Player Matchup

Danzaburou
Danzaburou
Gold III
APastelPinkTwink
Danzaburou
Gold III
Level 67
God Stats
0W - 2L
1,190 SR
Queue Stats
66W - 66L
1,518 MMR
Party 1
Fafnir
Fafnir
Bronze III
GetTheFupOffMe
Fafnir
Bronze III
Level 68
God Stats
1W - 5L
1,597 SR
Queue Stats
5W - 8L
1,646 MMR
Solo
King Arthur
King Arthur
Gold I
MehdiDefender
King Arthur
Gold I
Level 97
God Stats
18W - 21L
1,437 SR
Queue Stats
456W - 450L
1,632 MMR
Solo
Tiamat
Tiamat
Gold I
Saru28
Tiamat
Gold I
Level 48
God Stats
0W - 2L
1,675 SR
Queue Stats
64W - 59L
1,646 MMR
Solo
Pele
Pele
Platinum III
Vayeng
Pele
Platinum III
Level 160
God Stats
16W - 10L
1,723 SR
Queue Stats
176W - 145L
1,769 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 88
1,524 SR
1,642 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,575 SR
1,612 MMR
Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
EthanC
Merlin
Gold I
Level 126
God Stats
7W - 12L
1,369 SR
Queue Stats
279W - 283L
1,658 MMR
Solo
Hercules
Hercules
Gold II
MugilTime
Hercules
Gold II
Level 123
God Stats
18W - 15L
1,603 SR
Queue Stats
130W - 129L
1,649 MMR
Solo
Izanami
Izanami
Gold V
Xertions
Izanami
Gold V
Level 126
God Stats
8W - 1L
1,761 SR
Queue Stats
12W - 4L
1,667 MMR
Party 2
Ganesha
Ganesha
Silver I
waterfiets
Ganesha
Silver I
Level 89
God Stats
2W - 1L
1,640 SR
Queue Stats
9W - 4L
1,588 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
APastelPinkTwink
Danzaburou
16
0 / 7 / 1
10,204
464
4,954
14,980
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 1
10,172
462
4,025
14,381
15,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
MehdiDefender
King Arthur
17
3 / 5 / 0
10,396
473
13,325
20,727
21,111
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Saru28
Tiamat
18
2 / 4 / 1
10,735
488
13,345
14,294
6,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Vayeng
Pele
15
1 / 8 / 4
9,489
431
8,192
24,536
7,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TsukuyomiGebSetAthenaPersephone

VS

Bans
Morgan Le FayApolloSobekRamaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
3 / 5 / 5
12,562
571
10,147
15,037
7,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
EthanC
Merlin
20
6 / 0 / 7
13,555
616
15,555
11,257
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
MugilTime
Hercules
20
4 / 2 / 4
13,427
610
11,850
21,513
25,747
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
Xertions
Izanami
20
13 / 0 / 1
16,249
739
23,538
17,290
7,109
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
waterfiets
Ganesha
17
0 / 0 / 15
12,421
565
7,023
14,838
18,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
7
Kills
26
26
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
5
5
1.1
L
Danzaburou
APastelPinkTwink
Danzaburou
0
7
1
0.07
W
Merlin
EthanC
Merlin
6
0
7
9.5
L
1
2
1
0.75
L
King Arthur
MehdiDefender
King Arthur
3
5
0
0.6
W
Hercules
MugilTime
Hercules
4
2
4
3
L
Tiamat
Saru28
Tiamat
2
4
1
0.63
L
Pele
Vayeng
Pele
1
8
4
0.38
W
Izanami
Xertions
Izanami
13
0
1
13.5
W
Ganesha
waterfiets
Ganesha
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,841
Damage
68,113
88,918
Taken
79,935
55,633
Mitigated
64,106
20,308
Healing
38,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,147
6,568
0
6,204
15,037
7,889
360
1,679
13,288
0
91,653
L
Danzaburou
APastelPinkTwink
Danzaburou
4,954
2,321
0
2,428
14,980
4,273
0
3,769
11,211
0
75,417
W
Merlin
EthanC
Merlin
15,555
443
202
5,672
11,257
4,665
2,147
3,921
7,160
115,659
0
L
4,025
410
0
1,778
14,381
15,768
0
3,532
10,849
20,239
0
L
King Arthur
MehdiDefender
King Arthur
13,325
2,057
0
4,371
20,727
21,111
0
4,717
15,505
0
66,746
W
Hercules
MugilTime
Hercules
11,850
4,406
0
9,167
21,513
25,747
665
624
20,837
21,659
50,312
L
Tiamat
Saru28
Tiamat
13,345
655
0
2,305
14,294
6,563
282
8,574
5,644
81,325
0
L
Pele
Vayeng
Pele
8,192
1,666
0
9,426
24,536
7,918
0
5,804
17,681
0
75,083
W
Izanami
Xertions
Izanami
23,538
19,306
0
11,809
17,290
7,109
8,024
4,448
12,700
0
174,252
W
Ganesha
waterfiets
Ganesha
7,023
543
0
5,063
14,838
18,696
215
5,579
8,286
38,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,996
Gold Earned
68,214
634
Minions Killed
809
0
Camps Cleared
0
1,990,836
Distance Traveled
2,319,109
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,562
571
153
7
0
519,075
2
L
Danzaburou
10,204
464
163
7
0
364,443
4
W
Merlin
13,555
616
211
10
0
444,916
9
L
Fafnir
10,172
462
23
1
0
453,975
10
L
King Arthur
10,396
473
142
6
0
360,815
0
W
Hercules
13,427
610
147
7
0
439,454
11
L
Tiamat
10,735
488
182
8
0
412,354
6
L
Pele
9,489
431
124
6
0
399,249
5
W
Izanami
16,249
739
280
13
0
431,028
3
W
Ganesha
12,421
565
18
1
0
484,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role