Player Matchup

Jormungandr
Jormungandr
D0PEGUY6969
Jormungandr
Level 18
God Stats
3W - 1L
1,607 SR
Queue Stats
22W - 20L
1,408 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pandaman4157
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,371 Elo+
Solo
Tiamat
Tiamat
XxKingSkeezaxX
Tiamat
Level 17
God Stats
65W - 64L
1,494 SR
Queue Stats
154W - 152L
1,427 Elo+
Solo
Fenrir
Fenrir
borutoGAY
Fenrir
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 25L
1,443 Elo+
Party 1
Poseidon
Poseidon
xcucax777
Poseidon
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 24L
1,485 Elo+
Solo
Team Averages
Level 20
1,520 SR
1,427 Elo+

VS

Team Averages
Level 16
1,562 SR
1,485 Elo+
Anhur
Anhur
Double220
Anhur
Level 25
God Stats
3W - 2L
1,809 SR
Queue Stats
44W - 35L
1,577 Elo+
Solo
Bellona
Bellona
KingHippo6638
Bellona
Level 26
God Stats
11W - 9L
1,500 SR
Queue Stats
134W - 131L
1,491 Elo+
Solo
Zeus
Zeus
Wolf_leo_xp
Zeus
Level 16
God Stats
0W - 6L
1,500 SR
Queue Stats
38W - 71L
1,354 Elo+
Solo
Cthulhu
Cthulhu
beebop347
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,615 Elo+
Solo
Scylla
Scylla
porg070210
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 52L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D0PEGUY6969
Jormungandr
20
2 / 3 / 32
12,799
1,067
9,409
17,140
20,904
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
Pandaman4157
Cu Chulainn
19
6 / 6 / 18
11,980
998
13,678
19,977
12,763
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 3 / 22
14,943
1,245
30,564
17,188
14,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
borutoGAY
Fenrir
19
14 / 4 / 12
14,291
1,191
21,371
12,689
5,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
xcucax777
Poseidon
19
6 / 4 / 20
12,636
1,053
16,369
12,289
4,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Double220
Anhur
20
8 / 5 / 12
14,932
1,244
25,530
16,575
5,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
19
2 / 10 / 15
12,201
1,017
17,201
30,924
22,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
8 / 9 / 9
13,413
1,118
14,978
15,889
4,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
beebop347
Cthulhu
17
0 / 12 / 5
10,157
846
5,297
18,239
18,702
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
porg070210
Scylla
19
2 / 8 / 9
12,195
1,016
8,535
16,637
5,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
70
44
Kills
20
20
Deaths
44
104
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
D0PEGUY6969
Jormungandr
2
3
32
6
L
Anhur
Double220
Anhur
8
5
12
2.8
L
Bellona
2
10
15
0.95
W
Cu Chulainn
Pandaman4157
Cu Chulainn
6
6
18
2.5
L
8
9
9
1.39
W
16
3
22
9
L
Cthulhu
beebop347
Cthulhu
0
12
5
0.21
W
Fenrir
borutoGAY
Fenrir
14
4
12
5
L
Scylla
porg070210
Scylla
2
8
9
0.81
W
Poseidon
xcucax777
Poseidon
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,391
Damage
71,541
79,283
Taken
98,264
58,436
Mitigated
55,618
11,794
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
D0PEGUY6969
Jormungandr
9,409
5,408
0
0
17,140
20,904
0
5,359
11,781
21,739
0
L
Anhur
Double220
Anhur
25,530
17,739
0
1,960
16,575
5,070
0
8,784
7,791
0
59,305
L
Bellona
17,201
6,211
80
2,473
30,924
22,052
0
18,996
11,928
0
27,596
W
Cu Chulainn
Pandaman4157
Cu Chulainn
13,678
3,608
0
346
19,977
12,763
0
7,569
12,408
9,209
20,277
L
14,978
1,917
0
395
15,889
4,494
0
10,273
5,616
25,113
0
W
30,564
2,179
0
5,050
17,188
14,286
0
8,414
8,774
45,100
0
L
Cthulhu
beebop347
Cthulhu
5,297
957
0
0
18,239
18,702
0
12,201
6,038
10,746
0
W
Fenrir
borutoGAY
Fenrir
21,371
9,127
0
2,575
12,689
5,955
0
2,326
10,363
0
34,953
L
Scylla
porg070210
Scylla
8,535
838
0
0
16,637
5,300
0
9,720
6,917
18,478
0
W
Poseidon
xcucax777
Poseidon
16,369
4,602
776
3,047
12,289
4,528
0
5,142
7,147
42,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,649
Gold Earned
62,898
178
Minions Killed
151
8
Camps Cleared
3
1,121,024
Distance Traveled
1,084,482
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,799
1,067
27
2
0
227,044
0
L
Anhur
14,932
1,244
70
6
2
224,474
1
L
Bellona
12,201
1,017
16
1
0
269,508
1
W
Cu Chulainn
11,980
998
23
2
2
209,000
1
L
Zeus
13,413
1,118
25
2
0
208,795
1
W
Tiamat
14,943
1,245
42
4
0
258,819
0
L
Cthulhu
10,157
846
24
2
1
149,925
0
W
Fenrir
14,291
1,191
25
2
5
234,551
0
L
Scylla
12,195
1,016
16
1
0
231,780
0
W
Poseidon
12,636
1,053
61
5
1
191,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role