
630
39
4
0
184,289
1
W
Skadi
6,033
603
43
4
0
176,367
3
W
Arachne
6,313
631
60
6
0
206,805
0
L
Ares
5,389
539
24
2
0
187,682
1
L
Jormungandr
5,239
524
28
3
0
167,663
1
L
Agni
6,594
659
36
4
0
179,180
3
L
Neith
5,004
500
35
4
0
138,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role