Player Matchup

Bellona
Bellona
AlexisDLF
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 85L
1,500 Elo+
Party 4
Bakasura
Bakasura
MelgarejoSMMR
Bakasura
Level 102
God Stats
10W - 9L
1,278 SR
Queue Stats
245W - 213L
1,477 Elo+
Party 4
Hera
Hera
Migui100
Hera
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,404 Elo+
Party 3
Neith
Neith
Moriiarty
Neith
Level 6
God Stats
1W - 0L
1,736 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Ra
Ra
samueldjf_
Ra
Level 28
God Stats
2W - 5L
1,201 SR
Queue Stats
96W - 110L
1,323 Elo+
Solo
Team Averages
Level 41
1,443 SR
1,441 Elo+

VS

Team Averages
Level 19
1,492 SR
1,358 Elo+
Odin
Odin
Elmegido
Odin
Level 27
God Stats
0W - 1L
1,839 SR
Queue Stats
50W - 27L
1,410 Elo+
Solo
Chang'e
Chang'e
NanaHarumi
Chang'e
Level 8
God Stats
0W - 3L
1,245 SR
Queue Stats
2W - 6L
1,225 Elo+
Party 2
Bastet
Bastet
keoyr
Bastet
Level 29
God Stats
7W - 12L
1,377 SR
Queue Stats
158W - 152L
1,372 Elo+
Party 2
Izanami
Izanami
mc_hub
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,372 Elo+
Party 1
Zhong Kui
Zhong Kui
nico_nardini_
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexisDLF
Bellona
17
8 / 4 / 8
11,818
622
10,279
16,008
15,019
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
MelgarejoSMMR
Bakasura
19
24 / 2 / 6
13,444
708
22,018
16,579
7,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
15
14 / 4 / 5
11,480
604
20,240
9,861
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Moriiarty
Neith
14
2 / 4 / 9
9,575
504
7,942
9,899
3,408
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 13
9,866
519
6,488
12,137
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
1 / 11 / 1
6,812
359
2,477
15,383
10,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
NanaHarumi
Chang'e
12
1 / 10 / 4
8,960
472
1,756
14,912
7,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
keoyr
Bastet
15
5 / 11 / 3
9,805
516
7,018
19,585
6,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
mc_hub
Izanami
15
4 / 10 / 1
10,039
528
6,203
15,559
4,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
nico_nardini_
Zhong Kui
11
3 / 9 / 2
8,232
433
6,955
16,877
8,218
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
51
Kills
14
18
Deaths
51
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlexisDLF
Bellona
8
4
8
3
L
Odin
1
11
1
0.14
W
Bakasura
MelgarejoSMMR
Bakasura
24
2
6
13.5
W
Hera
14
4
5
4.13
W
Neith
Moriiarty
Neith
2
4
9
1.63
L
Chang'e
NanaHarumi
Chang'e
1
10
4
0.3
L
Bastet
keoyr
Bastet
5
11
3
0.59
L
Izanami
mc_hub
Izanami
4
10
1
0.45
L
Zhong Kui
nico_nardini_
Zhong Kui
3
9
2
0.44
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,967
Damage
24,409
64,484
Taken
82,316
36,141
Mitigated
37,331
13,465
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlexisDLF
Bellona
10,279
3,644
0
908
16,008
15,019
726
1,992
14,016
0
64,528
L
Odin
2,477
512
0
1,391
15,383
10,095
0
2,868
11,778
0
23,703
W
Bakasura
MelgarejoSMMR
Bakasura
22,018
14,837
0
4,243
16,579
7,765
3,018
4,904
11,675
0
85,237
W
Hera
20,240
4,459
0
1,412
9,861
3,404
1,413
2,489
7,372
68,946
0
W
Neith
Moriiarty
Neith
7,942
3,170
0
1,979
9,899
3,408
3,383
2,209
7,690
0
43,915
L
Chang'e
NanaHarumi
Chang'e
1,756
672
1,499
1,770
14,912
7,711
22
7,135
6,328
13,960
0
L
Bastet
keoyr
Bastet
7,018
2,202
0
1,345
19,585
6,667
0
4,004
15,401
0
56,598
L
Izanami
mc_hub
Izanami
6,203
4,656
0
619
15,559
4,640
1,598
5,704
8,982
0
47,981
L
Zhong Kui
nico_nardini_
Zhong Kui
6,955
845
0
1,702
16,877
8,218
150
7,017
9,515
32,561
0
W
6,488
1,450
1,109
3,814
12,137
6,545
1,849
2,480
9,657
45,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,183
Gold Earned
43,848
488
Minions Killed
286
0
Camps Cleared
0
1,687,419
Distance Traveled
1,407,769
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,818
622
130
7
0
296,097
0
L
Odin
6,812
359
23
1
0
252,023
2
W
Bakasura
13,444
708
142
7
0
435,094
0
W
Hera
11,480
604
88
5
0
358,591
4
W
Neith
9,575
504
74
4
0
296,039
1
L
Chang'e
8,960
472
27
1
0
306,857
0
L
Bastet
9,805
516
95
5
0
348,524
1
L
Izanami
10,039
528
92
5
0
269,201
0
L
Zhong Kui
8,232
433
49
3
0
231,164
0
W
Ra
9,866
519
54
3
0
301,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role