Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SenseiKenpai
Cabrakan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 166L
1,608 Elo+
Party 1
Neith
Neith
Verifiied
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,584 Elo+
Party 1
Loki
Loki
rivergearmex
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,515 Elo+
Party 2
Yemoja
Yemoja
weirduwu
Yemoja
Level 3
God Stats
0W - 1L
1,269 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 2
Team Averages
Level 41
1,454 SR
1,541 Elo+

VS

Team Averages
Level 19
1,521 SR
1,556 Elo+
Cthulhu
Cthulhu
AlfredoV
Cthulhu
Level 15
God Stats
19W - 17L
1,577 SR
Queue Stats
53W - 58L
1,837 Elo+
Solo
Jing Wei
Jing Wei
DaiNatsume
Jing Wei
Level 12
God Stats
14W - 10L
1,609 SR
Queue Stats
16W - 16L
1,533 Elo+
Solo
Agni
Agni
NotTheJew
Agni
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,461 Elo+
Solo
Artio
Artio
PolloSinHueso
Artio
Level 27
God Stats
31W - 21L
1,407 SR
Queue Stats
359W - 372L
1,521 Elo+
Solo
Ne Zha
Ne Zha
Rozzyyderp
Ne Zha
Level 29
God Stats
1W - 0L
1,512 SR
Queue Stats
19W - 24L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
7 / 3 / 2
11,872
1,079
11,517
15,461
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
SenseiKenpai
Cabrakan
17
0 / 3 / 9
9,981
907
13,078
19,035
10,517
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Verifiied
Neith
17
1 / 4 / 6
10,186
926
8,526
10,920
3,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 7 / 7
10,730
975
7,645
19,852
7,161
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
weirduwu
Yemoja
17
0 / 5 / 8
9,759
887
3,256
13,550
16,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

139

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlfredoV
Cthulhu
18
0 / 2 / 19
10,690
972
12,669
9,725
12,705
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
DaiNatsume
Jing Wei
18
10 / 1 / 10
12,946
1,177
19,648
8,949
3,886
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
18
3 / 4 / 11
11,175
1,016
16,641
9,772
4,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 0 / 19
10,685
971
7,834
11,138
17,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Rozzyyderp
Ne Zha
18
8 / 4 / 10
12,230
1,112
16,208
10,879
4,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
11
Kills
22
22
Deaths
11
32
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
7
3
2
2.67
W
Cthulhu
AlfredoV
Cthulhu
0
2
19
4.75
W
Jing Wei
DaiNatsume
Jing Wei
10
1
10
15
W
Agni
3
4
11
2.13
W
1
0
19
10.5
W
Ne Zha
Rozzyyderp
Ne Zha
8
4
10
3.25
L
Cabrakan
SenseiKenpai
Cabrakan
0
3
9
1.5
L
Neith
Verifiied
Neith
1
4
6
1
L
3
7
7
0.93
L
Yemoja
weirduwu
Yemoja
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,022
Damage
73,000
78,818
Taken
50,463
43,071
Mitigated
43,102
15,038
Healing
10,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,517
577
4,408
3,954
15,461
5,321
0
7,124
8,337
41,401
0
W
Cthulhu
AlfredoV
Cthulhu
12,669
732
1,136
0
9,725
12,705
0
5,080
4,645
37,310
0
W
Jing Wei
DaiNatsume
Jing Wei
19,648
18,650
0
2,124
8,949
3,886
0
5,566
3,383
0
48,536
W
Agni
16,641
1,643
635
1,696
9,772
4,246
0
5,029
4,743
38,972
0
W
7,834
513
1,475
1,988
11,138
17,335
0
6,014
5,124
10,769
0
W
Ne Zha
Rozzyyderp
Ne Zha
16,208
5,619
0
1,891
10,879
4,930
0
6,162
4,717
0
37,253
L
Cabrakan
SenseiKenpai
Cabrakan
13,078
1,176
0
1,353
19,035
10,517
0
7,590
11,445
31,421
0
L
Neith
Verifiied
Neith
8,526
4,610
0
388
10,920
3,928
0
5,537
5,383
0
29,809
L
7,645
1,925
0
352
19,852
7,161
0
9,126
10,726
0
20,518
L
Yemoja
weirduwu
Yemoja
3,256
606
3,863
720
13,550
16,144
0
7,767
5,783
11,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,528
Gold Earned
57,726
192
Minions Killed
227
6
Camps Cleared
12
942,253
Distance Traveled
1,154,892
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,872
1,079
79
7
1
166,806
0
W
Cthulhu
10,690
972
66
6
0
237,132
1
W
Jing Wei
12,946
1,177
73
7
4
235,679
0
W
Agni
11,175
1,016
46
4
2
220,876
0
W
Artio
10,685
971
5
0
1
233,635
1
W
Ne Zha
12,230
1,112
37
3
5
227,570
0
L
Cabrakan
9,981
907
41
4
1
228,425
0
L
Neith
10,186
926
31
3
2
200,135
0
L
Loki
10,730
975
25
2
2
189,253
0
L
Yemoja
9,759
887
16
1
0
157,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role