Player Matchup

Bakasura
Bakasura
Silver III
BeardPvP
Bakasura
Silver III
Level 119
God Stats
10W - 5L
1,700 SR
Queue Stats
162W - 175L
978 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Catalinawolf
Sun Wukong
Silver II
Level 157
God Stats
2W - 1L
1,969 SR
Queue Stats
57W - 69L
1,090 MMR
Solo
Merlin
Merlin
Gold V
PanzerOfTheDeep
Merlin
Gold V
Level 107
God Stats
7W - 10L
1,488 SR
Queue Stats
427W - 437L
1,280 MMR
Solo
Apollo
Apollo
Silver II
Wemerson864
Apollo
Silver II
Level 150
God Stats
19W - 10L
1,628 SR
Queue Stats
384W - 392L
1,149 MMR
Solo
Sobek
Sobek
Silver III
ßadPÌzza
Sobek
Silver III
Level 126
God Stats
2W - 4L
1,507 SR
Queue Stats
111W - 128L
934 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,658 SR
1,086 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,565 SR
1,085 MMR
Zhong Kui
Zhong Kui
Silver III
Tombomb50
Zhong Kui
Silver III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 77L
1,004 MMR
Solo
Hachiman
Hachiman
Silver III
gaantar
Hachiman
Silver III
Level 67
God Stats
2W - 1L
1,466 SR
Queue Stats
60W - 74L
896 MMR
Solo
Fafnir
Fafnir
Silver II
higechops
Fafnir
Silver II
Level 129
God Stats
1W - 1L
1,536 SR
Queue Stats
76W - 87L
1,096 MMR
Solo
Nu Wa
Nu Wa
Gold IV
lightbluee
Nu Wa
Gold IV
Level 144
God Stats
4W - 4L
1,494 SR
Queue Stats
168W - 181L
1,275 MMR
Solo
Osiris
Osiris
Silver I
vale24
Osiris
Silver I
Level 107
God Stats
16W - 10L
1,828 SR
Queue Stats
398W - 406L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BeardPvP
Bakasura
14
4 / 5 / 0
8,565
535
7,813
14,222
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Catalinawolf
Sun Wukong
12
0 / 3 / 1
7,534
471
5,691
13,747
8,477
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 2 / 2
7,759
485
5,769
6,209
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
15
2 / 1 / 3
8,952
560
5,386
9,065
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
12
1 / 1 / 3
7,527
470
5,232
11,745
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaMorgan Le FayTiamatSetGilgamesh

VS

Bans
PersephoneTsukuyomiNemesisYmirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Tombomb50
Zhong Kui
17
5 / 1 / 3
10,033
627
12,037
11,046
10,859
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
gaantar
Hachiman
15
0 / 3 / 3
8,890
556
7,862
10,788
3,315
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
higechops
Fafnir
12
0 / 1 / 5
8,214
513
3,201
10,303
8,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
15
2 / 0 / 5
9,044
565
9,511
5,936
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
vale24
Osiris
16
5 / 2 / 6
9,530
596
6,985
11,614
9,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
12
12
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BeardPvP
Bakasura
4
5
0
0.8
L
Sun Wukong
Catalinawolf
Sun Wukong
0
3
1
0.17
L
0
2
2
0.5
W
Zhong Kui
Tombomb50
Zhong Kui
5
1
3
6.5
L
Apollo
2
1
3
3.5
W
Hachiman
gaantar
Hachiman
0
3
3
0.5
W
Fafnir
higechops
Fafnir
0
1
5
2.5
W
Nu Wa
2
0
5
4.5
W
Osiris
vale24
Osiris
5
2
6
4
L
Sobek
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,891
Damage
39,596
54,988
Taken
49,687
26,758
Mitigated
35,533
16,159
Healing
18,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BeardPvP
Bakasura
7,813
4,803
0
4,958
14,222
6,656
0
5,224
8,698
0
44,497
L
Sun Wukong
Catalinawolf
Sun Wukong
5,691
1,343
0
2,626
13,747
8,477
0
7,971
5,660
0
45,306
L
5,769
810
0
1,689
6,209
1,966
0
3,086
2,911
68,713
0
W
Zhong Kui
Tombomb50
Zhong Kui
12,037
2,065
0
5,666
11,046
10,859
2,259
1,495
8,652
72,921
0
L
Apollo
5,386
3,734
0
2,941
9,065
2,910
589
1,061
7,915
0
73,993
W
Hachiman
gaantar
Hachiman
7,862
4,578
0
5,998
10,788
3,315
1,186
820
9,803
0
70,776
W
Fafnir
higechops
Fafnir
3,201
803
0
2,091
10,303
8,826
138
4,105
5,753
16,701
0
W
Nu Wa
9,511
2,842
0
1,044
5,936
3,018
55
2,786
2,815
68,909
0
W
Osiris
vale24
Osiris
6,985
2,595
0
3,662
11,614
9,515
0
1,795
9,267
0
76,973
L
Sobek
5,232
127
0
3,945
11,745
6,749
0
6,781
4,667
13,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,337
Gold Earned
45,711
491
Minions Killed
598
0
Camps Cleared
0
1,586,830
Distance Traveled
1,617,549
40
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,565
535
101
6
0
359,443
5
L
Sun Wukong
7,534
471
102
6
0
288,721
8
L
Merlin
7,759
485
131
8
0
307,793
10
W
Zhong Kui
10,033
627
164
10
0
290,405
3
L
Apollo
8,952
560
142
9
0
281,322
4
W
Hachiman
8,890
556
141
9
0
290,532
0
W
Fafnir
8,214
513
28
2
0
347,907
4
W
Nu Wa
9,044
565
144
9
0
320,561
4
W
Osiris
9,530
596
121
8
0
368,144
6
L
Sobek
7,527
470
15
1
0
349,551
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role