Player Matchup

Hades
Hades
Alisyja
Hades
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
343W - 375L
1,343 Elo+
Party 1
Cerberus
Cerberus
G3arZoul
Cerberus
Level 95
God Stats
21W - 20L
1,506 SR
Queue Stats
375W - 410L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
MariUrana
Cthulhu
Level 29
God Stats
2W - 1L
1,422 SR
Queue Stats
227W - 263L
1,330 Elo+
Party 1
Izanami
Izanami
Omasagtdust1nkst
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,470 Elo+
Party 1
Bakasura
Bakasura
Wolf 995670
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 73L
1,282 Elo+
Solo
Team Averages
Level 37
1,485 SR
1,353 Elo+

VS

Team Averages
Level 15
1,459 SR
1,340 Elo+
Olorun
Olorun
Badechela07
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
GmZ x FaiLer
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,140 Elo+
Party 2
Arachne
Arachne
IBasicIDrop
Arachne
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,152 Elo+
Party 2
Thoth
Thoth
Tkl_kahin
Thoth
Level 28
God Stats
6W - 13L
1,295 SR
Queue Stats
96W - 112L
1,409 Elo+
Solo
Loki
Loki
wazzup_JoKeR
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Alisyja
Hades
16
8 / 3 / 5
11,136
557
9,301
11,286
5,417
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
G3arZoul
Cerberus
17
10 / 0 / 5
11,528
576
16,450
13,863
13,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MariUrana
Cthulhu
13
0 / 2 / 6
8,764
438
5,225
18,243
17,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 3
8,944
447
4,971
8,128
2,770
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
Wolf 995670
Bakasura
20
16 / 2 / 5
13,182
659
12,467
17,274
8,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 11 / 0
7,385
369
6,267
17,191
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
12
0 / 7 / 0
7,056
353
2,825
13,989
6,930
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
IBasicIDrop
Arachne
14
2 / 6 / 1
8,907
445
6,937
13,953
8,322
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
Tkl_kahin
Thoth
13
3 / 5 / 1
8,669
433
8,567
12,655
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 9 / 2
8,705
435
8,980
16,138
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
35
Kills
8
9
Deaths
38
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
Alisyja
Hades
8
3
5
3.5
L
Olorun
0
11
0
0
W
Cerberus
G3arZoul
Cerberus
10
0
5
12.5
L
Vamana
0
7
0
0
L
Arachne
IBasicIDrop
Arachne
2
6
1
0.42
W
Cthulhu
MariUrana
Cthulhu
0
2
6
1.5
W
1
2
3
1.25
L
Thoth
Tkl_kahin
Thoth
3
5
1
0.7
W
Bakasura
Wolf 995670
Bakasura
16
2
5
9.25
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,414
Damage
33,576
68,794
Taken
73,926
48,986
Mitigated
28,310
23,257
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Alisyja
Hades
9,301
1,440
0
4,544
11,286
5,417
1,646
2,943
8,109
54,721
0
L
Olorun
6,267
3,843
388
4,112
17,191
4,237
1,204
9,252
7,919
38,099
0
W
Cerberus
G3arZoul
Cerberus
16,450
1,206
0
5,243
13,863
13,870
63
2,469
11,394
63,164
0
L
Vamana
2,825
1,031
0
1,044
13,989
6,930
474
6,148
7,735
0
19,723
L
Arachne
IBasicIDrop
Arachne
6,937
4,530
0
2,975
13,953
8,322
0
5,941
8,001
0
55,786
W
Cthulhu
MariUrana
Cthulhu
5,225
413
766
1,694
18,243
17,955
1,671
5,092
12,746
34,548
0
W
4,971
3,065
1,446
615
8,128
2,770
3,827
1,363
6,637
0
33,785
L
Thoth
Tkl_kahin
Thoth
8,567
535
0
2,952
12,655
3,897
790
5,318
7,257
42,584
0
W
Bakasura
Wolf 995670
Bakasura
12,467
7,158
0
8,949
17,274
8,974
1,700
2,080
15,074
0
94,713
L
8,980
2,193
0
1,861
16,138
4,924
0
5,095
11,003
0
40,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,554
Gold Earned
40,722
509
Minions Killed
302
0
Camps Cleared
0
1,828,410
Distance Traveled
1,689,191
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,136
557
86
4
0
343,676
0
L
Olorun
7,385
369
58
3
0
312,693
1
W
Cerberus
11,528
576
140
7
0
369,303
3
L
Vamana
7,056
353
22
1
0
331,567
0
L
Arachne
8,907
445
76
4
0
345,336
1
W
Cthulhu
8,764
438
51
3
0
338,369
0
W
Izanami
8,944
447
75
4
0
318,834
0
L
Thoth
8,669
433
80
4
0
312,235
0
W
Bakasura
13,182
659
157
8
0
458,228
4
L
Loki
8,705
435
66
3
0
387,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role