Player Matchup

Skadi
Skadi
ElMikeXX
Skadi
Level 22
God Stats
130W - 109L
1,595 SR
Queue Stats
144W - 144L
1,466 Elo+
Solo
Ymir
Ymir
aghost_br
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,124 Elo+
Party 2
Guan Yu
Guan Yu
dragonmedic456
Guan Yu
Level 7
God Stats
0W - 1L
1,480 SR
Queue Stats
1W - 3L
1,440 Elo+
Solo
Thanatos
Thanatos
hi_itsbubby
Thanatos
Level 4
God Stats
1W - 1L
1,685 SR
Queue Stats
2W - 2L
1,557 Elo+
Solo
Olorun
Olorun
onurbin
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,333 Elo+
Party 2
Team Averages
Level 11
1,552 SR
1,384 Elo+

VS

Team Averages
Level 24
1,609 SR
1,463 Elo+
Cernunnos
Cernunnos
Aureliio_o
Cernunnos
Level 28
God Stats
4W - 3L
1,534 SR
Queue Stats
81W - 114L
1,406 Elo+
Solo
Mulan
Mulan
Deathxx_XVII
Mulan
Level 18
God Stats
8W - 3L
1,782 SR
Queue Stats
59W - 48L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
FlexGodSippy
Ah Puch
Level 18
God Stats
63W - 59L
1,608 SR
Queue Stats
86W - 73L
1,449 Elo+
Solo
Set
Set
Mid_Knight_52
Set
Level 29
God Stats
24W - 20L
1,512 SR
Queue Stats
74W - 82L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
SlimeBelief___
Zhong Kui
Level 29
God Stats
5W - 2L
1,610 SR
Queue Stats
147W - 155L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ElMikeXX
Skadi
12
2 / 7 / 3
8,630
345
10,315
13,129
3,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
15
0 / 14 / 4
8,934
357
2,954
23,429
9,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
1 / 7 / 3
10,186
407
9,614
28,443
24,693
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
hi_itsbubby
Thanatos
20
11 / 6 / 3
14,247
570
30,094
27,559
10,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
onurbin
Olorun
16
4 / 13 / 5
10,392
416
7,516
21,797
8,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aureliio_o
Cernunnos
20
6 / 3 / 15
14,535
581
11,793
15,435
7,717
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 4 / 7
12,837
513
17,826
21,166
29,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
FlexGodSippy
Ah Puch
20
9 / 8 / 7
14,539
582
22,303
22,369
8,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
12 / 1 / 5
16,111
644
18,079
18,243
11,370
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
SlimeBelief___
Zhong Kui
20
15 / 2 / 10
15,162
606
24,195
25,739
20,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
18
Kills
47
47
Deaths
18
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aureliio_o
Cernunnos
6
3
15
4.5
W
5
4
7
2.13
L
Skadi
ElMikeXX
Skadi
2
7
3
0.5
W
Ah Puch
FlexGodSippy
Ah Puch
9
8
7
1.56
W
12
1
5
14.5
W
Zhong Kui
SlimeBelief___
Zhong Kui
15
2
10
10
L
Ymir
0
14
4
0.14
L
1
7
3
0.36
L
Thanatos
hi_itsbubby
Thanatos
11
6
3
2.08
L
Olorun
onurbin
Olorun
4
13
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,493
Damage
94,196
114,357
Taken
102,952
57,794
Mitigated
77,708
31,217
Healing
41,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aureliio_o
Cernunnos
11,793
6,587
0
7,857
15,435
7,717
2,325
1,133
14,302
0
117,820
W
17,826
3,770
0
4,394
21,166
29,310
1,092
3,411
17,755
0
57,951
L
Skadi
ElMikeXX
Skadi
10,315
3,630
327
1,654
13,129
3,888
0
7,231
5,845
0
39,516
W
Ah Puch
FlexGodSippy
Ah Puch
22,303
713
0
9,563
22,369
8,334
2,056
1,830
20,539
104,093
0
W
18,079
7,420
0
4,652
18,243
11,370
1,321
2,511
15,732
0
159,736
W
Zhong Kui
SlimeBelief___
Zhong Kui
24,195
5,474
0
14,949
25,739
20,977
5,245
3,198
22,541
81,394
0
L
Ymir
2,954
835
0
1,309
23,429
9,508
288
11,196
12,137
27,182
0
L
9,614
2,456
623
4,103
28,443
24,693
79
4,960
22,142
0
44,740
L
Thanatos
hi_itsbubby
Thanatos
30,094
10,747
0
18,973
27,559
10,863
0
12,463
15,047
0
109,108
L
Olorun
onurbin
Olorun
7,516
3,998
566
3,662
21,797
8,842
1,345
10,648
11,098
40,624
3,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,389
Gold Earned
73,184
423
Minions Killed
686
0
Camps Cleared
0
1,934,835
Distance Traveled
2,228,986
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,535
581
130
5
0
463,197
1
W
Mulan
12,837
513
83
3
0
358,623
0
L
Skadi
8,630
345
54
2
0
319,490
0
W
Ah Puch
14,539
582
164
7
0
413,552
1
W
Set
16,111
644
207
8
0
540,955
4
W
Zhong Kui
15,162
606
102
4
0
452,659
4
L
Ymir
8,934
357
40
2
0
350,890
6
L
Guan Yu
10,186
407
81
3
0
411,996
1
L
Thanatos
14,247
570
148
6
0
466,446
3
L
Olorun
10,392
416
100
4
0
386,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role